Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCaptain Kong v Alex, Global T40 alpha 3, Tech
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no scramble
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SZ 106, only first hit for now
A
Rolls: 10@2; Total Hits: 410@2: (3, 5, 6, 2, 6, 4, 2, 3, 2, 1)
D
Rolls: 10@2; Total Hits: 310@2: (4, 2, 4, 4, 5, 6, 5, 1, 5, 1)SZ 109
A
Rolls: 2@2 3@4 3@3; Total Hits: 52@2: (5, 2)3@4: (2, 3, 3)3@3: (5, 1, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)SZ 111
A
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (1)1@3: (6)3@4: (4, 5, 5)
D
Rolls: 1@4 1@2; Total Hits: 01@4: (5)1@2: (4)SZ 112
A
Rolls: 2@4 2@3; Total Hits: 22@4: (3, 6)2@3: (1, 4)
D
Rolls: 2@3; Total Hits: 02@3: (6, 4)France
A
Rolls: 5@3 4@2 7@1; Total Hits: 45@3: (6, 3, 2, 4, 3)4@2: (6, 5, 2, 6)7@1: (3, 4, 2, 6, 6, 6, 6)
D
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (3, 6, 6, 3, 3, 5, 2, 2)2@3: (3, 4)1@4: (1)Normandy
A
Rolls: 1@3 2@2 1@1; Total Hits: 41@3: (3)2@2: (1, 1)1@1: (1)
D
Rolls: 2@2; Total Hits: 12@2: (1, 4)Yugo
A
Rolls: 3@3 4@2 7@1; Total Hits: 43@3: (2, 4, 6)4@2: (2, 3, 1, 2)7@1: (5, 4, 3, 5, 4, 2, 5)
D
Rolls: 5@2; Total Hits: 25@2: (1, 2, 5, 4, 5) -
SZ 106, one German sub down
A
Rolls: 10@2; Total Hits: 510@2: (5, 6, 2, 1, 6, 1, 3, 1, 1, 6)
D
Rolls: 10@2; Total Hits: 110@2: (6, 5, 3, 1, 3, 5, 4, 6, 5, 4)SZ 111, Sub first shot (presuming you lose 1 DD, damage battleship; if you want to lose BB I redo fight)
Rolls: 1@2; Total Hits: 11@2: (1)France
A
Rolls: 5@3 4@2 3@1; Total Hits: 15@3: (1, 6, 5, 5, 5)4@2: (6, 6, 4, 6)3@1: (5, 2, 6)
D
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (6, 2, 6, 1, 4)2@3: (6, 1)1@4: (3)Yugo
A
Rolls: 3@3 4@2 5@1; Total Hits: 23@3: (5, 6, 6)4@2: (6, 2, 4, 3)5@1: (2, 2, 1, 2, 2)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
This does not bode well for my game, but I press on.
France
A
Rolls: 5@3 2@2 1@1; Total Hits: 25@3: (5, 6, 1, 5, 3)2@2: (5, 5)1@1: (4)
D
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 3, 5, 6)2@3: (1, 1)1@4: (1) -
If my armor survives, it will be decomissioned :)
A
Rolls: 5@3; Total Hits: 25@3: (1, 4, 2, 4, 5)
D
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (5, 3)1@4: (6) -
France
A
Rolls: 4@3; Total Hits: 24@3: (3, 1, 6, 6)
D
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 2)1@4: (3) -
France
A
Rolls: 2@3; Total Hits: 12@3: (2, 4)
D
Rolls: 1@4; Total Hits: 11@4: (1) -
3. NON-COMBAT MOVES
3 Inf Nor –> Fin, activating friendly neutral
2 Inf Den --> Nor via TT 113 --> 112
Tac (Pol), Fig (Hun) from 112 --> W-Germ
Tac (Ger) 112 --> newly built AC 112
2 Bomber SZ 111 --> W-Germ
Fig (Nor) SZ 111 --> W-Germ
Fig Sz 112 --> newly built AC 112
2 Fig, 3 Tac SZ 109 --> Holland
Inf Rum --> Bul, activating friendly neutral
3 Inf Pol --> Hun
1 AA W-Germ --> Holland
1 AA W-Germ --> France
1 AA Germ --> W-Germ4. MOBILIZATION
AC, 2 TT, SZ 112
5. INCOME
41 (terr) + 10 (NO) + 19 (French treasury) = 70
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Im sorry, but i am bussy at the moment, i will try to do my turn before friday
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no worries





