TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Philippines to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 battleship moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to Southeast Mexico 1 fighter moved from 10 Sea Zone to 31 Sea Zone 1 fighter moved from Western United States to Midway 1 bomber moved from Central United States to Midway 1 mech_infantry moved from Western United States to Central United States 3 mech_infantrys moved from Central United States to Western United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Rolls: 7@1 10@2 5@3; Total Hits: 47@1: (2, 5, 4, 3, 4, 4, 5)10@2: (4, 4, 5, 4, 4, 2, 3, 3, 5, 6)5@3: (6, 3, 4, 1, 3)




