Techroll42 (Axis) vs. Questioneer (Allies) Global 1940 Alpha+3.9 Thread


  • Wow…I had great rolls, especially in France. And I thought the one time I took France with 2 inf. losses was a fluke…


  • Yugoslavia’s battle is finished. All defenders and 2 German infantry destroyed.
    Germany gains 2 IPC’s of production.
    Sub Z91 taken as casualty.
    Sub 106 taken as casualty.

    Rolling round 2

    :aaa
    Attacker 1@2
    Defender 1@2:

    That’s all I can do. I eagerly await casualty choices for 110, 111, W. France and France.


  • So you can’t roll attacker and defender together  :? :? :?

    Attacker 1 sub
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Defender 1 DD
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Well, the U-Boats aren’t looking too good now.


  • I am still awaiting defensive casualty orders.


  • Earth to Questioneer, do you read me?


  • Yes I’m here- can tell you’re a first timer.  Your script is a little messy.  For starters, in most battles you are going to roll for both att and def and all rounds til the battle is done.  For picking casualties, just choose what would be normal.  In some rare cases, there will be situations that will call for the defender to choose- usually in a battle involving naval units.

    For our game, of course I would take the hit on the BB- that’s normal and in a Battle with Britain in z110 and z111- all sea units would be chosen first as casualties.  Of course, this is not always the case in every sea battle but in this one, it would be.

    so yes, 1BB hits and the rest sea units first then air units last.  Make sense???

    Maybe I should have played Germany so that you can see how this works.  You’re making it more complicated than it has to be for yourself.


  • It’s fine. I’ll try and learn as we go along. If it means it’s harder for me, oh well.


  • Your move, I gave you my casualties- finish the battles, NCM, Placement and Collect Phases.


  • Yup I know. Homework gets in the way a lot.


  • W. France:
    France -1 inf.

    R2:
    Germany:
    DiceInput ErrorThere was an error in your dice throw: "/>
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    France:
    Germany -1 inf.
    France -1 AA, -6 inf. -2 art.

    R2:
    Germany:
    DiceRolls: 6@1 4@2 5@3 1@4; Total Hits: 96@1: (2, 1, 1, 2, 1, 3)4@2: (2, 3, 1, 2)5@3: (1, 4, 1, 4, 5)1@4: (1)

    France:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (3)

    Z110:
    UK: Dmg BB, -2 Cruiser, -1 BB, -2 fgt
    Ger: Dmg BB, -1 Sub (SS?), -1 fgt

    R2:
    Germany:
    DiceRolls: 3@3 3@4; Total Hits: 33@3: (3, 6, 4)3@4: (3, 1, 5)

    UK:
    DiceRolls: 1@4; Total Hits: 11@4: (2)

    Z111:
    UK: DMG BB, -1 DD, -1 Cruiser, -1 BB
    Ger: -1 SS

    R2:
    Germany:
    DiceRolls: 1@3 3@4; Total Hits: 11@3: (4)3@4: (1, 6, 5)

    UK:
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Something went wrong with my dice throw in WFrance  :? :? :?

    Retry:
    Germany in WFrance:
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (4, 4)1@3: (2)


  • R2 Casualties and R3:

    WFrance: Battle ends.
    Germany -1 inf.
    France dead

    OK. It now appears that ABattlemap does not wish to cooperate. Headache FTL!

    Will try and kickstart it. If it doesn’t work, expect the remainder of my turn tomorrow or Friday.


  • I have kickstarted ABattlemap.

    Where was I?

    R2 Casualties and R3:

    WFrance: Battle ends.
    Germany -1 inf.
    France dead

    France: Battle ends.
    Germany -2 inf.
    France dead.

    Z110: Battle ends.
    Germany -1 Tac
    UK dead.

    Z111: Battle ends.
    Germany -1 Tac
    UK dead.

    Will NCM later. Sorry, but I’m dead tired and can barely think straight.


  • no problem


  • I’m gonna pick up another player- don’t really have the time to teach someone how to function on ABattlemap- thanks though.


  • So…you’re walking out on me?

    Guess my computer issues will prevent me from playing a&a on this site.


  • yep, pretty much. :-(

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