@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsLL v Yoshi (+9), -tech, +NO, game 2
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BST taken with 4 infantry, 2 artillery, 5 tanks
EPL
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
ouch!
EPL round 2
A - tank
Rolls: 1@3; Total Hits: 01@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
Yosh, my luck is terrible against you!
EPL holds with infantry!!!
UKR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
UKR round 2
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
:| what is going on?
UKR round 3
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
UKR holds, germans lose infantry, artillery
lost two of the three battles, let’s see how the sea battles go this time
Z6
A - submarine, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6) -
Z6 taken with submarine, cruiser
Z12
A - submarine, 2 fighters
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 6) -
is triple sixes a bad sign? :roll:
Z12 defense?
D - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) -
at least they stayed high.
Z12 round 2
A - submarine, 2 fighters
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (3, 1) -
Z12 round 2 defense
D - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5) -
much better.
now for the other big one
Z2
A - submarine, fighter, bomber
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (3)1@4: (2)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (4) -
Z2 taken with fighter, bomber
much more reasonable opening dices. I went somewhat light into both EPL and UKR so a loss in either or both of those battles is not too crazy.
Noncombat Moves
fighter from UKR to BUL
infantry from ALG to LIB
infantry, tank from FRA to LIB
transport from Z13 to Z14
2 infantry from GER to POL
infantry from FRA to ITA
infantry from GER to BLK
fighter from Z12 to ALG
fighter from Z12 to LIB
fighter, bomber from Z2 to NWY
infantry from FIN to NWYMobilize
10 infantry in GER
Income
32 + 5 NO + 1 saved = 38
Now can I survive Japan turn 1 as well??? :wink:
Cheers
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That was a defense once again…
Will play Russia after my move against Func (too long since I did not move there ; G40 is SO big ^^ ). That might not be tonight
Will attack sz6 with the russian sub ; guess your sub will defend,but you mght want to loose CA first, so I prefer to ask for your ool.
Yoshi
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The submarine will fight and will die first (hopefully not)
Cheers
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Let roll some dices !
Russia 1:
Purchase
1inf (3)
3tnk (15)
1bmb (12)Combat Moves:
Bul (1fgt)
1inf EplSz6 (1SS, 1CA)
1SS sz4Finland (1inf)
5inf, 1art KareliaDice…
Bul rd1-10
A: 1inf
Rolls: 10@1; Total Hits: 410@1: (1, 6, 1, 3, 1, 1, 3, 3, 3, 2)D: 1fgt
Rolls: 10@4; Total Hits: 810@4: (6, 1, 2, 1, 2, 2, 2, 4, 6, 4) -
:-o
crazy…
Bul taken, no losses.
Sz4 rd1
A: 1SS
Rolls: 1@2; Total Hits: 11@2: (2)D: 1SS, 1CA
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3) -
Sz6 both sub killed.
Finland rd1
A: 5inf, 1art
Rolls: 4@1 2@2; Total Hits: 14@1: (6, 5, 3, 3)2@2: (1, 6)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Something told me you would try that and it would work. Â You have got all the skill AND all the luck I guess. Â Instead of losing 3 IPC you killed 10 IPC and took 2 IPC. Â Yet another demoralizing blow to the allies. Â :lol:
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at first, was not planning to go for it, but then I thought it was too tempting ^^ this infantry surviving G1 was already a bonus anyway ; but I was only hoping the 25% of killing the fighter.
NCM later, I was not planning such dices, that might open some possibility…
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Results:
Bul taken, no losses.
Sz6 holds with loss of 1SS.
Finland taken, no losses.NCM:
1AA Karelia -> Finland
2inf SFE -> Buryatia
2inf Stc -> Buryatia
1inf Yakut -> Eve
1inf Eve -> Urals
2inf Kazakh -> Caucasus
2inf Novo -> Russia
3inf, 1art Russia -> Archangel
1inf Bel -> Epl
1inf Euk -> Ukraine
4inf Caucasus -> Ukraine
1tnk Russia -> EukPlace Units:
1inf, 2tnk, 1bmb Caucasus
1tnk RussiaCollect $33+5=38
These dices aren’t funny…





