thank you for the game
G12 Karl(axis) v. Axisp (allies+5) 1aGermany
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Yeeehaaa
Roll chart 2
Rolls: 1@6; Total Hits: 11@6: (6) -
wow! Tech race is on.
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Heavy bombers was the s@$% back when it was 3 dice all individual hits….
European air war here we come…
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just glad you didn’t get shipyards
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US now got heavy bomber tech.
rest of buy:
AC (16)
dd (8 )
ss (6)
tr (7)NCM
fgt Phi > sz30
AC sz10 > sz30
dd sz10 > sz25
sea units + tr sz10 + inf, art Haw > sz26 > Haw
fgt, tac sz10 > Haw
dd sz35 > sz38
ss sz35 > sz54
tnk Cus > Wus
bmb Cus > HawPlace units:
AC, ss, tr sz10
dd sz101collect : 52 IPC
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just glad you didn’t get shipyards
yeah, shipyards is my very favorite for US !
and i have never seen bmb firing at 3 dices…2 dices @4 in anniversary is the most powerful that i know of.
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China 1
Buy: 4inf (12)
CM
Yun (inf, art)
2inf Kwe
inf, fgt SzeYun
Rolls: 3@1 1@3; Total Hits: 13@1: (4, 4, 1)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Yun rd 2
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
Yun twlo inf
NCM
fgt Yun > Sze
inf She > Sze
2inf Sui > ShePlace 4inf Sze
Collect : 15 IPC
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Game Masters, Milton Bradley Edition in the 1980’s. Heavy bombers rolled 3 dice, which was pared down to 2, and now effectively one with a rerole
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UK 1
Buy:
UK= 9inf (27), save 1
Ind= 6inf (18)CM
sz96 (tr, dd)
fgt Mal
tac sz98Eth (2inf, art)
inf, art Sud
Mec Egy
inf, tnk Alx > tr sz98 > sz76 > Eth
CA sz39 > sz76 bmbsz96
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz96 cwol
Eth
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (3, 2)2@2: (1, 4)2@3: (1, 3)
Rolls: 3@2; Total Hits: 13@2: (2, 3, 4) -
Eth twlo inf
NCM
fgt, tac sz96 > sz92
all units sz110, 91, 98 > sz92
fgt Gib > Uk
2inf, AAgun, fgt Sco > Uk
mec UK > Eir
2inf Saf > Rho
dd sz71 > sz76
dd sz39 > sz76
tr sz39 > sz37 pick up 2inf Mal > sz41 > Sum
inf Wind > Epr
BB sz37 > sz79
inf, art Alx > Egy
fgt Bur > IndPlace units:
9inf UK
6inf IndConv sz106
Rolls: 2@3; Total Hits: 22@3: (1, 1) -
UK collect :
UK= 34 - 2 = 32 IPC
Ind= 21 IPCjust a change: i leave an inf in Alx
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Italy
buy 2mech
save 2cm
sz93(cc,dd)
ss, dd from 95
2ftrs from sita
bomb from nitatun(inf)
art, inf from lib
arm from tobgreece(4inf)
2inf from alb
2inf, 2art from Italy on trns in 97
bb,2ccken walkin from Iso
cc
Greece
A
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 22@1: (4, 1)4@2: (6, 3, 5, 6)2@3: (5, 1)1@4: (6)
D
Rolls: 4@2; Total Hits: 24@2: (2, 2, 4, 4) -
Greece cont
A
Rolls: 4@2; Total Hits: 34@2: (2, 1, 2, 4)
D
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Greece twlo 3inf
sz93
A
Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (1, 1)2@3: (2, 1)1@4: (6)
D
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2) -
sz 93 clwlo ss
tun
A
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 3)1@3: (1)
D
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
there is only 1 inf in Tun, so you took it with loss of 1 inf
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ok, tun only had 1 inf, ha…
anyhow, it hit under an circumstance, so:
Tun, twlo inf.
ncm
arm from alb to hun
nita arm to hun
2inf from sita to nita
air in 93 to sitaplace 2 mech in nita
collect 2save+13=15





