should get to this today. after the blazing fast pace i needed a break lol
thanks for your patience
because subs are involved I need OOL for sz63
meantime
MAL
A 1 mech, 3 art, 1 fig, 1 tact
Rolls: 4@2 1@3 1@4; Total Hits: 24@2: (1, 6, 4, 3)1@3: (5)1@4: (1)
D 3 inf
Rolls: 3@2; Total Hits: 23@2: (2, 6, 2)
MAL r2
A 2 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 5)1@3: (2)1@4: (3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
mal twlo 1 mech, 2 art
TSI
A 3 inf, 1 art, 2 fig, 2 tact
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (1, 4)2@2: (2, 4)2@3: (5, 1)2@4: (5, 2)
D 4 inf
Rolls: 4@2; Total Hits: 04@2: (4, 4, 4, 3)
tsi, sik, kan, bur twol
need OOL for sz63
A 2 sub, 1 fig, 1 tact (1 hit)
D 1 dest, 1 cru (1 hit)
It’s a toss up between r2 sub sneaks or a higher chance to take out another attacker.
Hmmm toss up. OK I will lose the cruiser
Japan loses a tact for r1
SZ63 r2
A 2 sub, 1 fig
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (4)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
SZ63 r3
A 2 sub, 1 fig
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (6)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4)
lol
SZ63 r4
A 2 sub, 1 fig
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (3)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
sz63 cwlo 1 sub, 1 tact
NCM:
1 fig sz63 >> SZ62
2 fig sz43 >> sz37
1 fig, 1 tact sz42 >> phi
1 tact sz43 >> phi
1 fig, 1 tact mal >> sz37
2 fig, 2 tact tsi >> kwe
2 cru, 2 damaged bsh, 2 carrier sz56 >> sz37
1 carrier sz56 >> sz62
1 dest sz6 >> sz16
3 dest sz6 >> sz19
1 aa sze >> kwe
1 tank sui >> kwe
3 inf sui >> she
2 mech, 1 tank sha >> kwe
1 inf anh >> hun
1 inf kwa >> fic
Mobilize:
1 trans sz36
1 sub sz6
3 carrier sz19
Collect 59 IPC
USA 5
PURCHASE & REPAIR
1 naval base
6 transports
5 inf
save 2
74 total
COMBAT MOVES
z62 (1 carrier, 2 fig)
1 fig, 5 Bmb from South Australia
a
Rolls: 1@3, 5@4; Total Hits: 51@3,: (1)5@4: (4, 1, 2, 1, 6)
d
Rolls: 1@2, 2@4; Total Hits: 11@2,: (2)2@4: (6, 5)
z62 cwlo 1 fig
NONCOMBAT MOVES
New Zealand
5 Bmb from battle of z62
Panama
2 inf, 1 art, 1 armor from Hawaii via 2tt z26 to z64
z64
1 destroyer, 2 cruisers, 1 battleship, 5 carriers, 2 fig, 2 tac from z26
6 fig from Western USA
Central USA
1 inf from Western USA
Eastern USA
1 Bmb from Western USA
french west Africa
1 art from Nigeria
french Equatorial Africa
1 inf from Nigeria
Nigeria
1 inf from frenceh West Africa
z83
1 transport from z87
MOBILIZE UNITS
6 transports in z101
5 inf in Central USA
COLLECT INCOME
USA5 = 52(territories) +20(NOs) +2(saved) = $74
China is extinct
UK5
PURCHASE & REPAIR
Europe
1 fig
1 inf
1 art
1 transport
save 13
37 total
Pacific
4 inf
save 1
13 total
COMBAT MOVES
Sudan (walk in)
1 mech from Tanganyika
kenya (1 inf)
1 mech, 2 armor, 1 tac from Tanganyika
a
Rolls: 1@1, 2@3, 1@4; Total Hits: 11@1,: (2)2@3,: (6, 4)1@4: (3)
d
Rolls: 1@2; Total Hits: 01@2: (5)
NONCOMBAT MOVES
Congo
1 tac from battle of Kenya
1 Bmb from french West Africa
3 mech from South Africa
East Persia
5 fig from Tanganyika
z109
2 destroyers from z106
MOBILIZE UNITS
1 fig in UK
1 inf, 1 art in South Africa
1 transport in z71
4 inf in India
COLLECT INCOME
Europe = 26(territories) +13(saved) = $39
Pacific = 9(territories) +1(saved) = $10
Italy 5
Buy (29/29)
7 inf
2 art
CM:
MOR
1 inf tun load trans sz94 >> sz92 unload mor
TRJ
4 inf, 2 art, 1 tank, 3 fig egy
1 inf, 1 art nita load trans sz95 >> sz98 unload trj
1 fig sz95
1 strat sita
1 cru, 1 bsh sz94 >> sz98 bombard trj
mor twol
TRJ
aa fire
Rolls: 3@1; Total Hits: 23@1: (1, 6, 1)
TRJ
A 5 inf, 3 art, 1 tank, 2 fig, 1 cru, 1 bsh, 1 strat
Rolls: 2@1 6@2 4@3 2@4; Total Hits: 52@1: (1, 4)6@2: (6, 4, 5, 4, 5, 4)4@3: (3, 6, 2, 2)2@4: (5, 4)
D 1 aa, 1 inf, 5 mech, 2 art, 4 tank
Rolls: 8@2 4@3; Total Hits: 58@2: (1, 3, 6, 2, 4, 1, 2, 1)4@3: (5, 5, 5, 6)
TRJ r3
A 3 art, 1 tank, 2 fig, 1 strat
Rolls: 3@2 3@3 1@4; Total Hits: 23@2: (5, 4, 4)3@3: (4, 1, 4)1@4: (1)
D 3 mech, 2 art, 4 tank
Rolls: 5@2 4@3; Total Hits: 45@2: (3, 3, 2, 1, 5)4@3: (2, 4, 3, 6)
Italy loses all land units, planes disengage
Let me know if you wouldn’t have selected aa as the first casualty
And whether you artillery or mechs for r3 casualties
AA lost first is fine, and lose artillery.