like you said, let’s change it up!
Wheatbeer (Axis) vs Vance (Allies) G40A3.9 (-tech)
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sz45 cwol
YUN
aa fire
Rolls: 9@1; Total Hits: 19@1: (6, 5, 2, 3, 3, 2, 1, 6, 5) -
1 fig lost
YUN
A 7 inf, 1 mech, 3 art, 7 fig, 5 tact, 2 strat
Rolls: 5@1 6@2 7@3 7@4; Total Hits: 105@1: (3, 3, 4, 4, 4)6@2: (1, 1, 4, 5, 2, 5)7@3: (6, 4, 2, 1, 6, 4, 5)7@4: (4, 3, 2, 4, 3, 6, 6)D 3 aa, 19 inf, 1 mech, 1 art, 1 tank
Rolls: 21@2 1@3; Total Hits: 421@2: (3, 2, 5, 3, 4, 2, 6, 6, 5, 3, 3, 6, 3, 6, 5, 4, 4, 5, 2, 6, 5)1@3: (1) -
YUN r2
A 3 inf, 1 mech, 3 art, 7 fig, 5 tact, 2 strat
Rolls: 1@1 6@2 7@3 7@4; Total Hits: 121@1: (1)6@2: (1, 3, 3, 4, 2, 4)7@3: (5, 2, 3, 1, 6, 1, 1)7@4: (2, 6, 6, 4, 5, 2, 3)D 12 inf, 1 mech, 1 art, 1 tank
Rolls: 14@2 1@3; Total Hits: 414@2: (3, 4, 4, 3, 2, 6, 3, 5, 3, 5, 5, 4, 2, 2)1@3: (1) -
YUN r3
A 3 art, 7 fig, 5 tact, 2 strat
Rolls: 3@2 7@3 7@4; Total Hits: 93@2: (5, 1, 6)7@3: (1, 2, 4, 4, 2, 6, 5)7@4: (6, 3, 4, 3, 4, 4, 6)D 1 mech, 1 art, 1 tank
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (4) -
yun twlo 7 inf, 1 mech, 1 fig (let me know if you want a reroll … not a great result for the Allies)
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CHA
A 2 inf, 1 fig, 1 tact
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (5)1@4: (4)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
mal, fic twol
SUM
A 1 inf, 1 art, 1 cru
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
sum twol
JAV
A 1 inf, 1 art, 1 cru
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 5)1@3: (6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Yeah that was pretty extreme. If you reroll that one you get 1 reroll later OK?
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ok doke
NCM:
1 dest sz6 >> sz19
5 fig, 5 tact, 2 strat yun >> kwa
2 fig yun >> sz36
1 dest, 1 carrier sz21 >> sz36
1 dest sz43 >> sz37
2 bsh sz35 >> sz37
1 fig, 1 tact cha >> anh
1 inf cel load trans sz44 >> sz20 unload hon
1 sub sz42 >> sz39
1 dest sz43 >> sz41
2 carrier, 1 fig, 2 tact sz33 >> sz42
1 fig sz45 >> sz37
1 sub sz44 >> sz42
1 dest sz44 >> sz41
5 inf, 1 art, 1 aa anh >> kwe
2 inf jeh >> anh
1 tank jeh >> kwe
3 mech sha >> kwe
1 inf man >> jehMobilize:
2 sub sz6
2 fig jap
3 mech shaCollect 57 + 5 = 62 IPC
may need to adjust ncm slightly based on roll
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YUN
aa fire
Rolls: 9@1; Total Hits: 39@1: (1, 4, 3, 1, 1, 4, 6, 5, 4) -
3 fig lost
YUN r1
A 7 inf, 1 mech, 3 art, 5 fig, 5 tact, 2 strat
Rolls: 5@1 6@2 5@3 7@4; Total Hits: 85@1: (2, 4, 5, 2, 5)6@2: (4, 5, 6, 6, 1, 6)5@3: (3, 5, 1, 4, 3)7@4: (5, 5, 4, 1, 6, 2, 2)D 3 aa, 19 inf, 1 mech, 1 art, 1 tank
Rolls: 21@2 1@3; Total Hits: 421@2: (4, 6, 3, 2, 2, 4, 3, 5, 5, 6, 3, 1, 5, 1, 5, 5, 6, 6, 4, 3, 4)1@3: (5) -
YUN r2
A 3 inf, 1 mech, 3 art, 5 fig, 5 tact, 2 strat
Rolls: 1@1 6@2 5@3 7@4; Total Hits: 101@1: (6)6@2: (5, 3, 4, 1, 6, 2)5@3: (2, 3, 4, 2, 3)7@4: (2, 6, 5, 3, 1, 4, 5)D 14 inf, 1 mech, 1 art, 1 tank
Rolls: 16@2 1@3; Total Hits: 616@2: (4, 3, 6, 2, 2, 6, 5, 3, 4, 1, 3, 2, 6, 1, 4, 4)1@3: (1) -
YUN r3
A 1 art, 5 fig, 5 tact, 2 strat
Rolls: 1@2 5@3 7@4; Total Hits: 101@2: (6)5@3: (3, 3, 4, 1, 4)7@4: (2, 3, 1, 4, 4, 3, 3)D 4 inf, 1 mech, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 36@2: (2, 1, 6, 3, 1, 6)1@3: (4) -
need to think if if should take or just clear yun
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yun twlo 7 inf, 1 mech, 2 art, 6 fig
fixing map
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I gotta run for the night, looking forward to seeing the Allied response :-)
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Thank you for the reroll. That is about what I expected to happen: you prevent China getting its hands on 4 artillery units but it costs you a whack of fighters. Tough choices
IOU 1 reroll -
USA 3
PURCHASE & REPAIR
1 transport
1 carrier
2 fig
2 destroyers
2 subs
71 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z62
4 destroyers, 3 cruisers, 1 battleship, 2 carriers, 4 fig from z30New South Wales
3 inf, 2 art, 1 armor from Johnston Island via 3tt z30 to z54Queensland
1 fig, 1 tac from Johnston Island
3 Bmb from Western USAz55
1 destroyer from z30z54
3 subs from z30MOBILIZE UNITS
1 transport in z101
2 subs, 2 destroyers, 1 carrier, 2 fig in z10COLLECT INCOME
USA 3 = 50(territories)+20(saved) = 70total





