Spoox (Allies) vs Alsch (Axis) Alpha 2 Round 3


  • damage BB, damage & destroy CV’s, DD, CA’s, TacB, destroy BB, Fighters


  • Kay so you
    damage BB, lose 3 CV, 1 DD, 2 CA, and 1 Tac.

    Defense (1 DD, 2 CA, 1 BB, 3 CV, 5 Fig, 1 Tac)
    DiceRolls: 4@2 3@3 6@4; Total Hits: 94@2: (2, 4, 1, 4)3@3: (2, 3, 1)6@4: (5, 2, 2, 3, 1, 6)


  • Ow ow holy crap.

    Lose 6 SS, 1 CV*, 1 CV.

    SZ 33 R2

    Attack (2 DD, 1 BB*, 2 CV, 4 Fig, 4 Tac, 2 Strat)
    DiceRolls: 2@2 4@3 7@4; Total Hits: 72@2: (6, 2)4@3: (6, 5, 6, 6)7@4: (3, 2, 4, 4, 6, 1, 3)


  • That’s all the rest.

    Defense (1 BB*, 5 Fig)
    DiceRolls: 6@4; Total Hits: 16@4: (4, 5, 6, 6, 5, 5)


  • Hm.  Well that kinda makes up for the previous round.  :-P

    Lose 1 Tac.

    SZ 33 cwlo 6 SS, 2 CV, 1 Tac.  I’ll have to lose another on anyway as it can’t land.

    Btw we forgot a couple things-
    US had the 5/7 NO last round and thus collected 78, not 73.
    Also I forgot to declare a walk-in:
    1 TT SZ 43 to SZ 21, take
    1 Inf Bor to Gua (mt)  twol

    Non-coms

    9 Inf, 4 Art, 1 AA gun Kwe to Yun
    1 Arm Hon to Yun
    1 Inf, 1 Art Fic to Yun
    1 Art Hon to Kwa
    1 Fig Sui to Yun
    1 Tac Hop to Kwa
    1 Fig Hop to Yun
    1 DD, 1 CA SZ 42 to SZ 36
    1 TT SZ 37 to SZ 35, take
    1 Inf Sia, 1 Art Mal to Phi
    1 TT SZ 44 to SZ 36, take
    1 Inf Cel to Kwa
    1 Inf Sha to Anh
    2 Fig, 2 Tac, 2 Strat SZ 33 to Pau
    1 Tac in SZ 33 crashes into the ocean
    2 Fig Kwa to SZ 6

    Place

    3 Inf Sha
    1 mIC Fic
    1 Strat Jap
    1 CV, 3 SS SZ 6

    55 + 5 NO = 60 IPCs

    3 Spoox vs Alsch 04cJ.AAM


  • I think that was a pretty good fight for you tbh  :-)

    First of all before I forget: Still didn’t do France turn 3, so I would like to move the INF from Fea to Sud if that is ok?

    USA turn 4

    –>Purchase & repair

    purchase: 1 CV (16) + 2 Fig (20) + 2 TT (14) + 2 INF (6) + 2 ART (8) + 1 SS (6) + 1 DD (8 = 78
    save 0 ipc

    –>Combat movement

    Haw: 1 bomber --> z21 (defenseless TT)(land Man)

    –>NCM

    Bra: 4 INF --> Mor
    z101: 1 CV, 2 Fig, 2 SS, 1 CA, 1 DD --> z91
    Wus: 1 INF, 1 Mech --> Haw
    z16: 1 SS --> z26
    z10: 2 SS --> z26
    z49: 1 DD --> z26

    –>Placement

    z10: 1 CV, 2 Fig, 1 SS
    z101: 2 TT, 1 DD
    Eus: 2 INF, 2 ART

    –>Income

    territories: 52
    no’s: 20
    total: 72

    3 Spoox vs Alsch 04dUSA.AAM


  • China turn 4

    –>Purchase & repair

    purchase: 1 INF (3) = 3
    save 1 ipc

    –>Combat movement

    Sze: 1 INF --> Kwe (walk in)
    She: 1 INF --> Hop (walk in)
    Tsi: 1 INF --> Kan (walk in)

    –>NCM

    Sik: 13 INF, 1 Fig --> She

    –>Placement

    Sze: 1 INF

    –>Income

    territories: 10
    saved: 1
    total: 11

    3 Spoox vs Alsch 04eChina.AAM


  • UK turn 4

    –>Purchase & repair

    UKp: 2 INF (6) = 6
    save 1 ipc

    –>Combat movement

    Sud: 2 INF, 1 ART, 1 Fig --> Egy (land Mal)
    Eth: 1 ART --> Egy
    Iso: 1 ARM, 1 INF --> Egy
    Con: 1 ARM --> Egy
    Epr: 1 INF --> Cpr (activate)

    –>Combat

    Egy
    A:
    DiceRolls: 1@1 4@2 3@3; Total Hits: 41@1: (1)4@2: (2, 5, 5, 3)3@3: (4, 1, 1)
    D:
    DiceRolls: 3@2; Total Hits: 13@2: (4, 5, 1)


  • Egy twlo 1 INF

    –>NCM

    Sud: 1 AA --> Egy
    Ken: 1 INF --> Sud
    Bur: 2 ARM, 1 AA, 1 ART, 15 INF --> Ind
    Ind: 1 ARM --> Epr
    Que: 1 ARM, 1 INF --> Mor

    –>Placement

    Ind: 2 INF

    –>Income

    UKp: 6 + 1 = 7

    3 Spoox vs Alsch 04fUK.AAM


  • and forgot a NCM for UK, 1 Fig from Gib to z92 if that’s ok

    Anzac turn 4

    –>Purchase & repair

    purchase: 1 Fig (10) + 1 INF (3) = 13
    save 1 ipc

    –>Combat movement

    z60: 1 DD --> z41 (defenseless TT)

    –>NCM

    z60: 1 DD --> z61
    Sud: 1 INF --> Egy

    –>Placement

    Nsw: 1 INF, 1 Fig

    –>Income

    territories: 10
    no’s: 5
    saved: 1
    total: 16

    note: think I forgot UKp placement, so corrected it in here

    3 Spoox vs Alsch 04gAnzac.AAM


  • I4

    27 IPCs

    1 CV (16)
    3 Inf (9)

    save 2


  • Combat

    None

    Non-coms

    1 Arm Syr to Irq (activate)
    1 Art Trj to Irq
    Fleet SZ 98 to SZ 97, take
    3 Inf, 1 Art Gre to Sita
    1 DD SZ 96 to SZ 97
    1 Art Alg to Tun
    1 Mech, 1 Arm Alg to Lib
    1 Fig Gre to SZ 97
    1 Tac Fra to SZ 97
    1 Fig Fra to Sita

    Place

    1 CV SZ 97
    3 Inf Nita

    Collect

    20 + 2 NO + 2 leftover = 24 IPCs

    3 Spoox vs Alsch 04hI.AAM


  • G5

    64 IPCs

    1 Strat (12)
    1 SS (6)
    14 Inf (42)
    1 Art (4)

    save 0


  • Combat

    1 Strat Fra to SZ 81 (TT destroyed)

    1 DD SZ 112 to SZ 125
    1 SS SZ 125 to SZ 112
    1 Fig, 1 Tac Fin to SZ 125

    1 SS SZ 112 to SZ 114
    2 Fig, 2 Tac Fra to SZ 114


  • SZ 81 cwol

    SZ 125

    Attack (1 DD, 1 Fig, 1 Tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (3)

    Defense (1 SS)
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    SZ 114

    Attack (1 SS, 2 Fig, 2 Tac)
    DiceRolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (4, 2)2@4: (4, 4)

    Defense (1 BB)
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • SZ 125 cwol
    SZ 114 cwol

    Non-coms

    1 Fig, 1 Tac SZ 125 to SZ 112
    5 Inf, 2 Art Nor to Fin
    1 Fig, 1 Tac Fin to UK
    2 Fig, 2 Tac SZ 114 to Wgr
    8 Inf, 5 Art Wgr to Ger
    9 Inf, 3 Art Ger to Hun
    8 Arm Wgr to Sgr
    1 Inf Yugo to Rom
    1 Strat SZ 81 to Irq

    Place

    1 SS SZ 112
    2 Inf, 1 Strat Fra
    9 Inf, 1 Art Ger
    3 Inf Wgr

    Collect

    49 + 10 NO = 59 IPCs

    3 Spoox vs Alsch 05aG.AAM


  • Russia turn 5

    –>Purchase & repair

    purchase: 1 ARM (6) + 1 Fig (10) + 7 INF (21) = 37
    save 0 ipc

    –>Combat movement

    Man: 1 INF --> Jeh (walk in)

    –>NCM

    Man: 14 INF, 1 AA, 1 ARM --> Jeh
    Kor: 1 ARM --> Jeh
    Smo: 6 INF --> Bel
    Rus: 6 INF --> Smo
    Rus: 1 ARM --> Nukr
    Sukr: 2 INF, 1 ART --> Nukr
    Bry: 3 INF --> Nukr

    –>Placement

    Sukr: 3 INF
    Vol: 3 INF
    Rus: 1 INF, 1 ARM, 1 Fig

    –>Income

    territories: 39
    damage: -3
    total: 36

    3 Spoox vs Alsch 05bRussia.AAM


  • J5

    60 IPCs

    6 Inf (18)
    1 Arm (6)
    3 Tac (33)
    1 Inf (3)

    save 0


  • Combat

    1 Inf Tim to Eve (mt)

    1 TT SZ 36 to SZ 19, take
    1 Inf Gua to Man
    1 TT SZ 35 to SZ 19, take
    2 Inf Phi to Man
    2 Fig SZ 6 to Man
    1 Strat Jap to Man

    1 BB SZ 75 to SZ 41
    1 Fig Kwa to SZ 41

    2 TT SZ 35 to SZ 33, take
    2 Inf, 2 Art Phi to Car
    2 Fig SZ 33 to Car
    2 Tac Pau to Car
    1 CA SZ 36 to SZ 33 for bombard

    1 Inf Shn to Bur
    2 Fig Yun to Bur
    1 Fig, 3 Tac Kwa to Bur


  • Eve twol

    SZ 41

    Attack (1 BB, 1 Fig)
    DiceRolls: 1@4 1@3; Total Hits: 21@4: (1)1@3: (1)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bur

    Attack (1 Inf, 3 Fig, 3 Tac)
    DiceRolls: 1@1 3@3 3@4; Total Hits: 41@1: (1)3@3: (1, 2, 6)3@4: (6, 2, 5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Man

    Attack (3 Inf, 2 Fig, 1 Strat)
    DiceRolls: 3@1 2@3 1@4; Total Hits: 23@1: (2, 6, 5)2@3: (3, 5)1@4: (1)

    Defense (2 Mech, 1 Strat)
    DiceRolls: 2@2 1@1; Total Hits: 12@2: (1, 4)1@1: (4)

    Car

    Attack (2 Inf, 2 Art, 2 Fig, 2 Tac, 1 CA, 1 BB)
    DiceRolls: 4@2 3@3 3@4; Total Hits: 54@2: (5, 6, 2, 4)3@3: (1, 2, 2)3@4: (5, 5, 2)

    Defense (2 Inf, 2 Art)
    DiceRolls: 4@2; Total Hits: 04@2: (4, 6, 3, 3)

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