@simon33 Scramble?
LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid)
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she twol
yun
A
Rolls: 2@1 2@3 2@4; Total Hits: 42@1: (3, 1)2@3: (1, 1)2@4: (6, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
I hate this guy!
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yun twol
ncm
air in buy to cha
units in siberia move up
army un hun to kwe
fleet, minus 1cv w/air, in 6 to 36 w3trn w/6inf land in kwa – w2ftrs landing on japan
air in anh to japan
3trn from 36 to 6, throw inf over to kor
2ftr from kwa to 36place all in/around Japan
collect 50
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USA turn 3
USA declares war on all axis powers!
–>Purchase & repair
purchase: 1 Fig (10) + 4 SS (24) + 2 TT (14) + 1 DD (8 = 56
save 0 ipc–>Combat movement
Cus: 1 INF --> TT --> Bra (walk in)
z26: 1 SS --> z16
Haw: 1 bomber --> z16 (land Haw)
Haw: 2 INF, 1 ART, 1 Mech --> Car
z26: 2 CA, 2 BB --> bombard Car–>Combat
z16
A:
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Car
A:
bombard
Rolls: 2@3 2@4; Total Hits: 12@3: (6, 4)2@4: (1, 5)
round 1
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 3)2@2: (4, 6)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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hmmm some poor hitting there
z16 retreat, USA loses 1 SS
Car round 2
A:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Car twlo 1 Mech, 1 INF
–>NCM
z26: rest of fleet --> z33
z54: 1 DD, 1 SS --> z33
z10: 1 DD --> z25
z10: 2 DD --> z26
Eus: 1 Fig --> z101–>Placement
z10: 4 SS
z101: 2 TT, 1 Fig, 1 DD–>Income
territories: 54
no’s: 25
totzl: 79 -
China turn 3
–>Purchase & repair
purchase: 4 INF (12) = 12
save 1 ipc–>Combat movement
Kan: 1 INF --> Sui (walk in)
–>Placement
Kan: 4 INF
–>Income
territories: 4
saved: 1
total: 5 -
UK turn 3
–>Purchase & repair
UKp: 1 DD (8 + 3 INF (9) = 17
save 0 ipc–>Combat movement
z98: 1 DD, 1 CA --> z95
Egy: 1 bomber --> z95 (land Egy)
need scramble orders for this fight: 1 DD, 1 CA, 1 bomber vs 2 SS + 1 possible Italian fighter -
will scramble
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–>Combat
z95
A:
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (6)1@4: (6)
D:
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 5)1@4: (2)
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sigh :-o
retreat, lose all ships
may I also add an obvious walk in into Iso (Mech from Ken)?
–>NCM
z123: 2 DD --> z106
z89: 1 TT --> z106
Sud: 1 INF --> Egy
Ken: 1 ARM --> Egy
Ken: 1 ART --> TT --> Eth
Tang: 2 INF --> TT --> Eth
Epr: 2 TacB, 1 Fig --> Egy
z54: 1 BB --> z33
Bur: 2 INF --> Ind–>Placement
Ind: 3 INF
z39: 1 DD–>Income
UKp: 17 + 5 = 22
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Italy
buy
cv
mechcm
sz92(dd)
ss, ftr from sitasz98(dd)
ss from 95
bomb from greecehun(inf)
2arm, 2inf from yugocc
sz92
A
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
sz98
A
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
hun
A
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 1)2@3: (6, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)
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wow, clean sweep
ncm
ftr in 92 to 95
bomb back to greece
inf, 2art from nita to yugo
inf from bul to romplace
cv in 95
mech in nitacollect 24+1save=25
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corrected map
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Anzac turn 3
–>Purchase & repair
purchase: 1 CA (12) = 12
save 2 ipc–>Combat movement
Dgu: 1 INF --> TT --> Sum (walk in)
–>NCM
all air and fleet to z33+Car
–>Placement
z62: 1 CA
–>Income
territories: 18
no’s: 10
saved: 2
total: 30France does nothing
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German
buy
7inf
3art
dd
ftr
2ss
4arm
mechcm
arm blitz – sco
sz113(cc)
ss from 110
2tacb from holpol(inf)
4inf from ger
ftr, tacb from holbes(inf)
2inf from rom
2bmobers from wgrsz119(ss)
dd, ftr, tacb from 110cc
sz119
A
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (4)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (1)
sz113
A
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 1)
D
Rolls: 1@3; Total Hits: 11@3: (2)
pol
A
Rolls: 4@1 1@3 1@4; Total Hits: 24@1: (5, 6, 5, 1)1@3: (2)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)
bes
A
Rolls: 2@2 2@4; Total Hits: 22@2: (6, 3)2@4: (1, 1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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ncm
fleet in 110 to 112, except trn which shucks over an aa to UK
air in Europe to hun
army in rom to hun
army in ger to hnu
5inf from fin to norplace
7inf, 3art in ger
dd, 2ss in 112
ftr, 4arm, mech in wgrcollect 59
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Russia turn 4
–>Purchase & repair
purchase: 1 Fig (10) + 2 ARM (12) + 9 INF (27) = 49
save 0 ipc–>Combat movement
Epl: 2 INF --> Pol
Nov: 2 Fig, 2 TacB --> Pol (land Nov)
Kar: 2 INF, 2 ART --> Fin
Vol: 1 ARM --> Npr (walk in)
Epl: 1 INF, 1 ART --> Rom
Nukr: 1 INF, 1 ART --> Bes–>Combat
Pol
A:
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (5, 3)2@3: (6, 6)2@4: (1, 3)
D:
Rolls: 4@2; Total Hits: 14@2: (5, 3, 2, 4)
Fin
A:
Rolls: 4@2; Total Hits: 14@2: (4, 1, 6, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Rom
A:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Bes
A:
Rolls: 2@2; Total Hits: 12@2: (2, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Fin twol
Bes twolPol round 2
A:
Rolls: 1@1 2@3 2@4; Total Hits: 11@1: (6)2@3: (5, 5)2@4: (5, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rom round 2
A:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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retreat Pol, lose all INF, Germany 1 INF left
Rom round 3
A:
Rolls: 10@2; Total Hits: 210@2: (3, 2, 3, 5, 4, 1, 3, 5, 4, 6)
D:
Rolls: 10@2; Total Hits: 510@2: (4, 1, 6, 3, 6, 5, 2, 1, 1, 1)
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Rom mutual destruction
–>NCM
Smo: 1 INF --> Arch
Kar: 4 INF --> Fin
Bel: 1 INF --> Bal
Bel: 2 INF --> Nov
Epl: all but 1 INF --> Nukr
Smo: 4 INF --> Bel
Rus: 2 INF --> Bry
Sukr: 1 ARM, 2 INF --> Nukr
Tim: 1 INF --> Kan
Yen: 5 INF --> Tim
Kan: 1 INF --> Tsi–>Placement
Nov: 3 INF
Sukr: 2 ARM, 1 INF
Rus: 1 Fig, 5 INF–>Income
territories: 34
no’s: 8
total: 42