Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
forgot to put the newly built airbase on gib.
I should be able to get at least 1 turn in per day, sometimes more. This Thursday may be difficult for me to get in a turn however, but I’ll try.
Will try to get in a round later today.
Did we agree on tech?
tech is part of the game, although it is not allowed in the playoffs.
If you really want to use tech, go ahead. I hope I don’t regret this.
I usally never consider it. But given Germany’s poor start, it may come to it. We’ll see.
Italy
buy
mech, arm
2inf
save 1
cm
ss94(cc)
ss from 97
ftr from sita, nita
egy(inf)
2inf from alx
bomb from sita
fea – walkin by army from sud
con – walk in by army from ken
cc
sz94
A
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (6, 5)
D
Rolls: 1@3; Total Hits: 11@3: (1)
94 hold
egy
A
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 5)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
egy twlo inf
ncm
bomb to alx
ftrs back to nita and sita
mech from nita to hun
mech from sfr to hun
art, inf from sfr to nita
place
mech, arm, inf in nita
inf in sita
collect 20+5no+1 save=26
CRD against Syria (max 1 ipc)
Rolls: 8@3; Total Hits: 38@3: (4, 2, 4, 3, 4, 4, 1, 6)
Italy down 1 ipc
ANZAC 2
With 14 ipcs,
1 sub = 6
1 dd = 8
Combat
Land 1 in on DGU via trans
Moves
Dd fr 54 to 26
Malaya to shan state
Collect 14 ipcs
France 2
94 to 91
placing anzac sub and dd
Germany buy
ftr
6mech
2arm
2inf
CM
SRB UK
2bomb from wgr
aa fire
Rolls: 2@1; Total Hits: 02@1: (2, 5)
bombs
Rolls: 2@6; Total Hits: 22@6: (6, 1)
11 damage
ncm
bombs back to wgr
ss from 112 to 119
trn from 113 to 114 w/2inf from wgr land in pol
army in ger to pol
2arm from wgr to pol
place
6mech, 2arm, 2inf in ger
ftr in wgr
collect 53
USSR 3
With 34 ipcs,
1 art = 4
10 inf = 33
Moves
Tim to Novo
Yen to Tim
Yak to Yen
Nov to Bela
Bry to Bela
S Ukr to Bry
Russ to Bry
109 to 91
105 to 91
Place 3 inf in s ukr
Place 1 inf in nov
Place 6 inf 1 art in russ
Collect 32 ipcs
 
ok, so Japan
buy
dd
3ss
7inf
cm
sui(2inf)
inf from como
inf, art, mech from hop
ftr, bomb from cha
inf from kwa into yun
inf from bury to yak
inf from kwe into sze
inf from kwe into she
cc
sui
A
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 12@1: (2, 4)2@2: (4, 6)1@3: (4)1@4: (4)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4)
sui twol
ncm
amries in siberia move forward
inf from hun to kwe
2inf, 2art frmo kwa to yun
inf, art from hun to yun
aa from sha to ksu
boms from kwa to car
ftr, tacb frmo 36 to car
ftr, tacb from kwa to 36
dd from 6 to 16
fleet from 6 to 33
3trn from 36 to 6
3 trn from 6 to 36 w/5inf, 2art, land in kwa
ftr, tacb from cha to jap
ftr from cha to kwa
air in sui to jeh
place
3ss, dd in 6
7inf on japan
collect 51
I actually believe that scrambling is usually the right thing in 110, at least under most attack conditions, especially with the extra cruiser.
USA 3
With 52 ipcs,
2 dds = 16
4 subs = 36
1 bmb = 12
Moves
10 to 26
Trans fr 26 to 10
Inf & art fr c usa to w usa
Bmb fr e usa to w usa
Place bmb on e usa
Place 1 dd 2 subs on 10
Pace 1 dds, 2 subs on 101
Declares War on Axis Powers!
Collects 77 ipcs
Upgrades all factories to major
China 3
With 13 ipcs,
4 inf = 12
Save 1 ipc
Combat
Attack she (1 inf) with
2 inf 1 ftr fr sik
Attack
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (5)
Defend
Rolls: 1@2; Total Hits: 01@2: (5)
Attack sze (1 inf) with
Inf and art fr sik
Attack
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Defend
Rolls: 1@2; Total Hits: 01@2: (6)
Attack she (1 inf) with
2 inf 1 ftr fr sik
Attack
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (4)
Defend
Rolls: 1@2; Total Hits: 11@2: (2)
Sze taken without loss