scramble sz 97 ?
Alpha+3 - Noll vs BombasAway
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Yun rnd 2
2inf kwe
inf fig sze
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 6, 1)1@3: (5)
inf rt
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Yun rnd 3
2inf fig
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (1)
rt
Rolls: 1@2; Total Hits: 01@2: (4) -
China
Purchase 12
4inf
Combat
Yun twlo inf
Non Combat
inf she - sze
2inf sui - she
fig - szePlace
4inf szeCollect 9tt 6no
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UK 1
Purchase
Europe 28
8inf (24)
mech (4)Pacific 17
3inf (9)
2rt (8)Combat
Sz 96
ca sz 91
fig gibSz 97
strat uk
fig mal
fleet sz 98inf mal - sum via trn sz 39
Scramble sz 97?
cv des ca fig tac strat
v
bb ca (possible 2fig) -
Yes I scramble 2fighters
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sz 97
cv des ca fig tac strat
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (5)2@3: (3, 1)2@4: (3, 1)
ca bb 2fig
Rolls: 1@3 3@4; Total Hits: 21@3: (6)3@4: (2, 3, 5) -
sz 97 rnd 2
des ca fig tac strat
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (1)2@3: (2, 4)2@4: (5, 2)
*bb
Rolls: 1@4; Total Hits: 11@4: (1)SZ 96
fig ca
Rolls: 2@3; Total Hits: 22@3: (3, 2)
des
Rolls: 1@2; Total Hits: 01@2: (5) -
sz 97 cwlo cv ca
sz 96 cwolNon Combat
inf rt ont - que
inf fig sco - uk
bb ca sz 110 - 102fig sz 96 - mal
fig tac strat sz 97 - syrinf aa mal - egy via trn sz 98 - 81
2inf rt alx - egy
arm alx - sud
rt mech egy - suddes sz 71 - 81
2inf saf - rhoinf wind - activate epr
2inf fig bur - ind
2inf mal - shnbb sz 37 - 39
Place
8inf uk
mech saf
3inf 2rt indCRD sz 109
ss
Rolls: 2@3; Total Hits: 02@3: (5, 5) -
Collect
Europe 28tt 5no = 33
Pacific 21tt -
Italy#1
IPCs: 10
Build: 1fighter (10)
Combat Moves:
2inf 2rtl NITA > YUGO (1inf)
Rolls: 4@2; Total Hits: 14@2: (3, 1, 6, 5)
Rolls: 1@2; Total Hits: 11@2: (1)2inf 1arm ALB > GRE (4inf)
1bmb NITA > GRE
1arm NITA > GRE via transport
1inf SITA > GRE via transport
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (2, 4, 3)2@3: (3, 3)1@4: (3)
Rolls: 4@2; Total Hits: 04@2: (5, 4, 5, 5)1ss 1dd 1cr sz97 (1dd)
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5)1inf 1rtl LIB > TUN (1inf)
1mec 1arm TOB > TUN
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (3, 3)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)1inf TOB > ALX
2inf 1rtl ETH > KEN
1inf ISO > KEN -
Greece @2
3inf 2arm 1bmb
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (4, 3, 4)2@3: (2, 4)1@4: (4)
1inf
Rolls: 1@2; Total Hits: 11@2: (1)sz97 @2
1ss 1dd 1cr
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 1)1@3: (2)
1dd
Rolls: 1@2; Total Hits: 01@2: (3) -
Greece and Yugo taken with loss of 1inf each, all the other battles twol.
NCM 3 inf SITA > NITA
1bmb lands SITAMobilize 1fighter SITA
sz72 convoy
Rolls: 1@3; Total Hits: 11@3: (1) -
Collect 16-1 = 15
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Anzac 1
Purchase 10
inf (3)
trn (8)Combat
inf nsw - jav
Non Combat
des sz 62 - 54
ca sz 63 - 54
air quePlace
inf nws
trn sz 62Collect 14tt
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France
Combat
inf rt wfr - sfr
Rolls: 2@2; Total Hits: 12@2: (1, 3)
mech arm
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3) -
France
Combat
saf held
Non Combat
des ca sz 93 - 92
inf fwa - fca
inf syr - trjdes sz 72 - 81
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I’ve reviewed the rules for Unfriendly neutrals, pg 11 E40 rulebook. It’s a little confusing to say the least. If I understand it correctly a failed attack on a unfriendly neutral would result in.
- that territory joining the axis, ie adjust ipc count.
- the army would remain neutral.
- you still could not land planes there(?)
Let me know what you think.
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I’ve reviewed the rules for Unfriendly neutrals, pg 11 E40 rulebook. It’s a little confusing to say the least. If I understand it correctly a failed attack on a unfriendly neutral would result in.
- that territory joining the axis, ie adjust ipc count.
- the army would remain neutral.
- you still could not land planes there(?)
Let me know what you think.
The territory stays neutral with as many infantries as they survived, thus Yugoslavia had 1 surviving infantry and then Italy conquered it.
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Germany#2
IPCs: 69
Build
1ss (6)
1cv (16)
5trn (35)
4inf (12)Combat Moves:
4inf WGR 1inf NOR 1aa HOL > SCO via transports
1arm blitz trough WFR to HOL
Bombing raid on London:
1bmb 1fig 1tac from 112
2fig from Hol
1bmb 2fig from wgr
(total: 5fig 1tac 2bmb)do you intercept?
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No.





