I saw your post sitting so long I registered to give you a few pointers on maps. Most if not all the WotC map packs are themed in some way. Originally they were 2" hexes but were changed some time ago. The map packs you mentioned are themed as follows: North Africa - 3 Desert maps and on reverse side 3 jungle maps. Eastern Front - 3 town/factory maps and on the reverse side 3 Russian steppes maps. There are two starters, the one in the cardboard box is the old one and contains 12mm mini’s and 2" hex maps. the new starter is in a blister pack and has 15mm mini’s and 3" hex maps. The maps in the new starter are mixed forest/hills/clear. The rules and revised cards are downloadable through the WotC site.
Flak 88 question
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Has anyone played using the Flak 88? If so, here’s my question…
it’s considered a “heavy gun” with 0 speed and no relocate special ability. Most of the vehicles that I’ve seen are able to carry light artillery. Are there any that can carry the Flak88? if there isn’t one, should I assume that once I deploy it, it’s there to stay until killed?
thanks again to all
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i don’t play the land game a whole lot, but I do believe the Opel blitz can move it and there is one other, the 8 ton half track thing i believe can also move it. but with range 20, just deploy it smartly and you’ll never have to move it
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The only German unit that can move the Flak 88 and any other unit with the Large SA are the Trucks. It may load and unload in the movement phase but the truck cannot occupy the same hex as the large unit.
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Thank you both!