@pacifiersboard GL&HF
assumed no scram to 110
12L BoldFresh (+6) v JWW
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Let me ask you something… Would you be willing to allow me to make calls before rolls like- the aa hits on a 6, or another example would be my fighters hit on a 4-6 instead of 1-3?
sorry no, that would just get to complicated. then I/we would forget and a disagreement would ensue. Let’s just keep going.
Also if you REALLY feel that the dice might be manipulated you should jump to triple a. it’s all in the program.
I hope your dice improve my friend.
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@JWW:
Do admins have privileges to affect the dice when they wish?�
that is silly. if that were the case I would win the league every year! :-D and i’ve never won it. I just got bounced from a tourney when hit with really bad dice. it happens, even to mods.
Look at DJensens record. pretty poor and his the admin to the site!
We all take our lumps
i’ve taken more lumps than most and even i have never seen anything like this… :wink:
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I think I have you this game my friend….there is no dishonor in capitulating.
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haha, it’s your turn bud make your move. :-P
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oh wait, no it’s my turn :lol:
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UK23 - with 27 buys 8 inf, save 3
CM
bel (inf) - inf, 2 ftr (rus)
euk (inf) - inf, 3 ftr (rus)combat:
bel - inf, 2 ftr vs. inf
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (6, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
1/1
bel cwlo inf
euk - inf, 3 ftr vs. inf
Rolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (1, 6, 2)
Rolls: 1@2; Total Hits: 01@2: (3) -
euk twol
NC
kar - 7 arm (rus), 4 inf, art (arc), 3 inf (nwy), 4 inf, arm (gbr)
alg - 5 arm (egy)
lib - 2 aa (egy)
rus - 2 inf (kaz)
cau - aa (kaz)place 5 inf (gbr)
place 3 inf (nwy)collect 22, has 25
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@JWW:
Let me ask you something… Would you be willing to allow me to make calls before rolls like- the aa hits on a 6, or another example would be my fighters hit on a 4-6 instead of 1-3?
sorry no, that would just get to complicated. then I/we would forget and a disagreement would ensue. Let’s just keep going.
Also if you REALLY feel that the dice might be manipulated you should jump to triple a. it’s all in the program.
I hope your dice improve my friend.
this is what i mean:
if there is a battle for a territory and I am attacking with 2 inf, 10 ftr and you are defending with 10 inf, aa here is how it could ensue.
aa fire (aa hits on a “4”)
Rolls: 10@1; Total Hits: 210@1: (4, 6, 2, 1, 3, 3, 1, 6, 5, 2) -
so there, instead of 2 fighters down, it’s one fighter down.
then the battle:
2 inf, 9 ftr vs 10 inf (ftr hit on a 4-6)
Rolls: 2@1 9@3; Total Hits: 52@1: (2, 1)9@3: (4, 3, 5, 5, 3, 6, 3, 5, 1)
Rolls: 10@2; Total Hits: 310@2: (3, 2, 4, 6, 2, 5, 5, 2, 4, 3) -
and there 5 ftr hits instead of 4. anything will be stated right with the post if it is out of the ordinary.
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and there 5 ftr hits instead of 4. anything will be stated right with the post if it is out of the ordinary.
As much as I would like to comply with this request it is against my basic governing life KISS principle.
I can imagine a ton of potential problems so I would humbly apologize for not being able to agree.
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haha, then your program which is making my dice some of the worst i have ever seen wouldn’t work right? :wink:
that’s fine. we’ll play it out
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italy purch 4 inf spend 12 (save 0)
combat
#1 cau (inf, aa) v inf, art (ukr) arm (epl)
#2 euk (inf) v 2inf (epl) fgt (bul) -
cau attack
Rolls: 1@3 2@2; Total Hits: 21@3: (1)2@2: (1, 5)v inf
Rolls: 1@2; Total Hits: 01@2: (4) -
cau cwol
#2 euk attack
Rolls: 1@3 2@1; Total Hits: 11@3: (2)2@1: (4, 2)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
euk cwlo inf
ncm:
bul 2 inf > ukr
bul inf > epl
fgt > bul
fra & blk 4 inf > ita
pol 2 inf > epl
epl art > belita collects 17
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USA23 - with 42 buys 2 inf, 5 trn, save 1
CM
nwe () - inf (alg) via z7
cau (inf, art, arm) - 30 inf (per)
bel (art) - 2 arm (rus), 5 ftr (per)
euk (inf) - arm (rus), 5 ftr, bom (per)combat:
cau - 30 inf vs. inf, art, arm
Rolls: 30@1; Total Hits: 430@1: (2, 6, 4, 2, 5, 6, 1, 6, 2, 6, 3, 1, 3, 4, 2, 5, 2, 1, 2, 4, 5, 2, 5, 2, 1, 2, 2, 4, 2, 3)
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (2) -
:lol:
cau twlo 2 inf
bel - 2 arm, 5 ftr vs. art
Rolls: 7@3; Total Hits: 57@3: (3, 5, 2, 6, 2, 3, 1)
Rolls: 1@2; Total Hits: 01@2: (6) -
bel twol
euk - arm, 5 ftr, bom vs. inf
Rolls: 6@3 1@4; Total Hits: 56@3: (3, 1, 1, 6, 6, 3)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4)





