I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
LG40 Karl7(Axis) v. Spoox(Allies)(0 Bid)
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ok sub didn’t matter
110 clwlo damage to bb
sz111
A
Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (5, 1)1@3: (1)3@4: (5, 2, 4)
D
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (1)
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sz111 cwlo ss
106
first to hitA
Rolls: 10@2; Total Hits: 310@2: (3, 4, 5, 2, 4, 6, 2, 2, 5, 4)
D
Rolls: 10@2; Total Hits: 210@2: (6, 5, 3, 3, 5, 2, 6, 4, 6, 1)
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106 cwol
France
aa fire
Rolls: 1@6; Total Hits: 11@6: (1)
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ouch!
A
Rolls: 8@1 4@2 5@3; Total Hits: 58@1: (3, 6, 4, 2, 4, 6, 5, 3)4@2: (2, 4, 1, 2)5@3: (5, 4, 2, 2, 5)
D
Rolls: 8@2 2@3 1@4; Total Hits: 68@2: (2, 1, 5, 1, 2, 4, 3, 5)2@3: (2, 4)1@4: (3)
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France
A
Rolls: 2@1 4@2 5@3; Total Hits: 82@1: (2, 2)4@2: (1, 1, 1, 3)5@3: (3, 3, 2, 1, 3)
D
Rolls: 4@2 2@3 1@4; Total Hits: 14@2: (5, 4, 4, 1)2@3: (6, 6)1@4: (6)
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wow!
France twlo 6inf. mech and tacb
wfr
A
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (5)
D
Rolls: 2@2; Total Hits: 12@2: (2, 5)
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wfr
A
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)
D
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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wfr twlo inf, art
yugo
A
Rolls: 7@1 4@2 4@3; Total Hits: 67@1: (3, 2, 4, 6, 5, 1, 2)4@2: (3, 4, 4, 2)4@3: (3, 3, 2, 3)
D
Rolls: 5@2; Total Hits: 15@2: (4, 4, 6, 3, 2)
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yugo twlo inf
ncm
air in 110 to hol
air in 111 to wgr
3aa from wgr to hol
inf from rom to bul – activate
2inf from nor to fin – activate
ftr from yugo to sita
army in ger to pol
fleet in 114 to 113place
dd, ss in 113
4inf, art in ger
inf from den to wgr
collect 70map
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Russia turn 1
–>Purchase & repair
purchase: 1 ARM (6) + 1 Fig (10) + 7 INF (21) = 37
save 0 ipc–>NCM
z115: 1 CA --> z114
Bal: 2 INF --> Bel
Epl: 1 INF --> Bel
Sukr: 3 INF --> Nukr
Bes: 1 INF --> Nukr
Cau: 2 INF --> Ros
Vol: 1 ARM, 1 Mech --> Bry
Nov: 2 AA, 6 INF, 1 Fig, 1 ART --> Bel
Vyb: 2 INF --> Nov
Kar: 1 INF --> Nov
Rus: 1 Fig, 1 TacB, 1 ARM, 1 Mech --> Bel
Rus: 1 INF, 1 ART, 2 AA --> Smo
Sak: 6 INF, 2 AA --> Bury
Amu: 6 INF --> Bury
z127: 1 SS --> z124–>Placement
Nov: 1 ARM, 1 Fig, 1 INF
Sukr: 3 INF
Rus: 3 INF–>Income
territories: 37
total: 37 -
Japan
buy 3trn, inf, save 2cm
declare war on USSRamu – inf from kor walk in
sib – inf on trn from japan lands
sfe – inf from oki on trn from 19
cha – inf from jeh walks in
anh – inf from sha walks in
hun(2inf)
3inf, art from ksi
ftr from for
2ftrs, 2tacb from manyun(4inf)
3inf, art from kwa
ftr, tacb from ksu
2bomb from japancc
hun
A
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (5, 1)2@2: (1, 6)3@3: (5, 4, 2)2@4: (5, 2)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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hun twol
yun
A
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 52@1: (5, 1)2@2: (3, 2)1@3: (6)3@4: (3, 4, 2)
D
Rolls: 4@2; Total Hits: 14@2: (2, 5, 5, 5)
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yun twlo inf
ncm
air in yun, hun to kwa
army in ksu to ksi
units in sha to anh
units in jeh to cha
ftr from oki to kwa
cc from 29 to 36
bb, dd, ss from 19 to 36
fleet in 33 to 36
dd in 6 to 16
trn in 20 to 6, throws arm, inf from japan into kor
inf from man to jeh
3inf from kro to man
ftr from kor to am
2ftr, 2tacb from japan to manplace units in, around japan
collect 43
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-
corrected map
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USA turn 1
–>Purchase & repair
purchase: 1 BB (20) + 2 CV (32) = 52
save 0 ipc–>NCM
Wus: 1 INF, 1 ART --> TT --> Haw
z26: 1 TT --> z10
z10: fleet --> z26
z35: 1 DD, 1 SS --> z54
Phi: 1 Fig --> Guam
Wus: 1 Fig --> Haw
Cus: 1 bomber --> Haw–>Placement
z10: 1 BB, 2 CV
–>Income
territories: 52
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China turn 1
–>Purchase & repair
purchase: 4 INF (12) = 12
save 0 ipc–>Combat movement
Sze: 6 INF, 1 Fig --> Yun
Kwe: 2 INF --> Yun–>Combat
Yun
A:
Rolls: 8@1 1@3; Total Hits: 18@1: (4, 6, 6, 3, 3, 1, 3, 3)1@3: (5)
D:
Rolls: 3@2; Total Hits: 13@2: (5, 4, 2)
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Yun round 2
A:
Rolls: 7@1 1@3; Total Hits: 27@1: (5, 5, 3, 2, 1, 2, 2)1@3: (1)
D:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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Yun twlo 2 INF (fighter to Sik)
–>NCM
She: 1 INF --> Kwe
Sui: 1 INF --> Hop–>Placement
Yun: 4 INF
–>Income
territories: 9
no’s: 6
total: 15 -
UK turn 1
–>Purchase & repair
UKe: 1 minor ic (12) + 2 DD (16) = 28 save 0 ipc
UKp: 1 ARM (6) + 2 INF (6) + 1 ART (4) = 16 save 1 ipc–>Combat movement
Uk: 1 bomber, 1 Fig --> z97 (land Syr + z97)
z98: 1 CV, 1 DD, 1 CA, 1 TacB --> z97 (land Syr)
Mal: 1 Fig --> z97 (land Syr)
Gib: 1 Fig --> z97 (land z97)
need scramble orders for z97 battle: 1 CV, 1 DD, 1 CA, 1 bomber, 3 Fig, 1 TacB vs 1 BB, 1 CA, 1 TT + 3 possible Figsz91: 1 CA –> z96
z109: 1 DD --> z110
Sco: 1 Fig --> z110 (land Uk)
Uk: 1 Fig --> z110 (land Uk)
z39: 1 CA --> bombard Eth
Ind: 1 INF, 1 ART --> TT --> Eth
Sud: 1 INF --> Eth
Egy: 1 Mech --> Eth
Alx: 1 INF, 1 ARM --> TT --> Eth
Wind: 1 INF --> Epr (walk in)