Wheatbeer (Axis) vs Vance (Allies) G40A3.9 (-tech)

  • 17

    lol

    SZ63 r4

    A 2 sub, 1 fig

    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (3)

    D 1 dest

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 17

    sz63 cwlo 1 sub, 1 tact

    NCM:
    1 fig sz63 >> SZ62
    2 fig sz43 >> sz37
    1 fig, 1 tact sz42 >> phi
    1 tact sz43 >> phi
    1 fig, 1 tact mal >> sz37
    2 fig, 2 tact tsi >> kwe
    2 cru, 2 damaged bsh, 2 carrier sz56 >> sz37
    1 carrier sz56 >> sz62
    1 dest sz6 >> sz16
    3 dest sz6 >> sz19
    1 aa sze >> kwe
    1 tank sui >> kwe
    3 inf sui >> she
    2 mech, 1 tank sha >> kwe
    1 inf anh >> hun
    1 inf kwa >> fic

    Mobilize:
    1 trans sz36
    1 sub sz6
    3 carrier sz19

    Collect 59 IPC

    wheat v vance reboot 5cJapan.AAM


  • USA 5

    PURCHASE & REPAIR
    1 naval base
    6 transports
    5 inf
    save 2
    74 total

    COMBAT MOVES
    z62 (1 carrier, 2 fig)
    1 fig, 5 Bmb from South Australia
    aDiceRolls: 1@3, 5@4; Total Hits: 51@3,: (1)5@4: (4, 1, 2, 1, 6)
    dDiceRolls: 1@2, 2@4; Total Hits: 11@2,: (2)2@4: (6, 5)


  • z62 cwlo 1 fig

    NONCOMBAT MOVES
    New Zealand
    5 Bmb from battle of z62

    Panama
    2 inf, 1 art, 1 armor from Hawaii via 2tt z26 to z64

    z64
    1 destroyer, 2 cruisers, 1 battleship, 5 carriers, 2 fig, 2 tac from z26
    6 fig from Western USA

    Central USA
    1 inf from Western USA

    Eastern USA
    1 Bmb from Western USA

    french west Africa
    1 art from Nigeria

    french Equatorial Africa
    1 inf from Nigeria

    Nigeria
    1 inf from frenceh West Africa

    z83
    1 transport from z87

    MOBILIZE UNITS
    6 transports in z101
    5 inf in Central USA

    COLLECT INCOME
    USA5 = 52(territories) +20(NOs) +2(saved) = $74

    wheat v vance reboot 5dUSA.AAM


  • China is extinct

    UK5

    PURCHASE & REPAIR
    Europe
    1 fig
    1 inf
    1 art
    1 transport
    save 13
    37 total

    Pacific
    4 inf
    save 1
    13 total

    COMBAT MOVES
    Sudan (walk in)
    1 mech from Tanganyika

    kenya (1 inf)
    1 mech, 2 armor, 1 tac from Tanganyika
    aDiceRolls: 1@1, 2@3, 1@4; Total Hits: 11@1,: (2)2@3,: (6, 4)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • NONCOMBAT MOVES
    Congo
    1 tac from battle of Kenya
    1 Bmb from french West Africa
    3 mech from South Africa

    East Persia
    5 fig from Tanganyika

    z109
    2 destroyers from z106

    MOBILIZE UNITS
    1 fig in UK
    1 inf, 1 art in South Africa
    1 transport in z71
    4 inf in India

    COLLECT INCOME
    Europe = 26(territories) +13(saved) = $39
    Pacific = 9(territories) +1(saved) = $10

    wheat v vance reboot 5fUK.AAM

  • 17

    Italy 5

    Buy (29/29)
    7 inf
    2 art

    CM:

    MOR
    1 inf tun load trans sz94 >> sz92 unload mor

    TRJ
    4 inf, 2 art, 1 tank, 3 fig egy
    1 inf, 1 art nita load trans sz95 >> sz98 unload trj
    1 fig sz95
    1 strat sita
    1 cru, 1 bsh sz94 >> sz98 bombard trj

  • 17

    mor twol

    TRJ

    aa fire

    DiceRolls: 3@1; Total Hits: 23@1: (1, 6, 1)

  • 17

    TRJ

    A 5 inf, 3 art, 1 tank, 2 fig, 1 cru, 1 bsh, 1 strat

    DiceRolls: 2@1 6@2 4@3 2@4; Total Hits: 52@1: (1, 4)6@2: (6, 4, 5, 4, 5, 4)4@3: (3, 6, 2, 2)2@4: (5, 4)

    D 1 aa, 1 inf, 5 mech, 2 art, 4 tank

    DiceRolls: 8@2 4@3; Total Hits: 58@2: (1, 3, 6, 2, 4, 1, 2, 1)4@3: (5, 5, 5, 6)

  • 17

    TRJ r3

    A 3 art, 1 tank, 2 fig, 1 strat

    DiceRolls: 3@2 3@3 1@4; Total Hits: 23@2: (5, 4, 4)3@3: (4, 1, 4)1@4: (1)

    D 3 mech, 2 art, 4 tank

    DiceRolls: 5@2 4@3; Total Hits: 45@2: (3, 3, 2, 1, 5)4@3: (2, 4, 3, 6)

  • 17

    Italy loses all land units, planes disengage

    Let me know if you wouldn’t have selected aa as the first casualty

  • 17

    And whether you artillery or mechs for r3 casualties


  • AA lost first is fine, and lose artillery.

  • 17

    I mislabelled round 2 as round 3.

    More importantly, in round 2 I overrolled for the Soviets.

    You should have been left with 2 mech, 2 art (or 4 mech) to roll 4@2.

    Can I roll a die to see which one of the @2s wouldn’t have gotten to fire? or reroll r2?


  • either way;  just reroll r2 if its easier


  • you could keep the 3s and reroll the 2s?

  • 17

    I guess that depends if the server can roll a d5.

    If this works, then whatever number rolled is the casualty from r1.

    So a 1, 2, or 5 means the result is the same.
    A 3 or 4 means Italy’s tank survives.

    DiceRolling 1d5:
    (2)


  • the five sided die!

  • 17

    I would have rerolled to 2s but then we might have ended up with 3 hits or zero.

    Ah well.  I expected to at least kill at Soviet tank or two since Italy was favored to win, but the aa crippled me.

    TRJ holds with 2 mech, 4 tank


  • yeah you got hammered, but germany can clear them out.  You could reroll that battle if you want

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