TripleA Turn Summary: Hisaichi round 16
TripleA Turn Summary for game: World At War
Game History
Round: 16
Combat Move - Hisaichi
1 Infantry moved from Townsville to Queensland
Hisaichi take Queensland from Anzac
1 Artillery moved from Townsville to Northern Territory
2 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from Milne Bay to West Papua
Hisaichi take West Papua from Anzac
1 Infantry moved from N.Buryat Mongolia to Irkutsk
2 Fighters moved from Olyokminsk to Irkutsk
6 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 7 Tanks moved from Olyokminsk to Evenkia
2 ArmoredCars and 1 Tank moved from N.Buryat Mongolia to Evenkia
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Northern Territory
Hisaichi attack with 1 Artillery and 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Northern Territory
Hisaichi win, taking Northern Territory from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Evenkia
Hisaichi attack with 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks in Evenkia, round 2 : 13/53 hits, 15.67 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Evenkia
Hisaichi win, taking Evenkia from Russians with 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
2 Fighters moved from Irkutsk to Heilungchiang
1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
1 Destroyer and 2 Submarines moved from 84 Sea Zone to 85 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Adv.Fighter moved from Davao to Townsville
1 Artillery, 1 Elite and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
Place Units - Hisaichi
2 Artillerys and 1 Tank placed in Chita
3 Infantrys placed in Heilungchiang
Hisaichi undo move 1.
2 ArmoredCars and 1 Tank placed in Chita
2 Artillerys and 2 Elites placed in Liaoning
1 Cruiser placed in 110 Sea Zone
1 Adv.Fighter placed in Davao
3 Infantrys placed in Townsville
1 Infantry placed in Davao
1 Infantry placed in Banjarmasin
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Anzac regular : -0.33
Russians regular : -0.67
Hisaichi regular : -2.33
Savegame