Not sure if you saw US is up
Vance vs Shin Ji G40 3.9 setup
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I am not at my regular computer right now, so if you want to go ahead and do Germany that’s fine. ANZAC will just buy 2 armor and 1 inf, NCM any units in South Australia or Queensland to New South Wales. France has nothing to do anyway.
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Slight modification to my Italy purchases. Bought 2 more Inf and 2 more Art instead of the 2 Trns.
OK. If you want to move the French Dst later, feel free.
Anzac collects 10 IPCs.
Now, Germany 5! 59 IPCs. Buying 1 Dst, 1 Ftr, 1 Tac, 10 Inf.
The Egyptian refugee (I was told this was an advisory post! No one told me I would be abandoned here! The Fuhrer will hear of this!) walks into Trj, because why not?
2 Inf, 1 Art Ger to Pol (1 Minf)
a
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (6)
All German warships and air converge on z91 to take out the hated Yankee.
4 Sub, 2 AC, 1 Dst, 3 Ftr, 5 Tac, 1 Bmb vs 4 Ftr, 2 AC, 3 Cru, 2 Dst
a
Rolls: 5@2 5@3 4@4 ; Total Hits: 65@2: (5, 4, 6, 3, 5)5@3: (3, 1, 5, 1, 6)4@4: (2, 4, 6, 2)
d
Rolls: 4@2 3@3 4@4; Total Hits: 74@2: (6, 6, 4, 2)3@3: (3, 3, 6)4@4: (3, 2, 2, 2)
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Once again your inferior defense outrolls me. What units do you want to lose?
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lose 2 carriers, 1 destroyer, 1 cruiser.
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no wait a second. didn’t I have 2 destroyers? anyway, lose the carriers, then the destroyer(s), then cruisers. I am not at my computer
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I lose 2 AC, 2 Sub, 1 Dst
2 Sub, 3 Ftr, 5 Tac, 1 Bmb vs 4 Ftr, 3 Cru
a
Rolls: 2@2 5@3 4@4; Total Hits: 72@2: (1, 3)5@3: (3, 1, 4, 2, 4)4@4: (2, 2, 5, 4)
d
Rolls: 1@2 2@3 4@4; Total Hits: 71@2: (2)2@3: (3, 3)4@4: (4, 4, 3, 2)
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It should have been 3@3 there, but since they all hit, it’s immaterial. Damn. One of your defensive hits is negated by a Sub hit.
2 Ftrs, 1 Tac, 1 Bmb live to fight another day. Wow.
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Germany collects 40 from land and 10 from NOs.
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I was hoping you would lose a bunch of your fleet, but that was pretty devastating.
ANZAC NCMs Bomber to Guam and transport to z63
France attacks Egypt, first to hit
aRolls: 10@1; Total Hits: 110@1: (6, 2, 2, 3, 2, 5, 6, 1, 3, 2)
dRolls: 10@2; Total Hits: 410@2: (5, 1, 4, 3, 1, 1, 4, 1, 6, 6)
and NCMs destroyer to z37
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Nothing ventured, nothing gained.
USSR 5
PURCHASE & REPAIR
1 minor IC
3 mech
2 transports
1 fig
55 totalCOMBAT MOVES
Iraq (3 inf)
1 mech, 1 armor from North Persia
2 inf, 1 mech, 1 armor from Central Persia
aRolls: 4@1, 2@3; Total Hits: 14@1,: (3, 6, 1, 2)2@3: (6, 5)
dRolls: 3@2; Total Hits: 13@2: (2, 3, 3)
Hungary (1 inf)
1 mech, 1 art from East Poland
1 mech from Caucasus
aRolls: 2@2, 1@3; Total Hits: 22@2,: (5, 2)1@3: (1)
dRolls: 1@2; Total Hits: 11@2: (2)
Poland (1 inf, 1 art)
2 inf from Baltic states
1 art from East poland
1 fig from Novgorod
1 fig from Bessarabia
aRolls: 1@1, 2@2, 2@3; Total Hits: 21@1,: (5)2@2,: (6, 2)2@3: (6, 3)
dRolls: 2@2; Total Hits: 02@2: (4, 5)
Bulgaria (1AA)
1 armor from Romania -
Iraq 2
aRolls: 3@1, 2@3; Total Hits: 23@1,: (1, 6, 6)2@3: (2, 6)
dRolls: 2@2; Total Hits: 12@2: (2, 3)
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NONCOMBAT MOVES
East Poland
1 tac from battle of Hungary
2AA from BessarabiaNovgorod
2 fig from battle of PolandNovgorod
1 armor from Finland
2 armor from East PolandVyborg
2 inf, 1 art from NovgorodBaltic States
2 art from East PolandEast Poland
4 inf from Baltic StatesBulgaria
1 mech from East PolandNorth Ukraine
2 inf, 1 art from South UkraineNorth Persia
3 mech from VolgagradSamara
4 inf from RussiaVologda
6 inf from UralsNovosibersk
6 inf from TimguskaSiberia
2 inf from Sakha
1AA, 2 inf from Soviet Far Eastz91
1 sub from z105MOBILIZE UNITS
1 minor IC in Central Persia
3 mech in Volgagrad
2 transports in z115
1 fig in NovgorodCOLLECT INCOME
USSR 5 = 52(territories) +18(Fin, Pol, Hun, Rom, Bul, Irq) +5(Murmansk) = 75IPCsBy the way, Germany did not roll convoy raid for the sub in z105 so I will roll it and adjust
Rolling 2d6:
(4, 4) -
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Japan 5. 43 IPC. Buying 2 Dst, 1 Inf, 2 Bmb
1 Ftr Jpn to z19 (2 Trn)
3 Ftr, 3 Tac z45; 1 Ftr, 2 Bmb Phi; 2 Ftr Jpn to z21 (1 Ftr, 1 Tac, 1 AC, 1 Dst, 1 BB, +2 Ftr scrambled)
a
Rolls: 6@3 5@4; Total Hits: 86@3: (4, 5, 2, 1, 1, 3)5@4: (2, 1, 4, 2, 6)
d
Rolls: 2@2 1@3 4@4; Total Hits: 22@2: (3, 2)1@3: (6)4@4: (5, 6, 1, 5)
1 Cru, 1 AC z45 to z35 (1 Dst)
a
Rolls: 1@3; Total Hits: 01@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)
2 damaged BB, 2 AC z45 to z37 (1 Dst, 1 AC)
a
Rolls: 2@4; Total Hits: 02@4: (5, 5)
d
Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (3)
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About time I got an easy one. Though I can’t believe my luck with the little fights.
Round 2:
4 Ftr, 3 Tac, 2 Bmb vs 1 damaged BB
a
Rolls: 4@3 5@4; Total Hits: 64@3: (1, 4, 4, 1)5@4: (6, 1, 3, 2, 4)
d
Rolls: 1@4; Total Hits: 01@4: (5)
1 Cru, 1 damaged AC vs 1 Dst
a
Input ErrorThere was an error in your dice throw: "/>daaa 1@2:
2 damaged BB, 1 AC, 1 damaged AC vs 1 Dst, 1 Sub
a
Rolls: 2@4; Total Hits: 02@4: (5, 6)
d
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (4)
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Not sure what happened there.
Round 2
1 Cru, 1 damaged AC vs 1 Dst
a
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)
Round 3
2 damaged BB, 1 AC, 1 damaged AC vs 1 Sub, 1 Dst
a
Rolls: 2@4; Total Hits: 12@4: (4, 5)
d
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (4)
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Round 4!
2 damaged BB, 1 AC, 1 damaged AC vs 1 Dst
a
Rolls: 2@4; Total Hits: 12@4: (4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (4)
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Oh, and I forgot to include this in the initial attack orders. My Chinese kill squad continues to pick off lone targets. 4 Inf Hop to Anh (1 Inf)
a
Rolls: 4@1; Total Hits: 04@1: (3, 6, 3, 4)
d
Rolls: 1@2; Total Hits: 01@2: (4)
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Rolls: 4@1; Total Hits: 24@1: (2, 1, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
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I don’t want to scramble in z21