Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Round 4, Russia; continued
Combat WEST RUSSIA, Attacker, Round 1: Fighter x2, Infantry x3
Rolls: 3@1 2@3; Total Hits: 23@1: (5, 6, 3)2@3: (1, 2)
Combat WEST RUSSIA, Defender, Round 1: Infantry x1, Artillery x1
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Round 4, Russia; continued
West Russia captured with loss of Infantry x1!
Round 4, Russia; continued
Combat ARCHANGEL, Attacker, Round 1: Infantry x1, Tank x1
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
Combat ARCHANGEL, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (4)
Round 4, Russia; continued
Archangel liberated by the Russians without losses!
Round 4, Russia; continued
Non-Combat Movement:
–-1.) West Russia Fighter x2 to Caucasus
—2.) Kazakh Infantry x4 to Russia
—3.) Kazakh Infantry x1 to Sinkiang
Mobilize:
—1.) Infantry x1, Artillery x1 to Russia
—2.) Infantry x4 to Caucasus
Collect Income: collect $21, total $21 in hand
Summary:
—Russia: Infantry x5, Artillery x1
—West Russia: Infantry x2
—Caucasus: Infantry x15, Tank x8, Fighter x2
—Sinkiang: Infantry x4
—Archangel: Infantry x1, Tank x1
Germany’s Turn!
G4
49 IPCs
13 Inf (39)
2 Arm (10)
save 0
Combat
1 Inf Kar to Wru
2 Inf Ukr to Wru
2 Fig Weu to Wru
1 SS SZ 27 to SZ 23
1 Strat Weu to SZ 23
Wru
Attack (3 Inf, 2 Fig)
Rolls: 3@1 2@3; Total Hits: 03@1: (5, 5, 3)2@3: (5, 4)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Does your sub in SZ 23 submerge?
Uh okay then.
Wru R2
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 1)2@3: (5, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Wru lwlo 1 Inf
Submerge orders in SZ 23 needed.
-1 SS and 1 Strat against
-1 CV and 1 SS
Sub will not submerge this first round. If the carrier is sunk by the plane, then submerge the sub.
Mkay
Attack (1 SS, 1 Strat)
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5)
Defense (1 SS, 1 CV)
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (5)
R2
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6)
Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (5)
Wtf.
I guess the bomber retreats. Dumb.
Non-coms
1 Strat SZ 23 to Egy
1 BB, 1 TT SZ 16 to SZ 15, take
2 Inf Seu to Egy
2 Fig Wru to Ukr
1 SS SZ 13 to SZ 15
3 Inf Seu to Weu
4 Inf Eeu to Ukr
9 Inf, 1 Art Ger to Eeu
3 Arm Weu to Eeu
Place
10 Inf Ger
3 Inf, 2 Arm Seu
Collect
43 IPCs
It won’t make you feel any better, but I lost at Egypt on G1 in my other (current) game playing the Axis. Killed the Africa campaign outright when UK came back through the Suez on UK1 and sunk the BB and Trans in SZ 15. The dice are hard to believe sometimes.
Round 4, UK
Purchase: $30 on hand
–-1.) Fighter x1, Infantry x5, Tank x1 (-$30, 0 remaining)
Combat Movement:
—1.) Rhodesia Infantry x1 to Belgian Congo (uncontested)
—2.) Norway Infantry x2 to Karelia
—3.) SZ 6 Fighter x2 to Karelia
—4.) Caucasus Bomber x1 to Karelia
Round 4, UK; continued
Combat KARELIA, Attacker, Round 1: Infantry x2, Fighter x2, Bomber x1
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (4, 2)2@3: (6, 4)1@4: (3)
Combat KARELIA, Defender, Round 1: Infantry x1
Rolls: 1@2; Total Hits: 01@2: (3)
Round 4, UK; continued
Karelia liberated without losses!
Round 4, UK; continued
Non-Combat Movement:
–-1.) Karelia Fighter x2 to SZ 6
—2.) Karelia Bomber x1 to Caucasus
—3.) South Africa Tank x1, Infantry x1 to Rhodesia
—4.) Great Britain Infantry x2, Tank x1 to Norway via SZ 6
—5.) SZ 23 Carrier x1 to SZ 12
—6.) SZ 23 Sub x1 to SZ 28
Mobilize:
—1.) Infantry x1, Tank x1 to South Africa
—2.) Infantry x4, Fighter x1 to Great Britain
Collect Income: collect $25, total $25 in hand
Summary:
—UK: Infantry x4, Fighter x1
—SZ 6: Carrier x1, Fighter x2, Cruiser x1, Destroyer x3, Transport x2
—Caucasus: Bomber x1
—New Guinea: Infantry x1
—Norway: Infantry x2, Artillery x1, Tank x2
—SZ 28: Sub x1
—SZ 12: Carrier x1
—South Africa: Infantry x1, Tank x1
—Rhodesia: Infantry x1, Tank x1, Fighter x2
—Belgian Congo: Infantry x1
—Karelia: Infantry x2
Japan’s Turn!