Tex (allies) and Varn H (axis) Spring 1942


  • Round 5, Germany

    Purchase: $65 on hand
    –-1.) Tank x10, Infantry x5 (-$65, $0 remaining)

    Combat Movement:
    —1.) Karelia Tank x5 to Russia
    —2.) West Russia Tank x5, Infantry x11 to Russia
    —3.) Caucasus Infantry x10, Tank x20, Artillery x1, Fighter x4 to Russia
    —4.) West Europe Bomber x1 to Russia


  • Round 5, Germany; continued

    AA Gun – RUSSIA, pre-combat: Fighter x4, Bomber x1
    DiceRolls: 4@1 1@1; Total Hits: 14@1: (4, 4, 3, 1)1@1: (5)


  • Round 5, Germany; continued

    AA Gun – RUSSIA, pre-combat: German Fighter x1 shot down!!!


  • Round 5, Germany; continued

    Combat RUSSIA, Attacker, Round 1: Infantry x21, Artillery x1, Tank x30, Fighter x3, Bomber x1
    DiceRolls: 20@1 2@2 33@3 1@4; Total Hits: 2420@1: (6, 2, 5, 1, 1, 1, 3, 1, 6, 6, 4, 4, 5, 2, 2, 1, 2, 3, 4, 6)2@2: (6, 3)33@3: (3, 5, 1, 6, 1, 6, 3, 4, 4, 3, 6, 3, 3, 6, 3, 6, 1, 3, 5, 4, 6, 3, 5, 1, 4, 1, 3, 1, 1, 3, 4, 3, 1)1@4: (5)

    Combat RUSSIA, Defender, Round 1: Infantry x15, Artillery x3, Tank x13, Fighter x3
    DiceRolls: 18@2 13@3 3@4; Total Hits: 1318@2: (2, 2, 5, 5, 5, 2, 2, 5, 5, 5, 4, 2, 4, 5, 5, 3, 2, 4)13@3: (5, 1, 5, 3, 1, 2, 4, 1, 4, 1, 4, 5, 6)3@4: (6, 6, 4)


  • Round 5, Germany; continued

    Combat RUSSIA, Attacker, Round 1:
    Germany loses Infantry x13!
    Russia loses Infantry x15, Artillery x3, Tank x6!


  • Round 5, Germany; continued

    Combat RUSSIA, Attacker, Round 2: Infantry x8, Artillery x1, Tank x30, Fighter x3, Bomber x1
    DiceRolls: 7@1 2@2 33@3 1@4; Total Hits: 177@1: (3, 2, 6, 6, 2, 1, 4)2@2: (4, 5)33@3: (1, 6, 2, 5, 1, 2, 4, 5, 4, 2, 4, 5, 3, 2, 3, 6, 1, 5, 4, 3, 1, 6, 6, 3, 5, 5, 4, 6, 2, 2, 4, 2, 2)1@4: (5)

    Combat RUSSIA, Defender, Round 2: Tank x7, Fighter x3
    DiceRolls: 7@3 3@4; Total Hits: 67@3: (1, 2, 1, 4, 6, 5, 6)3@4: (3, 3, 2)


  • Round 5, Germany; continued

    Combat RUSSIA, Round 2:
    Germany loses an additional Infantry x6!
    Russia loses all remaining units!

    Moscow has been captured by the Axis!


  • Round 5, Germany; continued

    Non-Combat Movement:
    –-1.) Germany Tank x6 to Karelia
    —2.) Germany Infantry x2 to Karelia via SZ 5 Transport
    —3.) Germany Infantry x2 to West Europe
    —4.) South Africa Infantry x1 to Rhodesia
    —5.) Russian air units remaining to Caucasus

    Mobilize:
    —1.) Tank x4 to Caucasus
    —2.) Tank x6 to Germany
    —3.) Infantry x4 to Germany
    —4.) Infantry x1 to South Europe

    Collect Income:
    Seized $8 from Russian treasury after the fall of Moscow.
    Germany collect $72, total $80 on hand

    Summary:
    —1.) Germany: Infantry x4, Tank x6
    —2.) Western Europe: Inf x12, Fighter x2
    —3.) South Europe: Infantry x1
    —4.) Karelia: Infantry x5, Tank x6
    —5.) Caucasus: Tank x4, Fighter x3, Bomber x1
    —6.) Egypt: Tank x1, Inf x1, Art x1
    —7.) SZ 14: Sub x2
    —8.) SZ 5: Destroyer x1, Transport x1
    —9.) Rhodesia: Infantry x2, Artillery x1
    —10.) Russia: Infantry x2, Artillery x1, Tank x30
    —all others 0

    Tex allies and Varn H axis G5.AAM


  • UK’s turn!

    The Axis now controls 9 Victory Cities. If this total does not change by the end of USA’s turn, then the Axis wins!


  • United Kingdom5
    buy fighter, 2 tanks
    save0

    combat-
    2 fighters in Gbr to zone 5
    3bomber in Haw and sub in zone 52 to zone 60

    zone 5
    DiceRolls: 2@3; Total Hits: 02@3: (5, 5)
    defender
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • 2 zone5
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    defender
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • 3 zone5
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    defender
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • zone60
    DiceRolls: 3@4 1@2; Total Hits: 23@4: (4, 6, 2)1@2: (6)

    defender
    DiceRolls: 1@4 1@2; Total Hits: 21@4: (1)1@2: (1)

    dont know what to do with your sub?


  • Dont know what you want to lose and
    if you want your sub to do a surprise attack
    and maybe sink my sub before I take out battleship or destroyer?

    Tell me when you got time.


  • UK, Round 5, continued:

    SZ 60, Combat Round 1:
    The Japanese sub will remain surfaced and roll a surprise attack each round. It may not be taken as a hit by any planes due to the absence of British Destroyers, nor may any of its hits go to planes. However, it may be taken as a hit by your sub.

    Defending Sub x1… if it hits, attacking sub is sunk:
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Your planes dealt two hits. One is absorbed by my Battleship. The other destroys my Destroyer.

    My ships dealt two hits. You may choose any of the units that you have (and lose a total of two of them). Then you may retreat or continue!


  • zone 60, round2
    lose 2bomber

    DiceRolls: 1@4; Total Hits: 11@4: (3)
    surprise attack
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    defender
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • defenders
    surprise attack
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • zone 60, round 3
    surprise attack
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    defenders
    surprise attack
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • noncombat-
    bomber in Zone 60 to Mid
    fighter in zone 5 to Gbr
    Fleet zone 19 to zone 54

    Place fighter, 2tanks in Gbr

    Collect 17, 17 on hand

    Tex allies and Varn H axis UK5 (1).AAM


  • Round 5, Japan

    Purchase: $44 on hand
    –-1.) Destroyer x1, Carrier x1, Fighter x2  (-$42, 2 remaining)

    Combat Movement:
    —1.) SZ 50 Transport x1 loads Infantry x1 from Carolines, proceeds to SZ 38, invades Australia
    —2.) SZ 50 Fleet (minus the Destroyer) loads remaining Caroline units and proceeds to SZ 60

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