Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3


  • France does nothing


  • Germany 8

    60 IPCs

    20 Inf (60)

    save 0


  • Combat

    4 Inf, 2 Art Fin to Vyb

    5 Inf, 1 Art Fin to Kar

    8 Inf, 2 Art Pol to Bal


  • Vyb

    Attack (4 Inf, 2 Art)
    DiceRolls: 2@1 4@2; Total Hits: 42@1: (2, 1)4@2: (1, 6, 2, 1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kar

    Attack (5 Inf, 1 Art)
    DiceRolls: 4@1 2@2; Total Hits: 14@1: (3, 2, 5, 2)2@2: (1, 3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Bal

    Attack (8 Inf, 2 Art)
    DiceRolls: 6@1 4@2; Total Hits: 36@1: (5, 4, 1, 5, 5, 2)4@2: (3, 1, 3, 1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Vyb twol
    Bal twlo 1 Inf
    Kar twlo 1 Inf

    Non-coms

    3 Inf Hun to Epl
    9 Inf, 2 Art Ger to Pol
    1 Fig, 1 Tac Rom to Wgr
    1 Fig, 1 Tac Wgr to UK
    1 Fig Wgr to SZ 112
    3 Inf Wgr to Ger

    Place

    3 Inf UK
    10 Inf Ger
    3 Inf Fra
    4 Inf Wgr

    Collect

    52 + 10 NO = 62 IPCs

    3 Spoox vs Alsch 08aG.AAM


  • Actually the 3 Inf from Wgr are going to go to Sgr, not Ger.

    3 Spoox vs Alsch 08aG.AAM


  • Russia turn 8

    –>Purchase & repair

    purchase: 10 INF (30) = 30
    save 2 ipc

    –>Combat movement

    Sukr: 1 INF --> Bes
    Bry: 3 Fig, 1 TacB --> Bes (land Bry)
    Cau: 6 INF --> Npr
    Novo: 1 ARM, 1 Mech --> Tim --> blitz Eve

    –>Combat

    Bes
    A:
    DiceRolls: 1@1 3@3 1@4; Total Hits: 31@1: (6)3@3: (2, 6, 2)1@4: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Npr
    A:
    DiceRolls: 6@1; Total Hits: 26@1: (5, 1, 1, 6, 4, 2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Bes twol
    Npr twlo 1 INF

    –>NCM

    Vol: 3 INF --> Cau
    Rus: 10 INF --> Bry

    –>Placement

    Vol: 3 INF
    Sukr: 1 INF
    Rus: 6 INF

    –>Income

    territories: 28
    saved: 2
    total: 30

    3 Spoox vs Alsch 08bRussia.AAM


  • J8

    73 IPCs

    1 Inf (3)
    3 Arm (18)
    1 CV (16)
    6 SS (36)

    save 0


  • 1 Inf Kor to Amu (mt)

    1 Inf Sik to Kaz (mt)

    1 Inf, 3 Fig, 3 Tac Anh to Kwe
    2 Fig Kwa to Kwe

    3 SS SZ 33 to SZ 62

    1 SS, 1 Fig, 1 Tac SZ 33 to SZ 30

    1 SS SZ 6 to SZ 31
    1 Fig, 1 Tac SZ 33 to SZ 31


  • Amu twol
    Kaz twol

    Kwe

    Attack (1 Inf, 5 Fig, 3 Tac)
    DiceRolls: 1@1 5@3 3@4; Total Hits: 31@1: (3)5@3: (5, 5, 5, 6, 2)3@4: (3, 6, 1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 31

    Attack (1 SS, 1 Fig, 1 Tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (4)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ 30

    Attack (1 SS, 1 Fig, 1 Tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 01@2: (6)1@3: (6)1@4: (6)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • SZ 31 cwlo 1 SS

    SZ 30 R2
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    SZ 62

    Attack (3 SS)
    DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 5)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • SZ 30 cwol
    SZ 62 cwol

    Non-coms

    1 Fig, 1 Tac SZ 30 to SZ 33
    1 Fig, 1 Tac SZ 31 to SZ 33
    2 SS, 1 DD, 1 CV, 1 Fig, 1 Tac SZ 6 to SZ 33
    1 Inf Sze to Yun
    1 Inf Hun to Yun
    2 Inf, 1 Art Fic to Yun
    5 Fig, 3 Tac Kwe to Kwa
    1 TT SZ 6 - 5 - 6, take
    1 Inf Sfe to Jap
    1 SS SZ 39 to SZ 80
    1 Inf Yak to Bury
    1 Fig, 1 Tac Jap to SZ 6
    3 Strat Kwa to Car

    Place

    3 Arm Fic
    1 Inf Sha
    1 CV, 6 SS SZ 6

    Collect

    64 + 10 = 74 IPCs

    3 Spoox vs Alsch 08cJ.AAM


  • Additional non-com -

    1 AA gun Yun to Hun

    3 Spoox vs Alsch 08cJ.AAM


  • USA turn 8

    –>Purchase & repair

    purchase: 1 CV (16) + 1 Fig (10) + 1 TacB (11) + 1 TT (7) + 2 INF (6) + 1 ART (4) + 2 SS (12) + 1 DD (8 = 74
    save 0 ipc

    –>Combat movement

    z26: 1 DD, 4 Fig --> z30 (land z10)
    Tun: 1 INF --> Lib (walk in)

    –>Combat

    z30
    A:
    DiceRolls: 1@3 4@3; Total Hits: 41@3: (3)4@3: (1, 6, 2, 2)
    D:
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • z30 twlo 1 DD

    –>NCM

    z26: 1 DD --> z30
    z10: 1 DD --> z31
    z26: fleet --> z10
    z91: 1 DD --> z104
    z91: fleet --> z92, 3 planes to Gib
    Eus: 3 INF, 2 ART, 1 AA --> Gib
    z101: 1 CA --> z92

    –>Placement

    z10: 1 TT, 1 CV, 1 Fig, 1 TacB, 2 SS
    z101: 1 DD
    Wus: 1 ART, 1 INF

    –>Income

    territories: 55
    no’s: 20
    total: 75

    3 Spoox vs Alsch 08dUSA.AAM


  • China turn 8

    –>Purchase & repair

    purchase: 4 INF (12) = 12
    save 0 ipc

    –>Combat movement

    Tsi: 1 INF --> Sik (walk in)
    She: 1 INF --> Sze (walk in)
    Hop: 1 INF --> Kwe
    Sui: 1 Fig --> Kwe (land Sui)

    –>Combat

    Kwe
    A:
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • retreat Kwe wlo 1 INF

    –>NCM

    Sui: 1 INF --> Hop

    –>Placement

    She: 1 INF
    Sui: 3 INF

    –>Income

    territories: 11

    3 Spoox vs Alsch 08eChina.AAM


  • UK turn 8

    –>Purchase & repair

    purchase: /

    –>Combat movement

    z92: 3 CA, 1 DD, 1 CV, 2 Fig (land Egy) --> z98
    Gib: 2 Fig --> z98 (land Egy)
    Egy: 1 Fig --> z98 (land Egy)

    –>Combat

    z98
    A:
    DiceRolls: 1@2 8@3; Total Hits: 61@2: (4)8@3: (2, 6, 5, 2, 1, 2, 2, 3)
    D:
    DiceRolls: 2@2 3@3 2@4; Total Hits: 22@2: (3, 2)3@3: (4, 6, 4)2@4: (6, 2)


  • damage CV, lose DD

    I take it you lose: DD, 2 CA, 1 CV and damage BB

    z98 round 2
    A:
    DiceRolls: 8@3; Total Hits: 38@3: (5, 3, 2, 5, 1, 6, 5, 6)
    D:
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (2, 1)

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