Thank you Panther! That worked. :)
TripleA Test Post fails
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 I set up TripleA as advised in the stickied “How to play forum games using TripleA”-thread. When initiating the Test-Post, the following error message occurs: WARNING [Triplea, roll in seperate thread] HttpMethodBase->Going to buffer response body of large or unknown size. Using getResponseBodyAsStream instead is recommended. 
 WARNING [Triplea, roll in seperate thread] HttpMethodBase->Going to buffer response body of large or unknown size. Using getResponseBodyAsStream instead is recommended.
 org.jvnet.substance.api.UiThreadingViolationException: Component creation must be done on Event Dispatch Thread
 at org.jvnet.substance.utils.SubstanceCoreUtilities.testComponentCreationThreadingViolation(SubstanceCoreUtilities.java:2367)
 at org.jvnet.substance.SubstancePanelUI.createUI(SubstancePanelUI.java:57)
 at sun.reflect.GeneratedMethodAccessor29.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at sun.reflect.misc.Trampoline.invoke(Unknown Source)
 at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
 at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
 at java.lang.reflect.Method.invoke(Unknown Source)
 at sun.reflect.misc.MethodUtil.invoke(Unknown Source)
 at javax.swing.UIDefaults.getUI(Unknown Source)
 at javax.swing.UIManager.getUI(Unknown Source)
 at javax.swing.JPanel.updateUI(Unknown Source)
 at javax.swing.JPanel.<init>(Unknown Source)
 at javax.swing.JPanel.<init>(Unknown Source)
 at javax.swing.JPanel.<init>(Unknown Source)
 at javax.swing.JRootPane.createGlassPane(Unknown Source)
 at javax.swing.JRootPane.<init>(Unknown Source)
 at javax.swing.JWindow.createRootPane(Unknown Source)
 at javax.swing.JWindow.windowInit(Unknown Source)
 at javax.swing.JWindow.<init>(Unknown Source)
 at games.strategy.ui.ProgressWindow.<init>(ProgressWindow.java:13)
 at games.strategy.engine.framework.startup.ui.PBEMSetupPanel.testPost(PBEMSetupPanel.java:383)
 at games.strategy.engine.framework.startup.ui.PBEMSetupPanel$4$1.run(PBEMSetupPanel.java:445)
 at java.lang.Thread.run(Unknown Source)
 UIDefaults.getUI() failed: createUI() failed for javax.swing.JPanel[,0,0,0x0,invalid,layout=java.awt.FlowLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=9,maximumSize=,minimumSize=,preferredSize=] java.lang.reflect.InvocationTargetException
 java.lang.Error
 at javax.swing.UIDefaults.getUIError(Unknown Source)
 at javax.swing.MultiUIDefaults.getUIError(Unknown Source)
 at javax.swing.UIDefaults.getUI(Unknown Source)
 at javax.swing.UIManager.getUI(Unknown Source)
 at javax.swing.JPanel.updateUI(Unknown Source)
 at javax.swing.JPanel.<init>(Unknown Source)
 at javax.swing.JPanel.<init>(Unknown Source)…(more than 20.000 characters) This is the thread I expected the test post to be posted in: 
 http://www.axisandallies.org/forums/index.php?topic=26522.0Any help is appreciated. Thanks!</init></init></init></init></init></init></init></init> 
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 Strange… when I was logged in on this forum, the error message occured and there was no effect in my test thread. I tried again, not being logged in here - and the test succeeded. But the error message is still the same… Any ideas? 
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 try using TripleA 1.5 or later versions, for play by forum we rewrote the code for it 
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 With 1500 no error message comes up, now. 
 I used 1322 before.What is the difference between Game-ID and Forum-ID- 
 I figured out that the Forum ID is the number of the thread.
 And the Game ID?Thanks for your help :-) 
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 game id is only used for tourney games, to identify the game. 
 you’d have to ask someone who has done it before, on the TripleAWarClub
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 OK, thanks! 
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 game id is only used for tourney games, to identify the game. 
 you’d have to ask someone who has done it before, on the TripleAWarClubI found out that the game-ID is used to distinguish between different games on the dice server. 
 So every mail that returns from the server has the game-id at the beginning of the “Subject”.




 
		 
		




