@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Wheatbeer (Axis) vs Vance (Allies) G40A3.9 (-tech)
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NONCOMBAT MOVES
UK
1 Bmb from battle of NorwayIceland
1 fig from battle of z125Scotland
2 fig from battle of z125z123
1 destroyer from z109Central Persia
2 fig, 1 tac from battle of transjordan
1 inf from North PersiaIraq
1 inf from north Persiaz80
1 transport, 2 destroyers from z80Sudan
1 inf from CongoCongo
1 armor from South AfricaEast Persia
3 mech, 1 armor from IndiaWest India
1 art from IndiaMOBILIZE UNITS
1 inf, 1 armor in South Africa
1 inf, 1 armor in Central Persia
1 transport in z71
1 transport in z80
1AA, 3 inf in IndiaCOLLECT INCOME
convoy raid z98 (3 surface warships)
Rolling 3d6:
(2, 3, 6)convoy raid z39 (1 sub)
Rolling 2d6:
(3, 3)convoy raid z37 (4 surface warships)
Rolling 4d6:
(3, 4, 4, 6) -
UK Europe3 = 31(territories) -1(convoy damage) = 30IPCs
UK Pacific3 = 7(territories) -4(convoy damage) = 3IPCs
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Italy 3
Buy (25/26)
1 airbase
1 figCM:
TRJ
2 inf nita load trans sz97 >> sz98 unload trj
1 cru, 1 bsh sz98 bombard trj
1 strat gre -
TRJ
A 2 inf, 1 cru, 1 bsh, 1 strat
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (1, 5)1@3: (4)2@4: (2, 4)D 1 art
Rolls: 1@2; Total Hits: 01@2: (3) -
trj twol
NCM:
2 fig sita >> egy
1 sub sz95 >> sz98
1 strat trj >> egy
1 trans sz98 >> sz97
1 trans sz98 >> sz99 load 1 inf, 1 tank >> sz98 unload egy
2 aa sita >> nitaMobilize:
1 airbase egy
1 fig sitaCollect 16 + 10 = 26 IPC (27 total)
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ANZAC 3
PURCHASE & REPAIR
3 subs
save 1
25 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z54
1 transport, 1 sub from z62Queensland
1 inf, 1 art from New South Wales
2 inf from South AustraliaMOBILIZE UNITS
3 subs in z62COLLECT INCOME
ANZAC3 = 10(territories) +5(islands) +1(saved) = 16totalFrance
NONCOMBAT MOVE
Sudan
1 inf from French Equatorial Africa -
Germany 4
Buy (53/55)
7 inf
4 art
1 fig
1 subCM:
SZ81
1 carrier sz97
1 carrier sz98
2 fig, 2 tact egy
1 fig, 1 tact, 1 strat wgrSZ125
1 dest sz113
1 strat wgrNOV
13 inf, 3 art, 8 tank bal
1 tank pol
1 inf kar
1 inf vyb
2 mech fin
2 fig, 2 tact wgrNOR
1 inf, 1 art wgr load trans sz113 unload nor
5 inf finBEL
1 inf, 1 art eplNUKR
1 inf eplBES
1 inf epl -
SZ81
A 2 carrier, 3 fig, 3 tact, 1 strat
Rolls: 3@3 4@4; Total Hits: 43@3: (1, 3, 4)4@4: (6, 1, 2, 5)D 1 dest, 1 cru, 1 bsh
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (2) -
sz81 cwlo 1 tact (orig. from wgr) and damage to 1 carrier
SZ125
A 1 dest, 1 strat
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (6)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (3) -
SZ125 r2
A 1 dest, 1 strat
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2)D 1 sub
Rolls: 1@1; Total Hits: 11@1: (1) -
sz125 cwlo 1 dest
NOV
aa fire
Rolls: 4@1; Total Hits: 14@1: (4, 1, 3, 4) -
1 German fig down
NOV
A 15 inf, 2 mech, 3 art, 9 tank, 1 fig, 2 tact
Rolls: 14@1 6@2 10@3 2@4; Total Hits: 1214@1: (4, 2, 5, 5, 2, 3, 6, 6, 1, 6, 2, 1, 4, 2)6@2: (2, 3, 5, 6, 2, 6)10@3: (1, 4, 2, 1, 2, 3, 4, 3, 2, 4)2@4: (3, 5)D 2 aa, 20 inf, 4 art, 2 fig
Rolls: 24@2 2@4; Total Hits: 1424@2: (5, 2, 4, 1, 5, 4, 6, 6, 3, 1, 1, 6, 2, 2, 2, 1, 2, 4, 1, 2, 1, 2, 3, 3)2@4: (5, 1) -
(I might want to reroll since that’s 6 more defensive hits than average, but I’ll see how the rest plays out)
NOV r2
A 1 inf, 2 mech, 3 art, 9 tank, 1 fig, 2 tact
Rolls: 6@2 10@3 2@4; Total Hits: 86@2: (6, 3, 2, 2, 4, 5)10@3: (2, 6, 6, 1, 3, 1, 2, 4, 4, 4)2@4: (1, 5)D 8 inf, 4 art, 2 fig
Rolls: 12@2 2@4; Total Hits: 512@2: (6, 5, 1, 4, 2, 6, 1, 5, 5, 5, 3, 6)2@4: (2, 3) -
NOV r3
A 1 art, 9 tank, 1 fig, 2 tact
Rolls: 1@2 10@3 2@4; Total Hits: 91@2: (3)10@3: (4, 2, 2, 2, 2, 3, 3, 5, 3, 2)2@4: (4, 6)D 4 art, 2 fig
Rolls: 4@2 2@4; Total Hits: 24@2: (3, 4, 3, 5)2@4: (1, 3) -
Germany’s offensive rolls were good enough to balance Soviet defense, no reroll needed.
nov twlo 15 inf, 2 mech, 3 art, 1 tank, 1 fig
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err scratch that, I messed up round 2. Soviet’s should have had 2 more infantry alive (forgot about aa casualties).
Round 2 added defense
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
German artillery that would have died didn’t hit in round 3 anyways
Round 3 added defense
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
that would work out to:
nov twlo 15 inf, 2 mech, 3 art, 4 tank, 1 figNot what I hoped for, but still not quite devastating enough to merit a reroll.
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Sorry I forgot about the aa casualties initially.
Please let me know if the way I added the defender rolls was acceptable.
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meantime
NOR
A 6 inf, 1 art
Rolls: 5@1 2@2; Total Hits: 35@1: (1, 4, 6, 1, 1)2@2: (4, 5)D 1 art, 1 tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)





