Added TripleA compatibility.
World at War… Where?
-
Where is a copy of this game available at a reasonable price? Amazon.com is totally out of them…
Whoops! I’m sorry, I didn’t mean the World at War. I meant a copy of the book and map from The War to End All Wars thing listed on the front of the site. It’s really quite interesting…
[ This Message was edited by: Tristan on 2002-04-14 15:17 ]
-
You could always try eBay.
Adam
-
-
well i got my copy from Yanny he left it at my house and ever since i came up with some cool ass free for alls :)
-
It’s still my copy, I just let you use it )
-
yea tis a shame. o yeah and yanny if we play another one of those Euro FFAs will u be interested in playing?
-
Sign in stupid, and I’m game only if we start the setup from scratch.
-
What do you mean by “setup from scatch”?
-
-
Uhhh… where did amazon.com suddenly appear from? :wink:
-
where to buy the game
-
I see…
Sorry that was a little off centered considering the previous post said,
What do you mean by “setup from scatch”?
-
LOL





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












