Trajan (axis) vs Alexgreat (Allies) G40 A3

  • '13

    Who knew the russians would fight so hard to defend Chinese homeland. Retreat Bom.

    Non-Com:
    Land Planes:
    Tsi:
    1 Ftr 1 Tac Tsi (from She) land z20 on CV from z37
    2 Ftr 2 Tac Tsi (from She and Hun) land Yun
    Bom land Yun
    Ftr Tac (from Mal) land She
    Bom Kan to Yun
    1 Ftr 1 Tac Shn to Yun
    1 Tac Shn and Ftr Tac Sum on CVs z41
    Last Ftr Shn to Yun
    Others:
    2 Inf Sze, 3 Tk Kwe, Inf 2 Rt Kwa to Yun
    3 Tk Ksu to Kwe
    4 Ftrs Jap and Kor to CV +  new CV z6
    SS z37 to z54
    DD z37 to z41
    Tr z36 to z35
    Inf Jap, Inf Man to Phi via Tr

    Build:
    mIC Yun
    3 Mec Ksu
    Inf Jap
    Navy in z6

    Earn 65 Ter + 5 NO (Indies) = 70.

    Trajan_v_Alex_5cJ.AAM

  • '17 '16 '15 '12

    quick reply, you cannot put the IC to Yunnan, you need a worth 2 terr at least.

  • '17 '16 '15 '12

    USA 5

    1. R&D

    DiceRolling 3d6:
    (4, 5, 6)

  • '17 '16 '15 '12

    Table 2
    DiceRolling 1d6:
    (4)

  • '17 '16 '15 '12

    radar, lol, got that already. First 1, 2, 3 or 6 counts

    DiceRolling 10d6:
    (1, 1, 2, 2, 2, 2, 2, 4, 6, 6)

  • '13

    I’ll move the IC to Mal.
    Nothing else changes (actually, it’s probably better in Mal).

  • '17 '16 '15 '12

    The super sub, then

    2. PURCHASE (70)

    • Airbase, Naval, Minor IC (42)
    • DD (8)
    • 2 Subs (12)
    • TT (7)
      save 1

    3. COMBAT MOVEMENT to follow

  • '17 '16 '15 '12

    SZ 119 <– DD, 2 Fig from SZ 112
    A
    DiceRolls: 2@3 1@2; Total Hits: 12@3: (3, 4)1@2: (3)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • '17 '16 '15 '12

    3. NON-COMBAT MOVEMENTS per map (type it out normally, just a bit awkward where I am right now)

    4. MOBILIZATION

    Naval elements off W-US
    MIC, Airbase, Naval base Norway

    5. INCOME

    53 (terr) + 20 (NO) + 1 saved = 74

    Trajan_v_Alex_5dUS.AAM

  • '17 '16 '15 '12

    CHINA 5

    Fig Sik –> Kan

    INCOME: 2 + 2 saved = 4

  • '17 '16 '15 '12

    UK 6

    1. RD

    DiceRolling 1d6:
    (1)

  • '17 '16 '15 '12

    2 PURCHASE (26/11)

    Europe

    • 2 Arm (12)
    • 1 Mech (4)
    • 1 Art (4)
    • 2 Inf (6)

    Pacific

    • 2 Art (8)
    • Inf (3)

    2. COMBAT MOVEMENT

    Tang <– 2 Arm S-Afr, 2 Inf, Mech Rhod

    rest of combat to follow, better to send right now then type all again :)

  • '17 '16 '15 '12

    sorry, here again now (in a hotel, holiday with family, not ideal for coherent game play ;) ).

    Better now, and actually I need to chage my UK builds, unaffecting anything I did so far.

    Change Europe build to 1 Naval base (15), 1 Inf (3), 2 Art (8)

    no more combat.

    4. NON-COMBAT per map

    5. MOBILIZATION

    2 Art, Inf India
    NB C-Persia
    2 Art, Inf C-Persia

    6. INCOME

    26 Europe
    6 Pacific

    ANZAC 5

    1. PURCHASE (12)

    • DD (8)
    • Mech (4)

    2. COMBAT MOVES

    3. NON-COMBAT as per map

    4. MOBILIZATION

    Mech NSW
    DD SZ 62

    5. INCOME

    10 (terr)

    looking forward to Italy and Germany

    Trajan_v_Alex_5fUKCANZAC.AAM

  • '13

    You need to roll damage for my sub against Que for Anzac.
    I’m interested to see I5/G6 too…a lot of choices.
    Unfortunately, I might not get them up tonight.

  • '13

    I5:

    Purchase:
    1 Tech Roll (5)
    3 Inf (9)
    2 Mec (8 )
    2 Tk (12)
    1 Sub (6)
    Save -0-

    Tech Roll:
    DiceRolls: 2@6; Total Hits: 22@6: (2, 1)
    Second List if hit:
    DiceRolls: 1@6; Total Hits: 11@6: (1)

  • '13

    Nothing, save 2 tokens.

    Combat:
    SBR CPer
    Bom Egy
    AA:
    DiceRolls: 1@1; Total Hits: 01@1: (5)
    SBR:
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    Irq ():
    Inf Trj

    Nig ():
    Inf FEA

  • '13

    Max damage CPr
    Irq, Nig twol

    Non-Com:
    Land Bom Egy
    Tac NIta to TrJ
    Ftr Egy to TrJ
    Inf Egy to TrJ
    Inf FEA to Sud
    Inf, AA SIta to Syr via Tr z98
    Mec Mor to Egy via Tr z92
    Tr z92 to z97
    Inf, 2 Mec TrJ to Irq
    Inf Syr to Irq
    Tk Egy to Irq
    Sub z98 to z92
    Rest of Navy z92 to z98
    DD z95 to z98
    Ftr z98 to TrJ

    Build:
    2 Tk, Mec Egy
    3 Inf, Mec NIta
    Sub z95

    Earn 26 Ter + 17 NO = 43

    For NOs - can you clarify if the G get the Irq/NPr/CPr NO if I controls? the abattlemap says no, but I think that’s incorrect?

    Not going to be able to post G6 tonight. Not certain, but I think I am going to hit Nor w/ everything that can reach.
    My guess at your OOL is: UK AA, US AA, US Inf, UK Inf, US RT, US Tk, UK Tk, US Ftr, UK Ftr.
    Let me know if you have a different one, or if you want to go round by round.

    Trajan_v_Alex_5ZIt.AAM

  • '17 '16 '15 '12

    Go ahead with that order, and dont forget that US AA hits 1-2, so roll the three UK separately from the one US.

  • '17 '16 '15 '12

    and for the record, after typing my orders I think I was in two minds re the fleet and Norway before sleep finally got the better of me. I wonder what your reaction would be for the following situation:

    My fleet in SZ 125 with one ship blocking 112. 5 air would defend with the fleet (2 US, 3 scramblers), while 5 more UK fighters are in Norway.
    Both set ups have draw backs, and I could not make up my mind. Norway could still fall even with 5 more figs, of course, but your bombers would not be able to reach my fleet.

  • '13

    I think that set-up would have made Nor very dicey.
    But I think I would have had a decent attack on your fleet, and could have profitably employed the Boms against R (not doing so in any case is going to cause some issues).

    G6:
    Tech Rolls:
    DiceRolls: 2@6; Total Hits: 22@6: (1, 3)
    Second list (although I could really use Paratroopers now…):
    DiceRolls: 1@6; Total Hits: 11@6: (3)

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