Vance(axis) & ErwinRommel(allies) G1940a3.9


  • OOL?


  • forgot algeria
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ill take hit on battleship and kill aircraft carrier and destroyer.


  • tough decisions all around.

    z92 2
    I lose 1 sub, 1 destroyer, 2 cruisers, 1 fighter, damage battleship
    aDiceRolls: 1@3, 2@4; Total Hits: 21@3,: (5)2@4: (2, 3)
    dDiceRolls: 4@3, 2@4; Total Hits: 44@3,: (2, 4, 1, 5)2@4: (3, 4)


  • OOL?


  • I guess you lose 2 cruisers and land the planes in Morocco but  change that if you prefer something else.

    NONCOMBAT MOVES
    Southern France
    1AA, 1 inf from Northern Italy

    Yugoslavia
    1AA, 2 art from Northern Italy
    2 inf from Albania

    Northern Italy
    1AA from Southern Italy

    Romania
    1 armor from Northern Italy
    1 armor from Albania

    MOBILIZE UNITS
    1 transport in z97

    COLLECT INCOME
    convoy raid z72 (1 surface warship)
    DiceRolling 1d6:
    (3)


  • Italy 1 = 14(territories) - 0(convoy damage) +3 saved = 17IPCs

    Vance_Rommel_01g_Italy.AAM


  • Anzac 1

    Purchase:
    3inf
    save 1

    CM

    Trans Jordan
    2inf Egypt

    A
    DiceRolls: 2@1; Total Hits: 02@1: (3, 2)

    D
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • r2

    A
    DiceRolls: 2@1; Total Hits: 02@1: (4, 3)

    D
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)


  • r3

    A
    DiceRolls: 2@1; Total Hits: 02@1: (5, 6)

    D
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Retreat to Egypt

    NCM in map!

    Place: 3 inf in New South Wales

    Collect 14 IPC

    Vance_Rommel_01h_Anzac.AAM


  • France r1

    CM:

    z97 scramble?
    cruiz z93

    z94
    destr z93

    South France
    inf, art Normandy

    A
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    D
    DiceRolls: 3@2; Total Hits: 13@2: (2, 6, 5)

    Algeria
    inf Morocco
    inf Tunis

    A
    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)

    D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)


  • Retreat to Morocco

    Retreat South France


  • NCM.

    Here is the map!

    You just roll scramble if you want to and then start on germany.

    Vance_Rommel_01i_France.AAM


  • I scramble 1 tac in z97.  First to hit

    aDiceRolls: 10@3; Total Hits: 610@3: (2, 1, 6, 5, 6, 3, 3, 6, 2, 3)
    dDiceRolls: 10@3; Total Hits: 510@3: (5, 3, 5, 5, 3, 3, 2, 3, 6, 6)


  • Germany 2

    PURCHASE & REPAIR
    1 destroyer
    12 art
    7 mech
    5 inf
    99 total

    COMBAT MOVES
    z92 (1 destroyer, 1 cruiser, 1 damaged battleship)
    1 fig, 1 tac from West Germany
    1 tac from northern Italy
    2 Bmb from Holland
    aDiceRolls: 2@3, 3@4; Total Hits: 32@3,: (1, 5)3@4: (5, 1, 4)
    dDiceRolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (4)1@3,: (5)1@4: (3)

    z94 (1 destroyer)
    1 fig, 1 tac from Northern Italy
    aDiceRolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • z92 cleared with loss of 1 tac
    z94 cleared without loss

    NONCOMBAT MOVES
    Algeria
    1 fig from Battle of z92

    Southern France
    1 tac, 2 Bmb from battle of z92

    Southern Italy
    1 fig, 1 tac from battle of z94

    Romania
    1AA, 15 inf, 5 art from hungary
    5 inf from Bulgaria
    3 inf from Yugoslavia

    Yugoslavia
    1 mech, 6 armor from France
    2 mech from Southern France

    Germany
    1AA from Hungary

    Norway
    1AA, 1 inf from West Germany via tt in z113

    z109
    1 sub from z111

    Denmark
    1 inf from West Germany

    France
    2AA from Holland

    West Germany
    1AA, 1 fig from Holland

    Southern Italy
    2 tac from Holland

    MOBILIZE UNITS
    10 art in Germany
    2 inf, 7 mech in West Germany
    1 destroyer in z113
    1 inf, 2 art in France
    2 inf in Southern France

    COLLECT INCOME
    Germany 2 = 42(territories) +5(sweded iron) +5(soviet wheat) = 42IPCs

    Vance_Rommel_02a_Germany.AAM


  • I must say I did not like that way of rolling the dice, as it doesnt comply with rolling real-life dices.

    You made it so that you tac bomber had 50% of surviving instead of 33%. Odds should be like this 33%allies win 33%draw (you keep tranny) 33%axis win. Id gladly trade my cruiser for the tac you know.


  • I didn’t get it the first time I saw it either, but it doesn’t change the outcome.  Instead of rolling 1 attacker die and 1 defender die over and over, first to hit does it 10 times in a row.  It isn’t 20 dice being thrown at the same time - they are read as 10 pairs of dice.

    On the first roll I got a 2 and you got a 5. Since I scored a hit the battle is resolved. If we had both got 4/5/6, then we would look at the second pair of dice.

    On the second pair I would have got 1 and you would have got 3. In that case the tac and cruiser would both die and the tt remain. If we had both got 4/5/6 again, then we would have gone to the third pair, etc., until someone dies.

    If you had got a 1 and I got a 6 on the first throw, then my tac and transport would be gone.

    First to hit is a common way to resolve battles that are 1 unit against 1 unit.  Otherwise we can wind up posting 1@3, 1@3, 1@3, all day long and it can get ridiculous.


  • Hey wait a second.  I just looked at that again and made a mistake with the scramble.  YOU actually scored the first hit there!  hang on a sec let me look at this

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