12L G40 Axisplaya (axis-5) Karl7

  • 10

    Bal cwlo inf

    NCM
    dd sz112 > sz111
    8inf, art Pol > Epl
    fgt Epl > Nukr
    3fgt, 3tac sz105 > Sfr
    4fgt sz105 > sz110
    2bmb Rus > Epl
    15inf, 5art 2tnk Sukr > Ros
    15inf, 5art, 5tnk Nukr > Sukr

    Now i realise that i completely forgot to repair Sukr Mic….stupid of me…
    Place units:
    2inf, art Ger
    4inf, art, fgt, bmb WGer
    ss sz112

    Collect : 58 IPC

    Axisp_(axis-5)_Karl7_7aGer.AAM

  • 22 20 19 18 17 16 15 14 12

    well that was a depressing round for the allies.

    I will have to look at this later to see what can be done…

  • 22 20 19 18 17 16 15 14 12

    USSR

    buy
    repair 9 in RUS
    5inf
    2art

    cm

    cau(mech, arm)
    3inf from vol
    2ftr, tab from rus

    cc

    A
    DiceRolls: 3@1 2@3 1@4; Total Hits: 23@1: (5, 1, 2)2@3: (3, 4)1@4: (5)
    D
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)

  • 22 20 19 18 17 16 15 14 12

    cau twlo inf

    ncm
    air lands in npr
    16inf
    2art
    2aa, 16inf, 2art from nov to kar
    5art,aa from tim to novo
    inf from tam to vol
    2inf from tam to rus

    place
    all in rus

    collect 30

    Axisp_(axis-5)_Karl7_7bUSSR.AAM

  • 10

    Japan 7

    Buy:
    inf (3)
    2art (8 )
    6mec (24)
    2dd (16)
    2fgt (20)

    CM

    Kaz (inf)
    mec Tsi
    fgt, tac Sze

    Rus
    2bmb Sze Sbr

    Bur (2inf)
    2inf Yun
    fgt, 2tac Sze

    sz39 (dd)  NEED SCRAMBLING ORDERS
    ss, fgt, tac sz37
    2fgt, tac Shn

    sz25 (ss)
    dd, 2fgt, tac sz6
    tac Jap

    NEED SCRAMBLING ORDERS FOR SZ 39

    CM Map

    Axisp_(axis-5)_Karl7_7cJap.AAM

  • 10

    forgot to list one CM

    sz62 (ss)
    dd sz 46

  • 10

    Ok, i’m gonna assume that you don’t scramble in sz39 (why would you waste most valuable indian asset in a 3 vs 5 figt ). If you do want to scramble, i’ll reroll entirely the battle if that’s ok with you.

    Kaz

    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (5)1@4: (2)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 10

    Kaz cwlo mec

    Russia AAgun

    DiceRolls: 2@1; Total Hits: 02@1: (2, 4)

  • 10

    Russia damages IC

    DiceRolls: 2@6; Total Hits: 22@6: (5, 3)

  • 10

    Russia IC receive 12 damages

    Bur

    DiceRolls: 2@1 2@3 1@4; Total Hits: 32@1: (3, 1)2@3: (6, 3)1@4: (2)

    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

  • 10

    Bur twlo inf

    sz39

    DiceRolls: 1@2 3@3 2@4; Total Hits: 31@2: (5)3@3: (5, 1, 5)2@4: (1, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    sz39 cwol

    sz25

    DiceRolls: 1@2 2@3 2@4; Total Hits: 31@2: (5)2@3: (2, 1)2@4: (6, 3)

    DiceRolls: 1@1; Total Hits: 01@1: (5)

  • 10

    sz25 cwol

    sz62

    DiceRolls: 10@2; Total Hits: 510@2: (3, 1, 2, 5, 1, 4, 5, 1, 1, 5)

    DiceRolls: 10@1; Total Hits: 310@1: (4, 6, 1, 6, 1, 4, 2, 1, 6, 2)

  • 10

    sz62 cwol

    NCM

    2bmb Rus > Sukr
    fgt, tac Kaz > Sze
    2fgt sz39 > sz37
    fgt, 2tac sz39 > Shn
    inf, art Dgu > tr sz45 > sz35 > Phi
    ss, AC, fgt, tac sz45 > sz37
    2dd, CA, 2BB, AC sz45 > sz35
    dd sz35 > sz6
    2fgt sz45 > Kwa
    fgt, tac Bur > Sze
    tac Bur > Kwa
    mec, tnk Sik > Sze
    2mec, tnk Kwe > Sze
    3tnk Anh > Sze
    3mec Anh > Kwe
    3mec Man > Anh
    2fgt, 2tac sz25 > sz6
    tr sz37 > sz41 pick up art Sum > Shn

    Place units:
    2dd sz6
    2fgt Jap
    3mec Man
    3mec Sha
    inf, 2art Fic

    Collect : 70 IPC

    Axisp_(axis-5)_Karl7_7cJap.AAM

  • 10

    forgot damage markers in Russia

    use this map

    Axisp_(axis-5)_Karl7_7cJap.AAM

  • 22 20 19 18 17 16 15 14 12

    Ok, well, given you brilliantly cut off the tip of my allied spear in 105, I think my uniform allied strategy has failed, meaning I am going to have to revert to standard global play.  This is the second time the allied teeter/totter has failed.  Maybe it just doesn’t work!

    USA

    I see I forgot to collect the 5no for USA last time. If it’s ok with you I will take it.

    so US has 77+5=82 (if you object, I can trim 5ipcs out)

    buy
    Harbor
    2art
    cv
    2ss
    2trn
    2inf
    2art
    inf

    cm
    sz91
    dd from 103
    2ftrs from 109

    sz25(dd)
    ss from 10
    bomb from haw

    sz91
    A
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (2)

  • 22 20 19 18 17 16 15 14 12

    91 cwol

    sz 25
    A
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 22 20 19 18 17 16 15 14 12

    sz 25 again

    A
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 10

    @Karl7:

    Ok, well, given you brilliantly cut off the tip of my allied spear in 105, I think my uniform allied strategy has failed, meaning I am going to have to revert to standard global play.  This is the second time the allied teeter/totter has failed.  Maybe it just doesn’t work!

    USA

    I see I forgot to collect the 5no for USA last time. If it’s ok with you I will take it.Â

    1- There is no US NO for Wfr, only for the territory : France

    2-Very curious : what is standard global play ?

  • 22 20 19 18 17 16 15 14 12

    sz25 twol

    ncm
    comb from 25 to wus
    fleet in 26 to 64
    Fleet in 10 to 64 w/4inf, aa land in panama
    a from eus to cus
    ftrs from 91 to frg
    ss from 104 to 102
    fleet in 109 to 106w/2art, arm, 3inf
    ftr from wus to 106
    tacb from eus to 106
    trn from 109 to 102
    dd from 119 to 123

    place
    (took out ss for that NO thought had)
    harbor in panama
    cv, 1ss, 2trn in 101
    4art, 2inf in cus
    inf in wus
    save1

    collect 79

    Axisp_(axis-5)_Karl7_7dUSA.AAM

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