Flip(allies) vs Varn H(axis) spring 42


  • Round 1, Japan; continued

    SZ 52, round 1:

    USA loses Carrier x1!
    Japan loses Sub x1 and Cruiser x1!

    Combat SZ 52, Attacker, Round 2: Fighter x1, Bomber x1
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)

    Combat SZ 52, Defender, Round 2: Fighter x1
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • Round 1, Japan; continued

    SZ 52 cleared (except for USA sub) by the Japanese with loss of Cruiser x1 and Sub x1!


  • Round 1, Japan; continued

    Non-Combat Movement:
    –-1.) China Fighter x4 to FIC
    —2.) SZ 60 Transport x1 to SZ 51, load Infantry from Wake, back to SZ 60 and deposit on Japan
    —3.) SZ 50 Carrier x1 to SZ 60
    —4.) SZ 52 Fighter x1 to SZ 60
    —5.) SZ 52 Bomber x1 back to Japan

    Mobilize:
    —1.) Transport x2, Destroyer x1 to SZ 60
    —2.) Tank x1, Infantry x1 to Japan

    Collect Income:
    Japan collect 32, total 32 in hand

    Summary:
    —1.) China: Infantry x4
    —2.) FIC: Infantry x2, Fighter x4
    —3.) SZ 60: Carrier x1, Fighter x1, BB x1, Destroyer x1, Transport x3
    —4.) Japan: Bomber x1, Infantry x6, Artillery x1, Tank x2
    —5.) Okinawa/Borneo/Carolines/Solomons/New Guinea: Infantry x1
    —6.) East Indies: Infantry x2
    —7.) SZ 59: BB x1, Carrier x1, Fighter x1

    Flip v Varn J01.AAM


  • USA’s turn!


  • US1
    Builds
    With 42
    BB=20
    CV=14
    DD=8
    save 0

    Combat
    2inf(EUS)via tt sz10 to sz12 to Alg(unoccupied)

    Results
    Alg twol

    Non Combat
    DD sz20 to sz10
    BB,tt sz55 to sz20
    sub sz52 to sz55
    ftr EUS to UK
    ftr Haw to WCa
    bmr EUS to WCa
    2inf,ftr WUS to WCa
    inf Ala to WCa
    2inf CUS to ECa
    art,tank,aagun EUS to ECa
    2inf Sin to Kaz

    Build placement
    BB,CV,DD sz10

    Collect income
    Earned 41 saved 0=41 IPC’s

    Flip v Varn US1.AAM


  • Rus2
    Builds
    With 26
    7inf=21
    tank=5
    save 0

    Combat
    inf WRu to Bel(unoccupied)

    3inf WRu to Kar
    ftr Cau to Kar vs 2inf

    2inf,art Cau to Ukr vs inf

    Kar attack(1)3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 3)1@3: (5)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Kar attack(2)2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (6)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kar attack(3)2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (5)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Ukr attack(1)2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 5)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Results
    Bel twol
    Kar lwlo inf
    Ukr twol

    Non Combat
    ftr Kar to Rus
    4inf Rus to WRu
    tank Rus to Cau
    2tank WRu to Cau
    2inf Nov to Rus
    4inf Yak to Nov
    sub sz2 to sz3

    Build placement
    4inf Cau
    3inf,tank Rus

    Collect income
    Earned 31 saved 0=31 IPC’s

    Flip v Varn R2.AAM


  • Round 2, Germany

    Purchase: 40 on hand
    –-1.) Infantry x10, Tank x2  (-$40, 0 remaining)

    Combat Movement:
    —1.) Eastern Europe Infantry x6, Tank x7, Fighter x2 to Ukraine
    —2.) Germany Tank x1 to Ukraine
    —3.) Southern Europe Tank x1 to Ukraine
    —4.) Western Europe Fighter x1 to SZ 12 (auto-kill transport)
    —5.) SZ 13 Sub x1 to SZ 15
    —6.) Libya Bomber to SZ 15
    —7.) Southern Europe Fighter to SZ 15
    —8.) Libya Infantry x1, Artillery x1 to Algeria
    —9.) Western Europe Fighter x1 to Algeria


  • Round 2, Germany; continued

    Combat UKRAINE, Attacker, Round 1: Fighter x2, Infantry x6, Tank x9
    DiceRolls: 6@1 11@3; Total Hits: 76@1: (4, 1, 5, 2, 2, 6)11@3: (6, 6, 2, 1, 4, 4, 1, 4, 2, 2, 3)

    Combat UKRAINE, Defender, Round 1: Infantry x2, Artillery x1
    DiceRolls: 3@2; Total Hits: 13@2: (5, 2, 3)


  • Round 2, Germany; continued

    Ukraine liberated with loss of Infantry x1!


  • Round 2, Germany; continued

    Combat SZ 15, Attacker, Round 1: Sub x1 (first strike – no counter if hits!)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Combat SZ 15, Attacker, Round 1: Fighter x1, Bomber x1
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1)

    Combat SZ 15, Defender, Round 1: Cruiser x1
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Round 2, Germany; continued

    SZ 15 cleared by the German Air, with loss of Sub x1!


  • Round 2, Germany; continued

    Combat ALGERIA, Attacker, Round 1: Fighter x1, Infantry x1, Artillery x1
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (4)

    Combat ALGERIA, Defender, Round 1: Infantry x2
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)


  • Round 2, Germany; continued

    ALGERIA round 1 of combat:

    USA loses Infantry x1!

    Combat ALGERIA, Attacker, Round 2: Fighter x1, Infantry x1, Artillery x1
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (2, 2)1@3: (5)

    Combat ALGERIA, Defender, Round 2: Infantry x1
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Round 2, Germany; continued

    Algeria liberated without losses!


  • Round 2, Germany; continued

    Non-Combat Movement:
    –-1.) SZ 15 Fighter x1 to Southern Europe
    —2.) SZ 15 Bomber x1 to Western Europe
    —3.) Ukraine Fighter x1 to Germany
    —4.) Ukraine Fighter x1 to Eastern Europe
    —5.) Algeria Fighter x1 to Western Europe
    —6.) SZ 12 Fighter x1 to Western Europe
    —7.) Southern Europe Infantry x1 to Western Europe
    —8.) SZ 7 Sub x2 to SZ 1
    —9.) Germany Infantry x9 to Eastern Europe

    Mobilize:
    —1.) Infantry x8, Tank x2 to Germany
    —2.) Infantry x2 to Southern Europe

    Collect Income:
    Germany collect 33, total 33 in hand

    Summary:
    —1.) Germany: Inf x8, Tank x2, Fighter x1
    —2.) Western Europe: Inf x7, Fighter x2, Bomber x1
    —3.) Eastern Europe: Inf x9, Fighter x1
    —4.) Southern Europe: Inf x2, Fighter x1
    —5.) Ukraine: Infantry x5, Tank x9
    —6.) Algeria: Infantry x1, Artillery x1
    —7.) SZ 1: Sub x2

    Flip v Varn G02.AAM


  • UK’s turn!

    That first German turn really disgusts me (in particular the results of Egypt). What a disaster! To lose Egypt on G1 after bringing the Mediterranean fleet to SZ 15… Now that that fleet is sunk there is zero chance of German reinforcements to Africa in a KGF game, and my round 2 income is down to 33!

    Makes me sick. I’m not sure what else I could have done in Egypt. I brought 4 ground units and a bomber. The dice gods were cruel I guess. Could have brought that fighter instead of using it against the destroyer in SZ 15… could have brought that Tank instead of the Artillery.

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