Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsWheatbeer (Axis) vs Vance (Allies) G40A3.9 (-tech)
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UK 1
PURCHASE & REPAIR
Europe
9 inf
save 1
28 totalPacific
1 armor
1 mech
1 art
1 inf
17 totalCOMBAT MOVES
z110 (damaged battleship)
1 destroyer from z109
1 fig from Scotland
2 fig from UK
a
Rolls: 1@2, 3@3; Total Hits: 11@2,: (4)3@3: (5, 3, 5)
d
Rolls: 1@4; Total Hits: 11@4: (2)z119 (1 sub)
1 sub, 1 destroyer from z106
a
Rolls: 2@2; Total Hits: 02@2: (6, 4)
d
Rolls: 1@1; Total Hits: 01@1: (5)z96 (1 destroyer, 1 transport)
1 cruiser, 1 tac from z98
1 fig from Malta
a
Rolls: 2@3, 1@4; Total Hits: 02@3,: (6, 4)1@4: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)Sumatra (swim in)
1 inf from India via tt z39 to z41 -
z119 2
a
Rolls: 2@2; Total Hits: 12@2: (2, 3)
d
Rolls: 1@1; Total Hits: 01@1: (5)z96 2 lost cruiser
a
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (1)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
z96 was hard on me!
NONCOMBAT MOVES
Scotland
1 inf, 1 armor from Quebec via tt z10 to z119
3 fig from battle of z110Quebec
1 inf, 1 art from Ontarioz106
1 transport from z109z92
1 carrier from z98
1 fig from battle of z96
1 fig from Gibraltar
1 cruiser from z91z94
1 destroyer from z98Central Persia (2 inf)
1 art from Alexandria via tt z98 to z80
activate friendly neutralEast Persia (walk in)
1 inf from West india
activate friendly neutralz80
1 destroyer from z71
1 destroyer, 1 cruiser from z39
1 battleship from z37Kenya
1 inf from Sudan
1 mech from EgyptSudan
1 inf, 1 art from egypt
1 armor from AlexandriaEgypt
2 inf from AlexandriaRhodesia
2 inf from South AfricaShan state
3 inf from MalayaBurma
3AA, 5 inf, 1 art, 2 fig, 1 tac from IndiaMOBILIZE UNITS
9 inf in UK
1 inf, 1 art, 1 mech, 1 armor in IndiaCOLLECT INCOME
Europe = 30(territories) +5(Empire) +1(saved) =36 totalPacific = 21
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Do you want to play this match pure dice? Or each power having a reroll or some other system?
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Yeah we can reroll any really weird ones. The z96 one should stay though; it’s unlikely but not ridiculous.
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Okay, working on Italy, won’t be too long.
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Italy 1
Buy (10/10)
1 inf
1 transCM:
SZ93
1 sub sz95
1 bsh sz97
2 fig sitaSZ94
1 dest, 1 cru sz95
1 cru sz97GRE
2 inf, 1 tank alb
1 inf sita, 1 art nita load trans sz97 unload gre
1 strat nitaALX
3 inf, 1 art, 1 mech, 1 tank tobALG
1 inf sita, 1 art nita load trans sz95 >> sz94 unload algTUN
1 inf, 1 art libKEN
2 inf, 1 art eth
1 inf iso -
SZ93
A 1 sub, 2 fig, 1 bsh
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (2)2@3: (2, 1)1@4: (2)D 1 dest, 1 cru
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6) -
sz93 cwol, bsh damaged
SZ94
A 1 dest, 2 cru
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 6)D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2) -
sz94 cwlo 1 dest
GRE
A 3 inf, 1 art, 1 tank, 1 strat
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (5, 1)2@2: (3, 1)1@3: (6)1@4: (4)D 4 inf
Rolls: 4@2; Total Hits: 24@2: (2, 6, 1, 4) -
GRE r2
A 1 inf, 1 art, 1 tank, 1 strat
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 5)1@3: (5)1@4: (1)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
gre twlo 2 inf
alx twolALG
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
alg twlo 1 inf
TUN
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
TUN r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 5)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
tun twlo 1 art
KEN
A 3 inf, 1 art
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 3)2@2: (4, 4)D 1 inf, 1 mech
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
KEN r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 2)D 1 inf, 1 mech
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
KEN r3
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)D 1 mech
Rolls: 1@2; Total Hits: 11@2: (1) -
KEN r4
A 1 art
Rolls: 1@2; Total Hits: 01@2: (6)D 1 mech
Rolls: 1@2; Total Hits: 01@2: (4) -
KEN r5+ (first to hit
A 1 art
Rolls: 10@2; Total Hits: 210@2: (5, 1, 4, 4, 3, 3, 6, 6, 5, 2)D 1 mech
Rolls: 10@2; Total Hits: 310@2: (1, 5, 3, 2, 4, 4, 1, 4, 6, 4) -
all forces lost in kenya
NCM:
3 inf sita >> nita
1 strat gre >> sita
2 fig sz93 >> sita
2 inf, 2 aa, 1 tank nita >> sfrMobilize:
1 trans sz97
1 inf nitaCollect 14 IPC





