Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1
Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 2)1@3: (5)
Defend:
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 41@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)
Defend:
Rolls: 7@2 1@3; Total Hits: 07@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6)
I was ready for a break. Mor twol.
You lose 4 Inf Egy.
Egy Rd 2:
Attack:
Rolls: 1@1 6@2 2@3 1@4; Total Hits: 31@1: (3)6@2: (3, 6, 4, 2, 5, 3)2@3: (6, 1)1@4: (1)
Defend:
Rolls: 3@2 1@3; Total Hits: 03@2: (3, 3, 5)1@3: (6)
What happened to Monty? You lose 2 Rt, Mec.
Round 3:
Attack:
Rolls: 1@1 6@2 2@3 1@4; Total Hits: 41@1: (5)6@2: (3, 4, 5, 3, 2, 4)2@3: (3, 3)1@4: (4)
Defend:
Rolls: 1@3; Total Hits: 11@3: (1)
Trajan,
there must be posts missing, your Italy starts with Egypt round 2???
And Monty was a lunatic….dismissed him immediately.
Egy taken wlo 1 Inf.
Non-Com:
Land Planes:
Mor to Lib
Egy to Tob
Inf Sud and Tang to Con
dd z95 to z92
Earn:
21 Ter + 15 NO + 1 Saved = 37.
I’ll go ahead with at least the start of G4 (you could have a move w/ F but won’t affect me).
Strange, when I reply I see the Italy post. But not when I view normally
As for the Fig and TAc from SZ 35, they cant reach, they start in the Sea Zone. Air base does not help there.
I’m seeing the same strange thing w/ reply vs. not. Must be some kind of issue with the site?
I’m copying the whole thing here:
For Haw, I think the Ftr and Tac in z35 can make it, and land on the AC z6 (would be 5 spaces). Ftr from Man could make it also, but it’s either-or. I also have to think about what the counter-attack would be…worst part is i could have done all the same attacks (w/ less overkill on planes) and had more at z26, probably enough to prevent the battle. Even an empty CV would have been enough.
In any case, I3:
Purchase / Repair:
AC (16)
2 Sub (12)
Inf (3)
Save 1
Combat Moves:
Mor (2 Inf)
Inf, Rt, Mec Alg
Ftr Tun
Attack:
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 2
1@1: (4)2@2: (2, 2)1@3: (5)
Defend:
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 5)
Egy (4 Inf 2 Rt Mec Tk)
3 Inf, Rt via 2 Tr z95
Inf, Rt Gre via Tr z99
Tk, Ftr, Bom Tob (blitz Alx)
Rt Sud
1 BB 2 Cr Bombard from z95 & 99
Attack:
Dice
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 4
1@1: (4)6@2: (4, 6, 5, 4, 1, 4)4@3: (5, 1, 1, 4)2@4: (6, 1)
Defend:
Dice
Rolls: 7@2 1@3; Total Hits: 0
7@2: (6, 4, 4, 3, 5, 5, 6)1@3: (6)
Manchuria does not make it to Hawai SZ, either. Not enough range.
Thats a brutal disappointment in Egypt, hitting only once in the whole battle…
Yeah, that counter was wishful thinking done w/o battlemap open :)
And I’m still clearly way behind…but that Egy kept me in the game.
G4:
Technology…
Rolls: 2@6; Total Hits: 22@6: (5, 2)
Nothing…retain 2 tokens.
DOW EVERYBODY!!!
Purchase / Repair:
6 Inf (18)
3 Rt (12)
1 Ftr (10)
1 DD (8 )
1 SS (6)
Save -0-
Combat:
SBR London:
2 Bom WGr w/ 4 Ftr Hol 1 Ftr WGr escort
Do you intercept?
Kar ()
1 Inf Fin
Bal (Inf)
Inf, Rt Pol
Tac WGr
Bes ()
Inf Rom
EPl (Inf)
13 Inf, Rt Pol
8 Tk Ger
3 Tk Hun
13 Inf 4 Rt Rom
z125 (ss)
SS z119
Do you submerge?
z115 (Cr SS)
BB, CV, Cr, DD z113
Tac Ftr WGr
Do you scramble?
z110 (DD)
2 Tac Hol
2 Tac WGr
Do you scramble?
Typo, i only have 13 Inf in Pol, 1 to Bal => 12 to EPl (so EPl will have 25 total)
Submerge SZ 125
No scramble SZ 115
No intercept UK
Scramble a US, a French and a UK fighter for SZ110. OOL DD, French Fig, UK Fig, US Fig
I just didn’t have enough fighters. Probably z115 is overkill, or maybe should have sent an escort to z110.
OK, here we go:
Kar, Bes twol
z125 no action
SBR London:
AA:
Rolls: 2@1; Total Hits: 02@1: (4, 4)
Raid, ignore first shot if there is 1 hit:
Rolls: 2@6; Total Hits: 22@6: (3, 2)
Bal:
Attack:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 6)1@3: (5)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
EPl:
Attack (Partial roll):
Rolls: 11@3; Total Hits: 711@3: (4, 1, 1, 3, 1, 1, 6, 3, 4, 1, 4)
Defend:
Rolls: 1@2; Total Hits: 01@2: (4)
z115:
Attack:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (3)2@3: (2, 1)2@4: (4, 3)
Defend:
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
z110:
Attack:
Rolls: 4@3; Total Hits: 44@3: (3, 1, 2, 2)
Defend:
Rolls: 1@2 3@4; Total Hits: 11@2: (4)3@4: (5, 4, 6)
the luck has turned a bit here. I almost feel bad about this one…
London 9+4 Damage makes max damage total.
EPl twol
z115 cleared. I take hit on BB.
z110 cwlo 1 Tac
Bal I lose inf. Press on.
Round 2:
Attack:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
Bal cleared, not taken.
Non-Com:
Land Planes:
Boms to WGr
Ftrs UK to Hol
Tac Pol to Ger
Tacs z110 to WGr
z115 land on CV
Others:
AAs Rom to EPl
Inf Sfr to Egy via Tr
5 Inf Get to Pol
Tk WGr to Hol
2 AA WGr to Hol
Place:
3 Inf 3 Rt Ger
3 Inf Ftr WGr
DD SS z113
Earn 46 Ter + 10 NO = 56.
Total damage UK is 16. Was 7, plus 9.
Not sure but think you forgot placing the Italian units. I put them on the map for now, pls rearrange as you see fit.
Also, you did not roll for German convoy damage in SZ 125 (2d6)
FRANCE 3
Inf UK boards one British TT
RUSSIA 4
1. PURCHASE (35)
2. COMBAT MOVES
Bess <– 1 Inf S-Ukr, 1 Inf N-Ukr, 1 Fig, 1 Tac Nov
A
Rolls: 1@4 1@3 2@1; Total Hits: 31@4: (1)1@3: (6)2@1: (1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Kar <– 2 Inf, Fig, Tac Nov
A
Rolls: 1@4 1@3 2@1; Total Hits: 11@4: (5)1@3: (1)2@1: (3, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
3. NON-COMBAT MOVES
6 Inf Tim –> Novo
10 Inf, 2 AA Yen --> Tim
Inf Yak --> Bury
Inf Nov --> Vyb
Inf Nov --> Bal
7 Inf, 4 Art Bel --> Bry
14 Inf, 3 Art N-Ukr --> Bry
4 Inf Rus --> Bry
Art, MEch S-Ukr --> Bry
Arm, 2 Mech Nov --> Smo
4 Inf Nov --> Arch
2 Fig, 2 Tac --> Smo
4. MOBILIZATION
2 Arm, Mech Rus
Inf, 2 Mech Nov
2 Mech S-Ukr
5. INCOME
33 (terr)
again, pls roll convoy for Germany