Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L G40 Axisplaya (axis-5) Karl7
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Japan 7
Buy:
inf (3)
2art (8 )
6mec (24)
2dd (16)
2fgt (20)CM
Kaz (inf)
mec Tsi
fgt, tac SzeRus
2bmb Sze SbrBur (2inf)
2inf Yun
fgt, 2tac Szesz39 (dd) NEED SCRAMBLING ORDERS
ss, fgt, tac sz37
2fgt, tac Shnsz25 (ss)
dd, 2fgt, tac sz6
tac JapNEED SCRAMBLING ORDERS FOR SZ 39
CM Map
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forgot to list one CM
sz62 (ss)
dd sz 46 -
Ok, i’m gonna assume that you don’t scramble in sz39 (why would you waste most valuable indian asset in a 3 vs 5 figt ). If you do want to scramble, i’ll reroll entirely the battle if that’s ok with you.
Kaz
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (5)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Kaz cwlo mec
Russia AAgun
Rolls: 2@1; Total Hits: 02@1: (2, 4) -
Russia damages IC
Rolls: 2@6; Total Hits: 22@6: (5, 3) -
Russia IC receive 12 damages
Bur
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (3, 1)2@3: (6, 3)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Bur twlo inf
sz39
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (5)3@3: (5, 1, 5)2@4: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz39 cwol
sz25
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (2, 1)2@4: (6, 3)
Rolls: 1@1; Total Hits: 01@1: (5) -
sz25 cwol
sz62
Rolls: 10@2; Total Hits: 510@2: (3, 1, 2, 5, 1, 4, 5, 1, 1, 5)
Rolls: 10@1; Total Hits: 310@1: (4, 6, 1, 6, 1, 4, 2, 1, 6, 2) -
sz62 cwol
NCM
2bmb Rus > Sukr
fgt, tac Kaz > Sze
2fgt sz39 > sz37
fgt, 2tac sz39 > Shn
inf, art Dgu > tr sz45 > sz35 > Phi
ss, AC, fgt, tac sz45 > sz37
2dd, CA, 2BB, AC sz45 > sz35
dd sz35 > sz6
2fgt sz45 > Kwa
fgt, tac Bur > Sze
tac Bur > Kwa
mec, tnk Sik > Sze
2mec, tnk Kwe > Sze
3tnk Anh > Sze
3mec Anh > Kwe
3mec Man > Anh
2fgt, 2tac sz25 > sz6
tr sz37 > sz41 pick up art Sum > ShnPlace units:
2dd sz6
2fgt Jap
3mec Man
3mec Sha
inf, 2art FicCollect : 70 IPC
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Ok, well, given you brilliantly cut off the tip of my allied spear in 105, I think my uniform allied strategy has failed, meaning I am going to have to revert to standard global play. This is the second time the allied teeter/totter has failed. Maybe it just doesn’t work!
USA
I see I forgot to collect the 5no for USA last time. If it’s ok with you I will take it.
so US has 77+5=82 (if you object, I can trim 5ipcs out)
buy
Harbor
2art
cv
2ss
2trn
2inf
2art
infcm
sz91
dd from 103
2ftrs from 109sz25(dd)
ss from 10
bomb from hawsz91
A
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 2)
D
Rolls: 1@1; Total Hits: 01@1: (2) -
91 cwol
sz 25
A
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
sz 25 again
A
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Ok, well, given you brilliantly cut off the tip of my allied spear in 105, I think my uniform allied strategy has failed, meaning I am going to have to revert to standard global play. This is the second time the allied teeter/totter has failed. Maybe it just doesn’t work!
USA
I see I forgot to collect the 5no for USA last time. If it’s ok with you I will take it.Â
1- There is no US NO for Wfr, only for the territory : France
2-Very curious : what is standard global play ?
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sz25 twol
ncm
comb from 25 to wus
fleet in 26 to 64
Fleet in 10 to 64 w/4inf, aa land in panama
a from eus to cus
ftrs from 91 to frg
ss from 104 to 102
fleet in 109 to 106w/2art, arm, 3inf
ftr from wus to 106
tacb from eus to 106
trn from 109 to 102
dd from 119 to 123place
(took out ss for that NO thought had)
harbor in panama
cv, 1ss, 2trn in 101
4art, 2inf in cus
inf in wus
save1collect 79
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actually 75 with 1 save
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will have to get to UK later
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2-Very curious : what is standard global play ?
Don’t want to say too much, even if it is obvious. Once game is over, I’ll give you my take on it all.





