LL v Yoshi (+9), -tech, +NO, game 2


  • FUK taken with 3 infantry

    YUN
    A - 3 infantry, 2 fighters
    DiceRolls: 3@1 2@3; Total Hits: 23@1: (3, 4, 1)2@3: (1, 4)
    D - infantry, fighter
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)


  • YUN taken with 2 infantry, 2 fighters

    SUI
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 03@1: (2, 3, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • SUI
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SUI taken with 3 infantry

    Z35
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 02@3: (5, 6)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Z35 round 2
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (3, 6)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z35 taken with 2 fighters

    Z56
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 22@3: (3, 3)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z56 taken with 2 fighters

    Z53
    A - ac, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 6)
    D - battleship
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • :?

    Z53 round 2
    A - ac, 2 fighters
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (1, 6)
    D - battleship
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Z53 round 3
    A - 2 fighters
    DiceRolls: 2@3; Total Hits: 12@3: (6, 2)
    D - battleship
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • Z53 taken with 2 fighters

    Noncombat Moves

    2 fighters from YUN to FIC
    2 fighters from Z35 to Z37
    ac from Z61 to Z37
    fighter from Z50 to Z60
    ac from Z57 to Z60
    fighter from Z56 to Z60
    fighter from Z56 to OKI
    2 fighters from Z53 to OKI
    battleship from Z61 to Z62

    Mobilize

    infantry in JPN
    2 transports in Z62

    Income

    30 + 5 NO = 35

    One blemish, to an otherwise very nice Japan 1, losing the fight in KWA - my 2 infantry and cruiser could not beat your infantry but your infantry could beat my fighter in BUL (big big ouch that was).  :|  Maybe I will get some rolls to make up for my misfortunes - like hitting your sub before you hit my ac, or hitting your bomber before you hit my destroyer?  Or maybe you will take your bomber against my battleship???  Here is me hoping (unless you will sink it).

    Cheers  :-)

    L12-LLAx-YoshiAll-01Cj.AAM


  • Even with the Kwa result, that’s still a good turn I believe ; that would have been a perfect turn if Kwa had work (no fighter lost is always good).

    But the game owed you good dice anyway.

    UK when I’ll have time ; need to decide how much I want to try my luck (these naked air are always tempting ^^ - specially with this inf in Kwa which is dead anyway)


  • There are many tempting targets on the map for you Yoshi ^^

    You mentioned what the game owes me, I hope it owes me one or two lucky rolls in this next round.  :wink:

    Cheers


  • This one

    @LuckyLindy:

    fighter from Z56 to OKI

    does not have the range. I put it in Iwo Jima ?


  • Oh yes, in Iwo Jima.


  • UK 1

    Purchase

    1BB (20)
    1CV (14)
    1tp (7)

    save 2

    Combat Moves

    1bmb UK -> Italy SBR

    SZ5 (1tp)
    1fgt UK

    France ()
    1inf UK via 1tp sz9 -> sz7

    Sz49 (1tp)
    1SS sz35

    FIC (2fgt)
    1inf Kwantung

    Dice…

    Italy AA
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    Italy SBR (if needed)
    DiceRolling 1:
    (6)

    FIC rd1
    A: 1inf
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    D: 2fgt
    DiceRolls: 2@4; Total Hits: 02@4: (6, 6)


  • :-o

    But this is madness !!!

    really sorry…

    FIC rd2-11
    A: 1inf
    DiceRolls: 10@1; Total Hits: 210@1: (6, 3, 3, 2, 1, 3, 1, 2, 3, 6)

    D: 1fgt
    DiceRolls: 10@4; Total Hits: 710@4: (6, 4, 1, 1, 6, 3, 5, 3, 2, 2)


  • Your dice are nearly perfect Yoshi!  How do you do it?

    I think you made a mistake actually.  You should have taken both infantry into FIC like I was afraid you would.  You may have TAKEN FIC outright and gained the NO!  :-P


  • whereas I thought that 18% of killing a fighter was better used than 33% to kill an infantry on defense,  I believe that the other infantry was more useful alive (specially in an area where uk cannot produce).

    I’ve already been lucky enough, trying it too much and it could fire me back ;)

    Results

    Italy 6 damage.
    Sz5 cleared, no losses (tp).
    France taken (mt).
    Sz38 cleared, no losses (tp).
    FIC holds, 1fgt lost.

    NCM

    1DD sz9 -> sz7
    1fgt sz5 -> sz7
    3inf, 1art, 1tnk, 1fgt Egypt -> Trj
    1bmb Italy -> Trj
    2inf India -> Persia
    1inf Burma -> India
    2inf South Africa -> Rhodesia
    1tp, 1DD sz41 -> sz43
    1tnk E. Canada -> W. US

    Place units

    1BB, 1CV, 1tp sz2

    Collect $41+10+2=53

    L12-LLAx-YoshiAll-01Db.aam


  • Italy turn 1

    Purchase

    10 IPC

    2 repairs
    infantry
    tank

    Combat Moves

    FRA (infantry) v infantry, artillery, fighter (ITA)
    BUL (infantry) v 2 infantry, tank (BLK), tank (ITA)
    EGY (empty) v infantry (LIB)
    GIB (empty) v infantry (LIB) unload in Z12

    dice

    FRA
    A - infantry, artillery, fighter
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • FRA taken with infantry, artillery, fighter

    BUL
    A - 2 infantry, 2 tanks
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (2, 5)2@3: (4, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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