@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
kaz taken 1 inf lost
NCM
2 fig> cauc
2 arm okrug> russ
1 inf novo> okrug
1 inf rus> arch
1 inf russ> novo
1 inf e ukr> e pol
2 inf cauc + 1 aa cauc> ukr
4 inf + 1 aa + 2 arm rus> cauc
1 aa arch> russ
2 arm arch> e pol
MOBILIZE
5 inf russ
1 inf + 1 arm cauc
COLLECT 29
map
Jap7-Buy: 4 repairs, 9 arm, 2 inf, 2 ftr…save 2
CM
1. 3inf ftr Chi => Kaz inf
2. 4inf art 11 arm Chi/3arm Nin/2arm Sik => Nov inf
3. 6sub 2dd 3 cv 6ftr cru bb sz51/2ftr sz38/2bmr Jap => sz56 2sub 3cv 9dd 6ftr
Kaz
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 5)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6)
Kaz
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 2, 5)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Kaz twol
Nov
A-4inf art 16arm
Rolls: 3@1 2@2 16@3; Total Hits: 93@1: (1, 1, 2)2@2: (1, 4)16@3: (2, 2, 6, 4, 4, 4, 6, 5, 6, 5, 5, 1, 1, 1, 5, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Kaz twol
I am going to seperate the attacks in sz56 since sub hits go to ships only….also, I am attacking to all are dead, so I will keep the best defense for you.
sz56
A-3cv 6sub 2dd 8ftr cru bb 2bmr
Rolls: 3@1 6@2 2@2 9@3 3@4; Total Hits: 93@1: (6, 6, 3)6@2: (4, 4, 2, 4, 6, 1)2@2: (5, 2)9@3: (1, 4, 6, 2, 6, 4, 3, 3, 6)3@4: (2, 4, 5)
D-2sub 3cv 9dd 6ftr
Rolls: 2@1 12@2 6@4; Total Hits: 102@1: (2, 2)12@2: (6, 1, 2, 2, 4, 3, 2, 3, 5, 5, 6, 1)6@4: (3, 6, 1, 1, 1, 1)
the six at 2 are my subs
Allies lose 2sub 7dd….Japan has bb hit and 6sub 2dd and a cv lost
sz56
A-2cv cru 8ftr bb 2bmr
Rolls: 2@1 9@3 3@4; Total Hits: 62@1: (1, 1)9@3: (2, 4, 2, 1, 6, 6, 4, 1, 4)3@4: (6, 6, 6)
D-2dd 3cv 6ftr
Rolls: 5@2 6@4; Total Hits: 55@2: (5, 4, 5, 1, 4)6@4: (3, 5, 1, 3, 1, 5)
Triple sixes on my 4’s??? :roll:
US loses 2dd 3cv…Japan loses cv 5ftr
sz56
A-cv 3ftr cru bb 2bmr
Rolls: 1@1 4@3 3@4; Total Hits: 71@1: (4)4@3: (1, 3, 3, 2)3@4: (4, 4, 2)
D-6ftr
Rolls: 6@4; Total Hits: 36@4: (4, 5, 5, 4, 5, 3)
Actually, I got the casualties backwards, I was used to you hitting more than me. There should be 1 less ftr for the US and 1 more ftr for Japan. Japan had 4 ftrs left and the US had 5 left. So instead of 3 hits for the US, there are 2 when you drop the last number.
US loses 6ftrs…Japan loses ftr bmr
sz56 cwlo 6sub 2dd 2cv bmr 5ftr and a damaged bb…sz56 has 3ftr bmr cv cru bb left
NCM
ftr bmr sz56 => Haw
art Nze => Haw
3arm Per => Nov
ftr Kaz => sz35
inf Ind => Per
3arm Man => Nin
3inf arm Sum => Ind
art Car => Sum
2arm Bur => Sik
dd cv sz38 => sz35
arm Sud => Trj
inf Feq => Sud
Mobilize
ftr in sz35
3arm in Man
2arm in Bur
2arm in Ind
2inf 2arm in Sum
ftr in Jap
Collect: 79
If you want, I can redo the last round of sz56.
yea good looking battle until that last rd. :-(
no map?
oops :oops:
yea good looking battle until that last rd. :-(
depends on your perspective I guess….those US ftrs were hittin’ lights out!
uk rd 7
17 buck, 4 inf + 1 arm
COMBAT
1 inf uk> nwe MT
4 inf + 1 arm + 1 fig nor> fin
2 fig 6> fin
1 bom cauc> fin
DICEY
fin
aa gun
3 fig
Rolls: 3@1 ; Total Hits: 03@1: (6, 2, 4)
1 bom
Rolls: 1@1 ; Total Hits: 01@1: (6)
nice
fin
4 inf + 1 arm + 3 fig + 1 bom
Rolls: 4@1 4@3 1@4 ; Total Hits: 44@1: (2, 6, 4, 3)4@3: (2, 2, 4, 2)1@4: (2)
3 arm
Rolls: 3@3 ; Total Hits: 13@3: (4, 5, 3)
fin taken 1 inf lost
NCM
2 fig> 6
1 fig + 1 bom> nor
3 inf + 1 arm uk> nor
MOBILIZE
4 inf + 1 arm uk
COLLECT 19
map
Ita7-Buy: 3 inf, 3 arm…save 0
CM
1. 2inf art ftr Fra => Nwe inf
2. 2arm Bul/ftr Ita => Pol inf
Nwe
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (1)2@2: (5, 5)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)
Nwe lwol
Pol
A-2arm ftr
Rolls: 3@3; Total Hits: 33@3: (1, 3, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
Pol lwol
NCM
ftr Pol => Ger
ftr Nwe => Fra
inf Ita => Bul via trn sz16
arm Ita => Fra
2inf Ita => Blk
Mobilize
3inf 3arm in Ita
Collect: 22
USA RD 7
42 buck, 1 ac + 1 fig + 6 inf
COMBAT
1 bom w usa> sz 53, 1 tran sunk
NCM
bom 53> e can
bom cauc> nor
3 inf + 1 arm uk> nor
3 inf + 1 arm e can> uk
1 dd 8>6
1 dd 10> 8
4 inf e usa> e can
2 inf w usa> w can
MOBILIZE
4 inf e usa
2 inf w usa
1 ac + 1 fig sz 10
COLLECT 42
map
Ger8-Buy: 4 inf, 4 art, 2 arm…save 3
CM
1. 3arm Ger/4ftr sz5 => Epl 2inf 2arm
2. inf Ger => Bst
3. inf art Ger/cru bb sz5 => Kar inf
Kar
A-inf art cru bb
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 5)1@3: (1)1@4: (1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)