Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUs12L AA50-41 Ol' Blood&Guts(Axis) vs Mojo(Allies +8), -Tech, NOs
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RUSSIA RD 5
41 buck, 7 inf + 2 arm + 1 figCOMBAT
2 inf + 1 arm pol> bulg2 inf cauc> per
1 fig russ> per5 inf +2 arm cauc> kaz
4 inf novo> kaz
2 inf russ> kazDICEY
per
2 inf + 1 fig
Rolls: 2@1 1@3 ; Total Hits: 12@1: (1, 6)1@3: (6)1 inf
Rolls: 1@2 ; Total Hits: 11@2: (1) -
per taken 1 inf lost
bulg
2 inf + 1 arm
Rolls: 2@1 1@3 ; Total Hits: 12@1: (3, 4)1@3: (2)1 arm
Rolls: 1@3 ; Total Hits: 11@3: (1) -
bulg taken 1 inf lost
kaz
11 inf + 2 arm
Rolls: 11@1 2@3 ; Total Hits: 211@1: (6, 4, 6, 5, 4, 4, 6, 1, 5, 2, 1)2@3: (5, 4)1 inf
Rolls: 1@2 ; Total Hits: 01@2: (4) -
kaz taken 0 loss, aa gun now russian
NCM
1 fig per> cauc
1 inf okrug> ural
1 inf okrug> novo
2 inf russ> arch
1 inf pol> belo
1 arm pol> caucMOBILIZE
4 inf cauc
3 inf + 2 arm + 1 figCOLLECT 40
map
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you bought 4 arm, and doing the math it looks like 4 arm not 4 rtl. your map has 4 rtl. ill change it
you also should have 41 bucks not 48
total brainfart on my part :roll:
Jap5-Buy: inf, 9 arm, 4 sub…save 0
CM
1. inf art Wak/cru bb 2ftr sz52 => Haw inf
2. inf art Sum/4ftr sz52 => Car inf
3. sub sz62 => sz51 autokill trn
4. arm Saf => Rho => Cng
5. inf Feq => Waf
6. inf art Sum/2ftr sz28 => Per inf
7. inf 2arm Yak => Eve infHaw
A-inf art 2ftr cru bb
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (2, 2)3@3: (3, 6, 2)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Haw twlo inf
Car
A-inf art 4ftr
Rolls: 2@2 4@3; Total Hits: 22@2: (5, 6)4@3: (5, 3, 5, 2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Car lwlo inf
Per
A-inf art 2ftr
Rolls: 2@2 2@3; Total Hits: 12@2: (4, 2)2@3: (5, 4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Per twlo inf
Eve
A-inf 2arm
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (4, 4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Eve
A-inf 2arm
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (1, 4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Dude…everyone of your guys got a kill :cry:
Eve twlo inf
NCM
2ftr Haw/4ftr Car/sub 2dd 3cv sz52 => sz53
trn sz52 => sz48
3inf aart 3arm Nin => Chi
3arm Man => Nin
3arm Ind => Yun
inf Stc => Yak
cv sz28/2ftr Per => sz35
trn sz38 => sz32Mobilize
3arm in Man
2arm in Bur
3arm in Ind
inf arm in Sum
4sub in sz62Collect: 74
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yea i like that D
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UK RD 5
30 buck, 1 fig + 5 inf + 1 armCOMBAT
1 inf + 1 rtl + 1 arm fin> kar
1 arm nor> kar
2 fig 6>kar
1 bom uk> karDICEY
kar aa gun
2 fig
Rolls: 2@1 ; Total Hits: 02@1: (5, 5)1 bom
Rolls: 1@1 ; Total Hits: 01@1: (4) -
kar
1 inf + 1 rtl + 2 arm + 2 fig + 1 bom
Rolls: 2@2 2@3 2@3 1@4 ; Total Hits: 52@2: (1, 1)2@3: (3, 3)2@3: (5, 6)1@4: (4)3 inf + 1 arm
Rolls: 3@2 1@3 ; Total Hits: 03@2: (3, 4, 6)1@3: (4) -
nice, kar taken 0 loss
NCM
1 bom> cauc
1 fig> russ
1 fig> sz 6
3 inf nor> fin
5 inf + 1 rtl uk> nor
1 dd 8>6MOBILIZE
1 fig sz 6
5 inf + 1 arm ukCOLLECT 20
map
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Ita5-Buy: 2 inf, 2 arm…save 0
CM
1. art Egy => Lib
2. inf Ita => Ukr
3. inf ftr Blk/2arm Ita => Bul inf armBul
A-inf 2arm ftr
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (4, 2, 6)
D-inf arm
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5) -
Bul
A-inf 2arm ftr
Rolls: 1@1 3@3; Total Hits: 11@1: (3)3@3: (5, 2, 6)
D-arm
Rolls: 1@3; Total Hits: 11@3: (2) -
Bul lwlo inf
NCM
ftr Bul => Fra
inf Ita => Fra
2cru bb sz15 => sz16Mobilize
2inf 2arm in ItaCollect: 24
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USA RD 5
48 buck, 3 dd + 1 tran + 4 inf + 1 armCOMBAT
1 bom w usa> sz 51, 1 tran sunkNCM
1 bom e can> cauc
2 inf e usa> e can
1 inf w can> e can
1 arm w usa> e can
1 inf w usa> w can
2 inf nor> fin
2 inf uk> norMOBILIZE
3 inf e usa
1 tran sz 10
1 inf + 1 arm w usa
3 dd sz 56COLLECT 42
map
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Ger6-Buy: 2 sub, 4 inf, 3 art, arm….save 0
CM
1. 2inf arm Pol => Epl inf
2. inf Bst/arm Pol/2inf 2arm Ger/cru bb sz5 => Kar inf art 2arm
3. 2inf 2arm Ger/4ftr sz5 => Fin 6infEpl
A-2inf arm
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Epl twlo inf
Kar
A-3inf 3arm cru bb
Rolls: 3@1 4@3 1@4; Total Hits: 03@1: (6, 5, 3)4@3: (6, 6, 5, 4)1@4: (5)
D-inf art 2arm
Rolls: 2@2 2@3; Total Hits: 02@2: (3, 4)2@3: (4, 4)





