Trajan (axis) vs Alexgreat (Allies) G40 A3

  • '13

    Super Subs.

    Repair CV z35

    Build:
    3 Inf (9)
    2 Rt (8 )
    4 Mec (16)
    5 DD (35)
    1 SS (5)
    Save -0-

    Combat:
    Kaz (Inf):
    2 Mec Tsi
    Bom SIta
    Ftr CPr
    2 Tac Yun
    A:
    DiceRolls: 2@1 2@3 2@4; Total Hits: 22@1: (2, 6)2@3: (3, 3)2@4: (6, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '13

    Kaz twol.

    Non-Com:
    All Kaz planes land CPr
    Ftr SIta to Egy
    2 Tac SIta to CPr
    Mec, 2 Tk, 2 Ftr Mal to Bur
    Rt, Tk Yun to Bur
    Tk, 2 Mec Kwe to Bur
    Ftr Man to Bur
    2 Ftr z35 to Bur
    3 Tr z35 to z37 (Carrying 4 Inf, Rt, Mec to Mal)
    Cr, DD, 2 CV (carry 2 Ftr), 2 SS, Tr z35 to z37
    3 CV, 2 Ftr, 2 Tac, 2 Sub z35 to z6
    2 Inf Sib to Sak
    Tk, Mec She to Tsi
    Tk, Mec Ksu to Kwe
    Inf Ksu to Anh
    2 Inf Jap to Kor via Tr z6

    Build:
    5 DD, Sub z6
    Rt, 2 Mec Mal
    3 Inf, Rt Jap
    2 Mec Ksu

    Earn 69 Ter + 5 NO = 74.

    Trajan_v_Alex_9cJ.AAM

  • '17 '16 '15 '12

    USA 9

    1. PURCHASE (79)

    1 RD (5)

    • Minor IC (12)
    • 3 Arm (18)
    • 4 Inf (12)
    • 2 TT (14)
    • Bomber (12)
    • Sub (6)

    DiceRolling 1d6:
    (6)

  • '17 '16 '15 '12

    DiceRolling 10d6:
    (1, 1, 2, 2, 3, 5, 6, 6, 6, 6)

  • '17 '16 '15 '12

    sorry, this was the wrong command, this way results are ordered automatically

    DiceRolls: 10@1; Total Hits: 310@1: (5, 1, 5, 1, 6, 6, 5, 6, 1, 2)

  • '17 '16 '15 '12

    Heavy Bomber

    2. COMBAT MOVES

    N-Italy <– Inf Lyb, TT SZ 96 to SZ 97; reduces N-Italian factory to a minor one

    FCA <-- Arm, Inf FWA (blitzing through Nig)

    SZ 106 <-- Sub, DD SZ 101
    A
    DiceRolls: 1@3 1@2; Total Hits: 21@3: (3)1@2: (2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • '17 '16 '15 '12

    3. NON-COMBAT MOVES

    Inf, Arm Brazil –> FWA
    2 Inf Brazil --> Gib
    Fig Mor --> Nor
    Fig SZ 86 --> Nor
    2 Fig, Tac Norway --> Fin
    Fleet SZ 96 --> SZ 91
    Inf, Art Lyb --> Gib
    Sub, DD SZ 89 --> SZ 91
    Sub, 3 TT SZ 101 --> SZ 91
    2 Inf, 2 Art E-US --> Gib
    TT Sz 112 --> SZ 91
    DD SZ 26 --> SZ 25
    Fleet SZ 26 --> SZ 10, land units to W-US

    4. MOBILIZATION

    MIC Fin
    2 Arm, Inf Nor
    2 TT, Sub SZ 10
    Arm, 3 Inf W-US
    Bomber W-US

    5. INCOME

    63 (terr) + 20 (NO) = 83

  • '17 '16 '15 '12

    UK 9

    1. RD

    DiceRolling 1d6:
    (6)

  • '17 '16 '15 '12

    DiceRolling 1d6:
    (4)

  • '17 '16 '15 '12

    Radar. Cant complain about success rate, but I dont get what I need.

    2. PURCHASE (21/5)

    Europe

    • 4 Inf (12)
    • 1 AA (5)
    • Mech (4)

    Pacific

    • Inf
      save 2

    3. COMBAT MOVES

    Congo <– Blitz and back

    West India <-- 9 Inf, 5 Art India
    A
    DiceRolls: 10@2 4@1; Total Hits: 410@2: (4, 6, 6, 4, 4, 6, 1, 3, 4, 1)4@1: (2, 2, 1, 1)
    D
    DiceRolls: 2@3; Total Hits: 12@3: (1, 6)

  • '17 '16 '15 '12

    4. NON-COMBAT

    2 TT SZ 112 –> SZ 91
    All UNits S-Afr --> Rhod
    Fleet SZ 96 --> SZ 91
    AA Nor --> Fin
    3 AA Ind --> W-Ind

    5. MOBILIZATION

    3 Inf, AA UK
    Inf, Mech S-Afr
    Inf India

    6. INCOME

    Europe 23 (terr), Pacific 5 (terr)

  • '17 '16 '15 '12

    ANZAC 9

    1. PURCHASE

  • '17 '16 '15 '12

    has 10, not 16.

    1. PURCHASE (10)

    • TT (7)
    • Inf (3)

    2. COMBAT MOVES

    3. NON-COMBAT MOVES

    Fig India –> N-T
    Fig NSW --> N-T
    2 Inf NSW --> Queens
    Sub SZ 56 --> SZ 54

    4. MOBILIZATION

    Inf NSW
    TT SZ 62

    5. INCOME

    10 (terr)

    Trajan_v_Alex_9_USUKANZ.AAM

  • '13

    You unfortunately can’t move that Ftr out of Ind before Italy goes.

  • '13

    Sorry, ignore that. Of course you can move the Ftr out before Japan goes.
    I really shouldn’t post when not infront of the board.

  • '13

    I9:
    Tech Rolls:
    DiceRolls: 2@6; Total Hits: 22@6: (2, 1)
    Second List:
    DiceRolls: 1@6; Total Hits: 11@6: (3)

  • '13

    again nothing…

    Build:
    6 Inf (18)
    2 Mec (8 )
    Tk (6)
    Ftr (10)

    Combat:
    Mal, Lib ():
    1 Inf Each from SIta via Tr z 98

    NIta (Inf):
    4 Inf SIta
    Bom Egy
    Ftr, Tac z98
    A:
    DiceRolls: 1@1 1@3 2@4; Total Hits: 41@1: (1)1@3: (2)2@4: (1, 4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    z97 (tr):
    Fr Egy

    Con ():
    Tk Ken Blitz to Sud

  • '13

    Mal, Lib, NIta, Con, z97 twol

    Non-Com:
    Planes:
    Nita to Sita
    z97 to z96
    Others:
    DD z98 to z92
    Navy z98 to z96 except Trs to z81
    Sub to z96
    Mec Egy to Tob
    Everything else Egy, Ken to Sud
    Tk Npr to Cpr
    AA TRj to Irq

    Place:
    I just realized I build 10 units w/ only 9 slots. I’ll take away an inf and save 3 if that’s ok?
    Inf, Mec, Tk CPr
    2 Inf, Mec Egy
    2 Inf, Ftr SIta

    Earn 27 Ter + 16 NO + 3 Saved = 46

    Trajan_v_Alex_9zIt.AAM

  • '13

    G10:

    Tech Rolls:
    DiceRolls: 2@6; Total Hits: 22@6: (4, 1)
    First List:
    DiceRolls: 1@6; Total Hits: 11@6: (5)

  • '13

    jeez. I don’t even want to look at how many G & I have missed.

    Build:
    12 Inf (36)
    3 Mec (12)

    Combat:
    Bes (Inf):
    2 Inf, Ftr Rom
    A:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (2)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Bal (3 Inf):
    Tk, 2 Mec Hun
    Bom, Ftr, Tac WGr
    A:
    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (4, 6)2@3: (1, 4)2@4: (1, 4)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (6, 5, 3)

    EPl (10 Inf, 2 AA):
    8 Inf, 2 Rt Rom
    Tac, 3 Ftr Rom
    Tac WGr
    AA Guns:
    DiceRolls: 5@1; Total Hits: 05@1: (2, 2, 5, 4, 6)

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