Flip(allies) vs Tex(axis)Spring 42
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Zone 59
Rolls: 1@4; Total Hits: 11@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (3)
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Chi
Rolls: 7@1 2@3; Total Hits: 37@1: (1, 1, 6, 5, 6, 4, 3)2@3: (6, 1)
defender
Rolls: 1@4 2@2; Total Hits: 01@4: (5)2@2: (3, 6)
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Zone 52(Assuming US sub submerges)
surprise attack
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@4 2@3 1@1; Total Hits: 31@4: (3)2@3: (2, 3)1@1: (2)
defender
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (2)
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Results
Zone 34- No casualties for Japan
Zone 59-No casualties for Japan
Zone 52-Japan loses Bomber
Chi-No casualties For Japannoncombat-
2fighter in Chi to Fic
tranport in Zone 60 picks up tank & infantry drops of at Man in Zone 61
Fighter in Jpn to ManPlace transport, cruiser in zone 61
tank, infantry in JpnCollect 32, 32 on hand
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Well I guess I’ll try something different
US1
Builds
With 42
bb=20
Cv=14
dd=8
save 0Combat
dd sz20 to sz10
ftr EUS to sz10 vs subsub to stay in sz52
bb sz55 to sz52
ftr Haw to sz52
ftr WUS to sz52
bmr EUS to sz52 vs sub,cc,cv ftr(I’m going to take it your sub fights)
Let me know if you would want me to do this overSz10 attack(1)dd ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
defend sub
Rolls: 1@1; Total Hits: 01@1: (5)
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Sz10 attack(2)dd ftr
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
defend sub
Rolls: 1@1; Total Hits: 01@1: (3)
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Sz52 attack sub
Rolls: 1@2; Total Hits: 01@2: (4)
defend sub
Rolls: 1@1; Total Hits: 01@1: (2)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (6, 1)2@4: (6, 4)
defend cv cc ftr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
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I got hit from my battleship so I’ll take of the sub & cv
US with a damaged (bb)Sz52 attack(2) sub
Rolls: 1@2; Total Hits: 11@2: (1)
The rest 2ftr bmr bb
Rolls: 2@3 2@4; Total Hits: 22@3: (3, 4)2@4: (6, 4)
defend cc ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2)
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Results
Sz10 cwol
Sz52 cwlo ftr damaged bbNon Combat
ftr sz10 to sz55(await cv build)CUS,WUS,sz55
ftr sz10 to sz55(await cv build)
bmr sz52 to Haw
inf(WUS)inf(Mid) via tt sz55 to sz52(loaded)
2inf CUS to WUS
tank EUS to WUS
2inf art EUS to ECa
2inf Sin to KazBuild placement
bb,cv,dd sz55Collect income
Earned 40 saved 0=40 IPC’s -
Rus2
Builds
With 26
7inf=21
tank=5
save 0Combat
2inf,art,tank,ftr Cau to Ukr vs 4tankUkr attack(1)2inf art tank ftr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (5, 5)2@3: (5, 1)
defend 4tank
Rolls: 4@3; Total Hits: 24@3: (6, 4, 2, 3)
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Dang
Ukr attack(2)art tank ftr
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (6, 2)
defend 3tank
Rolls: 3@3; Total Hits: 23@3: (6, 3, 2)
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New I should have but another inf in there
ftr retreats to WRu
Results
Ukr dwlo 2inf art tank(2 Ger tank remain)Non Combat
2tank Cau to WRu
3inf(aagun) Rus to WRu
inf,tank Rus to Cau
2inf Nov to Rus
4inf Yak to Nov
sub sz2 to sz3Build placement
3inf,tank Cau
4inf RusCollect income
Earned 24 saved 0=24 IPC’s -
I’m dying a slow death!!!
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Im really sorry I havent been playing.
Germany 2
buy aircraft carrier, destroyer, bomber, 2infantry
save2combat-
transport to zone 14 picks up infantry and artillery, goes to zone 15 drops of in Egy
infantry, artillery in Lib to Egy
2fighters in Blk to Egy
bombard with battleship in zone 15 -
Egy
Rolls: 1@4 4@2 2@3; Total Hits: 51@4: (1)4@2: (1, 5, 3, 1)2@3: (2, 3)
defender
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6)
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Results
Egy- Ger loses 1infantrynoncombat-
2fighter in Egy to Lib
4tanks in Ger to Bel
2tanks in EEu to Bel
2tanks in Ukr to Bel
2infantry in Kar to Bel
1infantry in Blk to Ukr
fighter in Blk to Bel
2fighter in Ger to zone5
3inf in Weu to GerPlace aircraft carrier, destoyer in zone 5
bomber, 2infantry in GerCollect 39, 41 on hand
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No problem,I just tend to lose focus if I’m not playing regularly
UK2
Builds
With 33
Cv=14
ftr=10
sub=6
inf=3
save 0Combat
2inf Ind to FIC
bmr Cng to FIC vs 2ftrinf Nwy to Kar
ftr WRu to Kar
bmr UK to Kar vs inf2inf,art,tank UK via 2tt,bb sz3 to sz7 land WEu vs 2inf
inf(tt)sz30 to sz38 pick inf(Aus) to sz47 land NGu vs inf
FIC attack(1)2inf bmr
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 5)1@4: (1)
defend 2ftr
Rolls: 2@4; Total Hits: 22@4: (4, 1)
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FIC attack(2)bmr
Rolls: 1@4; Total Hits: 01@4: (5)
defend ftr
Rolls: 1@4; Total Hits: 11@4: (2)
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Ya thats about right
Kar attack(1)inf ftr bmr
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (5)1@3: (2)1@4: (3)
defend inf
Rolls: 1@2; Total Hits: 01@2: (4)
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WEu attack(1)2inf art tank bb bombard
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (2)2@2: (4, 5)1@3: (4)1@4: (6)
defend 2inf
Rolls: 2@2; Total Hits: 22@2: (1, 2)