sent a chat so we don’t clutter up this thread
T01 - Gargantua (Axis) vs. The Desert Journalist (Allies +9)
-
It’s all good.
It’s just that, what happened was you clicked POST Chinese Summary. But then didn’t POST the American summary (file).
I just clicked done, and proceeded. It’s all good!
-
SH*T
If you could please edit my transport into Sz 6 with the rest of my fleet, that would be great. Thanks.
I didn’t see that comment… until just now.
And part of the problem is, I planned my turn around capping that dirty transport. My belief that you would have no transport capacity on this next UK turn was part of my planning.
Hang on, let me look over everything…
-
Alright…
Well in reviewing my turn, I likely would have sent the extra fighter to EPL. And NOT invaded Gibraltar (as my intention would be to prevent you from taken france)
If I give you the transport back now… I get exploited in france, unless I undo some of my attacks, but puts me benefitting from not losing the Gibraltar attack.
…
The easiest/fairest resolution IMO is we put your transport back into your navy this turn but you forgo taking a shot at france on the next turn, (NWY or anything else is acceptable). I’ll eat not having the extra fighter dice in EPL.
That or in fairness I have to redo the entire German turn, dice et-all?
-
That or in fairness I have to redo the entire German turn, dice et-all?
The more and more I think about it, because this is a tournament game… that might be what we have to do.
Tell me what you think?
-
I would up in agreement to not attacking France this turn. However, like you said, this is a tournament game and while gentleman’s agreements are acceptable and in good sportsmanship, re-doing a turn may be the best call.
I will agree to a turn re-do. This isn’t a controversial issue, but do you think we need to involve a mod for clarification?
-
Actually, after reviewing the results, I would agree to not attacking France and leaving everything else as is with no turn re-do. You can roll for that extra fighter here using the in-house dice and apply that result to the EPol battle.
-
The dice wouldn’t have mattered in any of my battles, save Gibraltar, which I wouldn’t have sent the fighter to.
I am comfortable moving fwd on your promise of no french invasion THIS coming uk turn.
Your move!
-
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; 0 PUs remainingCombat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Ukraine to East Poland
1 armour moved from Caucasus to East Poland
1 artillery and 4 infantry moved from Archangel to Belorussia
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Archangel
1 armour, 1 artillery and 2 infantry moved from Russia to BelorussiaCombat - Russians
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour and 3 infantry in East Poland, round 1 : 0/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 1 : 0/3 hits
Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in East Poland, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in East Poland
Russians roll dice for 1 armour in East Poland, round 5 : 0/1 hits
Germans roll dice for 1 armour in East Poland, round 5 : 1/1 hits
1 armour owned by the Russians lost in East Poland
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Belorussia
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Belorussia, round 1 : 2/9 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to PersiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
Russians undo move 1.
1 armour and 3 infantry placed in Caucasus
3 armour and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 armour and 2 infantry placed in Caucasus
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Buryatia S.S.R. : 2 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 4 infantry
Chinghai : 1 infantry
Evenki National Okrug : 4 infantry
Manchuria : 1 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Persia : 1 infantry
Bulgaria Romania : 1 flag, 1 infantry
Russia : 2 armour, 1 factory and 2 infantry
Ukraine : 1 infantry
6 Sea Zone : 1 submarine -
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 1 submarine; 0 PUs remainingCombat Move - Japanese
1 battleship moved from 50 Sea Zone to 39 Sea Zone
1 cruiser moved from 50 Sea Zone to 39 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from 37 Sea Zone to Anglo-Egypt Sudan
1 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Australia
1 infantry moved from 39 Sea Zone to Australia
1 fighter moved from 37 Sea Zone to Australia
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo-China Thailand to Caroline Islands
1 fighter moved from French Indo-China Thailand to Caroline Islands
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery moved from 50 Sea Zone to Philippine Islands
1 transport moved from 50 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 transport moved from 50 Sea Zone to 61 Sea Zone
1 armour moved from Kwangtung to 61 Sea Zone
1 infantry moved from Fukien to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Manchuria
1 fighter moved from 60 Sea Zone to Manchuria
1 infantry moved from Suiyuan to Manchuria
1 infantry moved from Suiyuan to Hupeh
Japanese take Hupeh from Chinese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 carrier moved from 60 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Japanese attack with 1 fighter and 1 infantry
British defend with 1 bomber
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 1 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 4 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 5 : 0/2 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Anglo-Egypt Sudan
Japanese roll dice for 1 fighter in Anglo-Egypt Sudan, round 6 : 0/1 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in Anglo-Egypt Sudan, round 7 : 1/1 hits
British roll dice for 1 bomber in Anglo-Egypt Sudan, round 7 : 0/1 hits
1 bomber owned by the British lost in Anglo-Egypt Sudan
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 1 bomber
Battle in Philippine Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippine Islands, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Buryatia S.S.R., round 1 : 3/5 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Australia
Japanese attack with 1 fighter and 2 infantry
British defend with 1 aaGun and 3 infantry
AA guns fire in Australia : 0/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 1 : 1/2 hits
Japanese roll dice for 1 fighter and 2 infantry in Australia, round 1 : 0/3 hits
British roll dice for 3 infantry in Australia, round 1 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Australia
British win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter moved from Australia to 39 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
1 fighter moved from Anglo-Egypt Sudan to EgyptPlace Units - Japanese
1 destroyer and 1 submarine placed in 62 Sea Zone
2 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Caroline Islands : 2 fighters
East Indies : 1 flag, Egypt : 1 fighter
French Indo-China Thailand : 1 fighter
Fukien : 1 flag, Hupeh : 1 flag, 1 infantry
Japan : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Kwangtung : 1 flag, Manchuria : 2 infantry
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 1 infantry
Suiyuan : 1 flag, Yunnan : 1 flag, 1 infantry
34 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
48 Sea Zone : 1 transport
50 Sea Zone : 1 transport
62 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 32 / 50
Russians : 27 / 33
Japanese : 38 / 48
British : 28 / 43
Italians : 13 / 23
Chinese : 1 / 0
Americans : 39 / 56 -
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 2 cruisers, 1 infantry and 2 submarines; 0 PUs remainingCombat Move - British
1 transport moved from 3 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to Norway
1 destroyer moved from 45 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in 48 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
1 artillery owned by the British retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Norway
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Norway, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Norway to 6 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 armour moved from Eastern Canada to AlaskaPlace Units - British
2 cruisers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
Alaska : 1 armour and 1 infantry
Australia : 1 aaGun and 2 infantry
Belgian Congo : 2 infantry
India : 1 aaGun, 1 artillery and 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 transport
48 Sea Zone : 1 destroyer
56 Sea Zone : 1 artillery and 1 transport -
Well that debacle in Burma is going to hurt big time! Friggin’ dice! And I attacked with overwhelming odds. What more was I supposed to do?!?! :x :x :x :x :x :x :x :x :x :x :cry: :cry: :cry: :| :| :| :| :| :x :x :x :x
-
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; 1 PUs remainingCombat Move - Italians
1 armour moved from Poland to Ukraine
1 fighter moved from Libya to Ukraine
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
1 infantry moved from 13 Sea Zone to Gibraltar
1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
1 infantry moved from Trans-Jordan to 15 Sea Zone
1 armour moved from Trans-Jordan to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 armour moved from 13 Sea Zone to Morocco AlgeriaCombat - Italians
Battle in Morocco Algeria
Italians attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 battleship in Morocco Algeria, round 1 : 1/1 hits
Americans roll dice for 1 artillery in Morocco Algeria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Morocco Algeria
Italians win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Gibraltar
Italians attack with 2 infantry
Americans defend with 1 bomber
Italians roll dice for 2 cruisers in Gibraltar, round 1 : 0/2 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 bomber in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 1 bomber in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits
British roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 4 : 0/2 hits
British roll dice for 1 bomber in Gibraltar, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 5 : 0/2 hits
British roll dice for 1 bomber in Gibraltar, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits
British roll dice for 1 bomber in Gibraltar, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 7 : 0/1 hits
British roll dice for 1 bomber in Gibraltar, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Gibraltar, round 8 : 1/1 hits
British roll dice for 1 bomber in Gibraltar, round 8 : 0/1 hits
1 bomber owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to East PolandPlace Units - Italians
1 armour, 1 artillery, 1 fighter and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 infantry
East Poland : 1 fighter
Egypt : 1 flag, France : 1 aaGun
Gibraltar : 1 flag, 1 infantry
Italy : 1 armour, 1 artillery, 1 factory, 1 fighter and 1 infantry
Morocco Algeria : 1 armour and 1 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Trans-Jordan : 1 flag, Ukraine : 1 flag, 1 armour
13 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 32 / 50
Russians : 23 / 33
Japanese : 38 / 48
British : 30 / 31
Italians : 16 / 27
Chinese : 1 / 0
Americans : 38 / 56 -
Game History
Round :2
Place Units - Americans
3 destroyers, 2 submarines and 1 transport placed in 56 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Australia : 1 bomber
Eastern United States : 1 aaGun and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Wake Island : 1 infantry
Western Canada : 3 infantry
Western United States : 1 aaGun, 1 bomber and 1 factory
12 Sea Zone : 1 destroyer
45 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 submarines
50 Sea Zone : 1 destroyer
56 Sea Zone : 3 destroyers, 2 submarines and 1 transport -
Game History
Round :3
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 5 submarines; 0 PUs remainingCombat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
1 fighter moved from 5 Sea Zone to Norway
1 fighter moved from 5 Sea Zone to Norway
1 bomber moved from Germany to Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to Archangel
1 armour moved from East Poland to Karelia S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia costs: 6 production.
AA raid costs 6 production in Russia
Battle in Norway
Germans attack with 1 armour and 2 fighters
British defend with 1 artillery
Germans roll dice for 1 armour and 2 fighters in Norway, round 1 : 2/3 hits
British roll dice for 1 artillery in Norway, round 1 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter moved from Norway to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from France to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 infantry moved from France to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Karelia S.S.R. to Baltic StatesPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 armour
EDIT: Changing ownership of Norway from Germans to British
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 3 infantry placed in Germany
5 submarines placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 aaGun
East Poland : 1 flag, Egypt : 1 infantry
Germany : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
Poland : 1 artillery and 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 7 submarines and 1 transport
15 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 32 / 47
Russians : 23 / 33
Japanese : 38 / 48
British : 30 / 31
Italians : 16 / 27
Chinese : 1 / 0
Americans : 38 / 49 -
I had to use edit to adjust for a misclick of casualties in Norway. Took the fighter instead of the armor by mistake.
Play on!
-
Game History
Round :3
Purchase Units - Russians
Russians repair 6 damage on 6 factories; 27 PUs remainingRussians buy 2 armour, 2 artilleries and 3 infantry; 0 PUs remaining
Russians buy nothing;
Combat Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Belorussia to Baltic States
Russians take Baltic States from Germans
1 artillery and 2 infantry moved from Belorussia to East Poland
1 infantry moved from Eastern Ukraine to Ukraine
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Chinghai to NingxiaCombat - Russians
Battle in Ningxia
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Ningxia, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Ningxia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Ningxia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in East Poland
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 fighter
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 1 : 0/3 hits
Germans roll dice for 1 fighter in East Poland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits
Germans roll dice for 1 fighter in East Poland, round 2 : 0/1 hits
1 fighter owned by the Italians lost in East Poland
Russians win, taking East Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighterNon Combat Move - Russians
1 aaGun moved from Belorussia to Russia
1 artillery moved from Belorussia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Belorussia to Ukraine
1 infantry moved from Novosibirsk to Chinghai
3 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Evenki National Okrug to Yakut S.S.R.Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Baltic States : 1 aaGun and 1 infantry
Belorussia : 1 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
Chinghai : 1 infantry
East Poland : 1 artillery and 2 infantry
Eastern Ukraine : 1 artillery and 4 infantry
Novosibirsk : 3 infantry
Russia : 1 aaGun, 4 armour, 1 artillery and 1 factory
Trans-Jordan : 1 infantry
Ukraine : 1 armour, 1 artillery and 2 infantry
Yakut S.S.R. : 1 infantry
6 Sea Zone : 1 submarine -
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 bomber, 2 factories and 1 submarine; 0 PUs remainingCombat Move - Japanese
4 fighters moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
1 fighter moved from Caroline Islands to 50 Sea Zone
1 infantry moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from Ningxia to Chinghai
1 infantry moved from Sikang to Chinghai
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 fighter moved from Caroline Islands to 48 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from Egypt to IndiaCombat - Japanese
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Midway, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 48 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 fighter in 48 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 48 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 48 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Yakut S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chinghai
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Chinghai, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Chinghai, round 1 : 0/1 hits
Japanese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chinghai
1 infantry owned by the Japanese retreated to Ningxia
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 4 fighters
British defend with 1 artillery and 1 transport; Americans defend with 3 destroyers, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 4 fighters in 56 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 3 destroyers and 2 transports in 56 Sea Zone, round 1 : 1/3 hits
3 destroyers owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
1 transport owned by the British , 1 artillery owned by the British and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 transport
Casualties for Americans: 3 destroyers and 1 transport
Battle in India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 aaGun, 1 artillery and 1 infantry
AA guns fire in India : 0/3 hits
Japanese roll dice for 3 fighters and 1 infantry in India, round 1 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the British lost in India
Japanese roll dice for 3 fighters and 1 infantry in India, round 2 : 2/4 hits
British roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the British lost in India
Japanese win, taking India from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 50 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese roll dice for 1 fighter in 50 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 50 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarineNon Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 57 Sea Zone
1 carrier moved from 62 Sea Zone to 57 Sea Zone
1 cruiser moved from 39 Sea Zone to 35 Sea Zone
1 battleship moved from 39 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 35 Sea Zone
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Burma
3 fighters moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Hupeh to Sikang
1 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from India to Burma
1 carrier moved from 39 Sea Zone to 35 Sea Zone
1 fighter moved from India to BurmaPlace Units - Japanese
1 bomber placed in Japan
1 submarine placed in 62 Sea Zone
1 factory placed in East Indies
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Borneo : 1 flag, Burma : 1 flag, 2 fighters and 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry
East Indies : 1 flag, 1 factory
Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun and 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kwangtung : 1 flag, Manchuria : 1 factory
Midway : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 1 infantry
Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, 1 infantry
Suiyuan : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag, 35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports
57 Sea Zone : 2 carriers, 3 fighters and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 30 / 47
Russians : 24 / 32
Japanese : 44 / 59
British : 28 / 31
Italians : 13 / 27
Chinese : 1 / 0
Americans : 38 / 49 -
CORRECT file attached.
I had to use edit AGAIN, in order to land on my ACC in Sz35.
Sorry for using V1.5.
-
Why would you need to use edit to land on your AC? Do you not account for movement points with your fighters?
-
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 3 destroyers and 1 infantry; 0 PUs remainingCombat Move - British
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 submarines moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from GermansCombat - British
Battle in 5 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 4 submarines
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 7 submarines and 1 transport
British roll dice for 4 submarines in 5 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 7 submarines in 5 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 5 Sea Zone, round 1 : 6/9 hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 1 : 3/8 hits
1 submarine owned by the British , 1 carrier owned by the British , 7 submarines owned by the Germans and 2 destroyers owned by the British lost in 5 Sea Zone
British roll dice for 3 submarines in 5 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 5 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 5 Sea Zone, round 2 : 4/8 hits
1 cruiser owned by the British , 2 carriers owned by the Germans , 1 destroyer owned by the Germans , 2 submarines owned by the British and 1 destroyer owned by the British lost in 5 Sea Zone
British roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 5 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 4 fighters in 5 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British , 1 cruiser owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 5 Sea Zone
British roll dice for 1 submarine in 5 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 battleship and 1 fighter in 5 Sea Zone, round 4 : 2/2 hits
Germans roll dice for 3 fighters in 5 Sea Zone, round 4 : 3/3 hits
1 fighter owned by the British , 1 battleship owned by the British and 2 fighters owned by the Germans lost in 5 Sea Zone
British roll dice for 1 submarine in 5 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 5 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 submarine in 5 Sea Zone, round 7 : 0/1 hits
British roll dice for 1 submarine in 5 Sea Zone, round 8 : 1/1 hits
1 transport owned by the Germans lost in 5 Sea Zone
1 submarine owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 submarines and 1 transport
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines
1 fighter owned by the Germans forced to land in GermanyNon Combat Move - British
Place Units - British
3 destroyers placed in 7 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Alaska : 1 armour and 1 infantry
Australia : 1 aaGun and 2 infantry
Belgian Congo : 2 infantry
France : 1 flag, 1 aaGun and 1 infantry
Norway : 1 flag, United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 1 infantry
5 Sea Zone : 1 submarine
7 Sea Zone : 3 destroyers and 1 transport
48 Sea Zone : 1 destroyer
Suggested Topics
