@cwglee51 Hey what version of tripleA is this?
12L G40 Axisplaya (axis-5) Karl7
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lucky roll continue….sorry.
AAguns
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
Damages
Rolls: 2@6; Total Hits: 22@6: (4, 2) -
Russia gets 10 more damages (total = 15)
Bur
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 4)2@3: (4, 5)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Bur twol
sz25
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (4)2@3: (2, 5)2@4: (5, 5)
Rolls: 1@2; Total Hits: 11@2: (1) -
No worries.
Luck is an important part of the game. I was aggravated by the ftr shot down by a dd because I had a feeling it would, and it did! -
Further more, if my units can’t shoot, they deserve to die :lol:
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sz25 cwlo dd
NCM
2bmb Rus > Sze
2tr sz37 > sz19
2fgt, 2tac Bur > Fic
2fgt, tac Kwa > Fic
3mec Anh > Sze
3mec Kwe > Sze
3mec Sha > Kwe
3mec Man > Anh
inf, 2art Fic > Yun
dd, CA, AC, BB sz35 > sz49
dd, BB sz35 > sz48
fgt sz37 > Shn
ss sz37 > sz39
dd, CA, 2AC, tac sz37 > sz35
2fgt sz37 > sz49
ss sz6 > sz35
2fgt, 2tac sz25 > sz6
fgt Jap > sz35
2inf Man > KorPlace units:
inf, 2art Man
3tnk Sha
3tnk Fic
art Jap
2tr sz6Collect : 70 IPC
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I was aggravated by the ftr shot down by a dd because I had a feeling it would, and it did!
I feel your pain, man, you have no idea. I just had a strike of games with atrocious badluck.
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USA
buy
3trn
5inf
2rat
dd
ftr
tacbcm
gib(13inf, art, arm, 3aa)
fleet from 64 w/4inf in pan, 2inf in mex, 2inf from frg
2ftr from frg
3cc, bb from 64
4trn from 101 w/4inf 4artsz90(dd)
ss from 101
bomb from wussz 103(dd)
ss from 101
tacb, ftr from 106CC
GIG – ok, so I ran this on Frood, should win with a few art left. But…
aa guns
Rolls: 2@1; Total Hits: 12@1: (1, 4) -
not a good start…
A
Rolls: 8@1 8@2 4@3 1@4; Total Hits: 48@1: (4, 4, 3, 3, 5, 6, 5, 5)8@2: (5, 5, 1, 2, 6, 5, 3, 5)4@3: (1, 3, 6, 6)1@4: (6)D
Rolls: 14@2 1@3; Total Hits: 614@2: (6, 2, 3, 3, 2, 2, 4, 3, 2, 5, 1, 6, 1, 3)1@3: (5) -
well, looks like this is a loser
A
Input ErrorThere was an error in your dice throw: “4@8” is not correct syntax.D
Rolls: 12@2 1@3; Total Hits: 512@2: (2, 5, 4, 6, 1, 6, 3, 3, 5, 5, 1, 1)1@3: (2) -
attacker
Rolls: 2@1 8@2 1@3; Total Hits: 32@1: (2, 3)8@2: (4, 4, 2, 6, 3, 2, 5, 1)1@3: (5) -
A
Rolls: 5@2 1@3; Total Hits: 25@2: (6, 4, 5, 4, 1)1@3: (1)D
Rolls: 9@2 1@3; Total Hits: 49@2: (3, 2, 3, 2, 4, 1, 5, 3, 4)1@3: (1) -
err….just so you know, i got 16@2 1@3 on defense on 1st round (13inf, 3art, tnk), and i can also take some AAguns as casualties for 1st round…
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If you want to cancel this attack, i got no problem with that.
Otherwise, i got 16@2 1@3 on 1st round of defense, and i will take 2 AAguns as 1st casualties, leaving me with 14@2 1@3 for 2nd round.
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Ha! I see I miscounted your artillery! I failed to uncover them from the aa’s.
Good lord…
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Well, those two extra units do make a difference… if you will allow me to redo US cm that would be very gracious. But I understand if you want to keep it. It would be a big victory.
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sure man, redo it all, also your purchase if you wish.
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Thanks
USA 2.0
buy
3trn
5inf
2art
2bomb
infsz90(dd)
ss from 101
bomb from wus
2ftr, tacb from 64sz 103(dd)
ss from 101
tacb, ftr from 106
2ftr, tacb from 64sz 91
ss, 5dd, 3cc, bb from 64
2ftr from frgMor – land 2inf on trn from 101
CC
sz91
A
Rolls: 6@2 5@3 1@4; Total Hits: 66@2: (5, 4, 1, 5, 5, 5)5@3: (2, 2, 2, 5, 1)1@4: (2)
D
Rolls: 1@1; Total Hits: 01@1: (3) -
sz91 cwol
land in more
sz103
A
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (4)2@3: (3, 5)2@4: (2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)





