none 111 scramble all three 110 scramble scotland to 109
Tinydictator: First Blood (Axis)
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yes, maybe we should do that…
I could have lived with some things going wrong somewhere. Mutual destruction in the Philippines would have been fine (e.g. I loose my ground forces and a plane). But now the transport off Borneo is a goner, the airforce losses were ridiculous, your transport and sub survived and the little battle off Sydney went belly up as well. So yes, lets do it again.
Same combat move (some people don’t learn :D), except that I send one additional destroyer from sz6 in the battle for Hawaii.
Scramble?
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Alright, lets (re)roll!
No scramble in Hawaii and the Philippines.
However, I’m chalking this up as my first online win :evil:
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:cry: well ok.
ROUND 1:
sz26: 2 DD, 2 Ftr, 2 Tac, 1 Bmb vs 1 sub, 1 DD, 1 Crs
Rolls: 2@2 2@3 3@4; Total Hits: 52@2: (2, 5)2@3: (1, 1)3@4: (2, 5, 4)
Rolls: 1@1 1@2 1@3; Total Hits: 11@1: (2)1@2: (6)1@3: (3)
sz62: 1 DD vs. 1 DD
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
sz35: 1 sub, 1 DD, 1 BB, 1 AC, 1 Crs, 1 Ftr vs 1 sub, 1 DD
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 4)2@3: (6, 4)1@4: (2)
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (5)
Hun: 2 Inf, 2 Ftr, 2 Tac vs 2 Inf
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (4, 4)2@3: (6, 3)2@4: (3, 6)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Yun: 2 Inf, 1 Art, 1 Ftr, 1 Tac, 1 Bmb vs. 4 Inf
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 21@1: (6)2@2: (5, 6)1@3: (6)2@4: (1, 4)
Rolls: 4@2; Total Hits: 14@2: (6, 1, 6, 5)
Hon: 1 Inf, 1 Art, 2 Ftr, 1 Tac vs. 2 Inf
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 1)2@3: (4, 1)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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Casualties:
sz26:
Japan: 1 DD
USA: all (defeat)sz62: Japan: 1 DD (defeat)
sz35: USA (1): 1 sub (I assume) press on
Hun:
1 Inf (Jap)
2 Inf (USA, defeat)Yun:
1 Inf (Jap, press on)
2 Inf (Chin)Hon:
2 Inf (UK, defeat)ROUND 2:
sz35: 1 sub, 1 DD, 1 BB, 1 AC, 1 Crs, 1 Ftr vs 1 DD
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 5)2@3: (1, 3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
Yun: 1 Inf, 1 Art, 1 Ftr, 1 Tac, 1 Bmb vs 2 Inf
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (2, 5)1@3: (4)2@4: (4, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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Casualties:
sz35:
1st on BB (Jap)
1 DD (USA, defeat)
amphibious assaultYun: 2 Inf (Chin, defeat)
ROUND 3:
Philippines: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf, 1 Ftr
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 6)1@3: (5)1@4: (3)
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (3)
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Casualties:
Phil:
1 Inf, 1 Art (Jap, press on)
2 Inf (USA)ROUND 4:
Philippines: 1 Ftr, 1 Tac vs 1 Ftr
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@4; Total Hits: 01@4: (5)
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Casualties:
ROUND 5:
Philippines: 1 Ftr, 1 Tac vs 1 Ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
Rolls: 1@4; Total Hits: 01@4: (6)
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Non combat move:
all planes in Yun, Hun, Hon land in Kwa
1 Ftr, 1 Tac from Phil land in sz35
1 Ftr (sz35) lands in Kwa1 BB, 2 CA, 1 Crs (sz6), 2 Ftr, 2 Tac (sz26) -> sz31
1 Bmb (sz26) lands in Msh
1 sub (sz6) -> sz336 Inf, 1 AA (Man) -> Jeh
4 Inf (Kor) -> (Man)
1 Ftr (Kor) -> JapMobilization:
2 Trn, 2 subs in sz6Convoy disruption:
1 BB sz 37Rolls: 1@3; Total Hits: 11@3: (3)
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You really wanted to get that US fighter in the Phi… Could have costed you more :wink:
No need to spell out the casualties in every round, I can see who dies by looking at the next round, it’s only good for the last round (and double-checking the map).
US 1
Buy (52):
3 subs (18)
1 transport (7)
2 destroyers (16)
1 fighter (10)
1 saveCombat move:
to Sz26: 2 fig (Haw); 1 dd, 1 cc, 1 fig, 1 tac, 1 ac, 1 bb.
Sz26
1 dd, 1 cc, 3 fig, 1 tac, 1 bb, 1 ac v 1 dd
Rolls: 1@2 4@3 2@4; Total Hits: 41@2: (1)4@3: (2, 5, 4, 1)2@4: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
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Sorry, I ment to build the transport on W.US. Plus the US saves 1, so its income is 78.
China 1
Buy (12):
4 infCombat:
Hun: 2 inf (Kwe); 1 fig (Sze)
Hun
2 inf, 1 fig v 1 inf
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 4)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
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Hun taken with 1 inf.
NCM:
Sze: 1 fig (land Yun)
Sui: 1 inf (She)Build:
Sui: 1 inf
Cha: 1 inf
Hop: 1 inf
Kwe: 1 infCollect:
10
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UK 1
DOW Japan
Europe buys (28):
1 dd (8)
2 fig (20)Pacific buys (17):
2 art (8)
1 dd (8)
1 savCombat:
Unchecked aggression!
Europe:
Sz111: 1 bom (UK)
Sz96: 1 fig (Gib)
Sz97: 1 fig (Mal); 1 dd, 1 cc, 1 ac, 1 fig, 1 tac (Sz98)
Iso: 1 inf, 1 art (Egy, via tra Sz98); 1 cc (Sz 39)Pacific:
Sz43: 1 dd (Sz39)
Yun: 2 inf, 1 fig (Bur); 1 fig, 1 tac (Ind)Europe side a bite dicey, lets see if the dice roller still hates you (what a difference :-) )
Ponder if you want to SCRAMBLE Sz97, I’ll leave that combat for last.
SZ111, first hit:
Rolls: 10@4; Total Hits: 210@4: (6, 6, 5, 4, 6, 3, 6, 6, 5, 5)
Rolls: 10@4; Total Hits: 810@4: (6, 1, 1, 3, 1, 3, 1, 1, 4, 5)
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The Tirpitz lives…
SZ96 (first hit)
1 fig v 1 dd
Rolls: 10@3; Total Hits: 310@3: (2, 6, 3, 5, 4, 6, 6, 2, 6, 5)
Rolls: 10@2; Total Hits: 410@2: (1, 1, 6, 3, 4, 1, 4, 5, 6, 1)
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Italian transport survives.
Yun
2 inf, 2 fig, 1 tac v 2 inf
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (6, 2)2@3: (5, 4)1@4: (3)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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This can stop now, it’s getting a bit ridiculous.
Yun round 2
2 fig, 1 tac v 1 inf
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 5)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Alright, let me know about the scramble. I’ll post the map at the end of the UK’s turn.
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Oh, Iso
1 inf, 1 art, 1 cc shore v 1 inf
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)