@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jeff28 (axis) vs. Vance (allies) alpha 3 final setup 1/28 test
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India 5
a
Rolls: 3@2, 2@3, 1@4; Total Hits: 23@2,: (5, 4, 2)2@3,: (4, 5)1@4: (2)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
I know that might have been a bad idea because you get to retake India and Russia could have used those planes. Ah well it will buy me some time….
NONCOMBAT MOVES
West India
2 fig, 1 tac from battle of Calcuttaz72
1 transport,1 destroyer from z81Tanganyika
1 inf from RhodesiaCaucasus
1 inf from Northern PersiaQuebec
1 inf, 1 art from OntarioMOBILIZE UNITS
1 armor, 2 art in South Africa
3 art in UKCOLLECT INCOME
UK3 Europe = 25(territories)
UK3 Pacific = 11(territories) -
Do you have to convoy India now?
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Italy 3:
27 IPCs
Purchase 1 carrier 1 fig = 26, save 1
Libya inf art to Tun with 2 planes and tac, bomber
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (6, 1)2@3: (6, 5)2@4: (5, 3)
Rolls: 2@2; Total Hits: 02@2: (5, 6)1 transport to sz 92 drop art in Alg
1 transport sz 92 to amb Morocco w. inf art, cruiser BB coastals
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 5)1@3: (5)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2)Mech 2 tanks to TJ
Rolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (2, 2)
Rolls: 1@2; Total Hits: 01@2: (4) -
Yes, you’re right I should have rolled for Indias convoy raids. No need to roll with all those ships off India and Shan state. You can just take off 4IPCs from UK Pacific.
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Italy getting monstrous!
I took off 4 from UK pacific
ANZAC 3
PURCHASE & REPAIR
2 art
2 inf
14 totalCOMBAT MOVES
Dutch New Guinea (swim in)
1 inf from Queensland via tt z62 to z45NONCOMBAT MOVES
South Australia
2 art from New South Wales
3 inf from QueenslandMOBILIZE UNITS
2 inf, 2 art in New SOuth WalesCOLLECT INCOME
ANZAC 3 = 14(territories) +5(islands) = 19IPCsFrance
COMBAT MOVE
Congo (walk in)
1 inf from French Equatorial Africa -
I think you forgot the convoys in sz 109?
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Actually, I had 11 damage markers on under your London factory so you may have to re-do your purchase unless I’m missing something. Sorry I wasn’t noticing that earlier…I’ll wait for you to redo whatever you need to…
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Sorry. I don’t know what I was doing. I guess I dind’t notice the burning city damage markers becasue they were hidden under the IC. Anyway I took off the armor unit and I think that makes it even (26IPCs - 6 damage - 5 art@4)
Here is the convoy raid for z109
Rolling 6d6:
(2, 3, 5, 6, 6, 6) -
OK UK europe down 5 to 20. map with apologies…
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No problem.
Germany 4:
61 IPCs:
Purchase:
1 inf
2 figs
1 dest
1 major factory = 61attack sz 115 with AC, BB, 2 dest 8 transports
vs. 1 sub - Do you want to scramble 2 figs?
strat bomb london 2 bombers, 2 tacs with 2 fig escorts - you can scramble one interceptor if you so choose…
2 bal inf, w ger fig attacks Belarus
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)Kar and Baltic units to Novo, polish tanks to Novo, Pol 4 transports takes 8 inf, W ger 4 transports takes 4 inf 2art 1 mech 1 tank, 3 tacs attack Novo and 1 w ger fig
1 inf Romania walks into Bess
remaining 12 inf 3 art in poland and romania attacks EP
Rolls: 9@1 6@2; Total Hits: 09@1: (6, 6, 5, 3, 6, 6, 2, 5, 3)6@2: (3, 5, 6, 6, 5, 3)
Rolls: 1@2; Total Hits: 01@2: (4)Will need scramble orders to proceed on the rest…
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Rd 2 EP…
I can see why Germany lost the eastern front :roll:
Rolls: 9@1 6@3; Total Hits: 89@1: (1, 6, 4, 1, 5, 3, 1, 6, 1)6@3: (4, 3, 2, 4, 1, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
map of combat in progress
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No intercept in UK or scramble in z115. USSR is in big trouble!
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okay figs return to Germ
AA guns fire at 2 bombers 2 tacs one targeting airbase one targeting sea base
Rolls: 4@1; Total Hits: 14@1: (6, 5, 5, 1)Sea Battle sz 115:
Rolls: 2@2 1@4; Total Hits: 22@2: (5, 2)1@4: (4)
Rolls: 1@1; Total Hits: 01@1: (2)AA Guns at Novo fire 1 fig 3 tacs:
Rolls: 4@1; Total Hits: 04@1: (6, 5, 5, 4) -
tac aiming at Naval base plunges to earth in a blaze of fire…
IC strat bomb + 2 each:
Rolls: 2@6; Total Hits: 22@6: (4, 6)1 tac at airbase:
Rolls: 1@6; Total Hits: 11@6: (4)Novo guns miss…
Rd 1 Novo:
22 inf 1 mech 5 art 9 tanks 1 fig 3 tacs
Rolls: 18@1 10@2 10@3 3@4; Total Hits: 1018@1: (6, 5, 5, 4, 2, 4, 4, 4, 3, 1, 4, 3, 4, 6, 3, 3, 5, 4)10@2: (1, 5, 3, 1, 3, 4, 4, 2, 1, 6)10@3: (5, 6, 3, 5, 5, 2, 2, 6, 6, 5)3@4: (3, 2, 6)vs.
22 inf 2 figs
Rolls: 22@2 2@4; Total Hits: 922@2: (1, 5, 4, 6, 2, 6, 5, 6, 1, 3, 3, 1, 6, 6, 5, 1, 1, 4, 5, 6, 1, 3)2@4: (4, 3) -
Rd 2 Novo:
13 inf 1 mech 5 art 9 tanks 1 fig 3 tacs:
Rolls: 9@1 10@2 10@3 3@4; Total Hits: 119@1: (5, 3, 3, 1, 3, 2, 6, 4, 1)10@2: (6, 3, 5, 3, 2, 1, 1, 6, 1, 4)10@3: (4, 6, 4, 2, 1, 6, 6, 2, 3, 5)3@4: (6, 6, 4)vs. 12 inf 2 fig
Rolls: 12@2 2@4; Total Hits: 312@2: (3, 3, 4, 5, 4, 4, 2, 5, 3, 5, 3, 5)2@4: (1, 4) -
Rd 3:
10 inf 1 mech 5 art 9 tanks 1 fig 3 tacs
Rolls: 6@1 10@2 10@3 3@4; Total Hits: 106@1: (6, 5, 1, 3, 1, 1)10@2: (6, 1, 1, 6, 4, 3, 4, 4, 1, 5)10@3: (5, 4, 5, 6, 5, 4, 5, 2, 4, 5)3@4: (1, 4, 2)1 inf 2 fig
Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (1, 2) -
I forgot to take the AA gun, you have 1 more inf for 3 rounds of shooting:
Rolls: 3@2; Total Hits: 23@2: (2, 1, 6)





