@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsFuncioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)
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nukr, novg taken, no losses, facilities stolen
bel
A
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (4, 2, 1)1@3: (5)1@4: (1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
bel taken, no losses
NCMs:
22 inf wfra to hol
2 inf eger to wger
8 inf, art, aa gun, 8 mech, 15 tanks bst to novg
1 fig z114, fig bel to z115
tac bel to hun
mech bes to hun2 art, aa gun wger to eger
mech rom to eger
2 bomb nukr to eger
1 fig, 1 tac z114 to eger
3 mech, tank bst to egerDeploy:
10 inf to wger
3 art to egerIncome: 47 IPCs
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Sorry for the long delay… traveled a lot in July, and it took me a long time to decide what to do here…
Did not update russian cash last turn ; Staline is supposed to have $33 and not 40.
Russia 13:
Purchase & Repair:
1NB (15)
6inf (18)Combat moves:
Bel (3inf)
5inf, 2art Archangel
5inf, 5art, 11mech, 9tnk Smolensk
3inf BryanskN. Ukranie (1art)
1art Bryansk
1inf S. Ukranie
1fgt RussiaKazakh (1mech)
2inf, 1fgt VolgogradCaucasus (1mech)
2inf, 1tac VolgogradNovo (1inf)
1mech Volgograd
1fgt RussiaTimguska (1mech)
1inf Urals
1bmb RussiaDice…
Bel rd1
A: 12inf, 11mech, 8art, 9tnk
Rolls: 15@1 16@2 9@3; Total Hits: 1215@1: (4, 1, 1, 4, 6, 4, 5, 3, 2, 5, 4, 5, 3, 4, 4)16@2: (3, 4, 1, 1, 3, 5, 3, 4, 4, 5, 1, 4, 6, 2, 5, 3)9@3: (6, 5, 3, 3, 4, 1, 1, 1, 2)D: 3inf
Rolls: 3@2; Total Hits: 03@2: (6, 4, 6) -
messed up the attacking units… that was supposed to be 13inf and 7art… guess that is no problem due to the overwhelming attacking force.
N. Ukranie rd1
A: 1inf, 1art, 1fgt
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (3)D: 1art
Rolls: 1@2; Total Hits: 01@2: (4) -
N. Ukranie liberated, no losses.
Caucasus rd1
A: 2inf, 1fgt
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)D: 1mech
Rolls: 1@2; Total Hits: 01@2: (6) -
Caucasus liberated, no losses.
Kazakh rd1
A: 2inf, 1tac
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)D: 1mech
Rolls: 1@2; Total Hits: 11@2: (1) -
Kazakh rd2
A: 1inf, 1tac
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3)D: 1mech
Rolls: 1@2; Total Hits: 01@2: (5) -
Kazakh liberated, 1inf lost.
Novo rd1
A: 1mech, 1fgt
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
and a too quick copy / paste…
usually, one solve such a problem by disregarding the one too much @1 dice. If you disagree with that, we should define “our” rule and I can reroll later on.
Novo liberated, no losses.
Timguska rd1
A: 1inf, 1bmb
Rolls: 1@1 1@4; Total Hits: 01@1: (3)1@4: (6)D: 1mech
Rolls: 1@2; Total Hits: 11@2: (2) -
Results:
Bel liberated, no losses.
N. Ukranie liberated, no losses.
Timguska holds without loss, 1bmb retreat.
Caucasus liberated, no losses.
Novo liberated, no losses.
Kazakh liberated, 1inf lost.NCM:
1AA Archangel -> Bel
3inf Norway -> Finland
1inf Karelia -> Vyborg
1fgt Kazakh -> Russia
1tac Caucasus -> Russia
1fgt N. Ukranie -> Russia
1fgt Novo -> Russia
1bmb Timguska -> Russia
2mech Volgograd -> Bryansk
2inf Russia -> Bryansk
4inf Russia -> Samara
1inf Russia -> Vologda
2inf, 1AA Volgograd -> CaucasusPlace Units:
3inf Russia
3inf Volgograd
1NB NorwayCollect $30
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Japan 13
Buys: 3 dd, 1 sub, 2 ac, 2 tra, 1 inf , 1 art
Combat moves:
1 inf yen to eve
mech tim to ura
mech tsi to novo
2 fig, 2 tac kan to novoinf sik to kaz
3 bomb yun to kaz1 dd, 2 sub z6 to z36
1 fig phi to z36dd z20 to z55
2 fig, 2 tac phi to z55sub z45 to z43
5 fig phi to z43
1 tra z37 to z43
1 inf z37, art phi to bor
2 fig, 2 tac z37 to borsub z44 to z41
1 tra, 3 tac, 1 fig z37 to z41
1 inf, art z37 to sum
2 fig, 2 tac z37 to sumCombat:
z41
A
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (6)3@3: (4, 3, 5)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
z41 cleared, no losses
sum
A
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (2, 2)2@3: (6, 3)2@4: (4, 6)
D
Rolls: 1@3; Total Hits: 11@3: (2) -
sum taken, inf lost
z43
A
Rolls: 1@2 5@3; Total Hits: 21@2: (1)5@3: (2, 5, 6, 6, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
z43 cleared, no losses
bor
A
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 2)2@3: (4, 4)2@4: (5, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
bor taken, inf lost
z55
A
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (5)2@3: (6, 4)2@4: (4, 6)
D
Rolls: 1@1; Total Hits: 01@1: (6) -
z55 cleared, no losses
z36 (subs first)
A
Rolls: 2@2 1@2 1@3; Total Hits: 22@2: (2, 4)1@2: (6)1@3: (2)
D
Rolls: 1@1; Total Hits: 01@1: (2)(if survive) -
z36 cleared, eve, ura taken, no losses
novo
A
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (4)2@3: (4, 6)2@4: (3, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
novo taken, no losses
kaz
A
Rolls: 1@1 3@4; Total Hits: 31@1: (1)3@4: (5, 4, 2)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
kaz taken, no losses
NCMs:
inf yen to tim
4 inf bury to yak
tank, aa gun tsi to kan
mech she to kan
2 fig, 2 tac novo to kaninf she to tsi
inf sze to sik
1 inf eper to turk
1 inf eper to cper
aa gun, 1 mech nwper to cper1 mech nwper to eper
2 inf wind to eperinf eind to wind
mech yun to shs
3 bomb kaz to yun
dd z6 to z16
tra z6 to z20
2 inf jap to nan by trafig z36 to phi
5 fig z43 to phi2 fig, 2 tac z55 to z37
2 fig, 2 tac bor to z37
2 fig, 2 tac sum to z37
fig, 3 tac z41 to z37
dd z35 to z371 fig phi to jap
Deploy:
2 ac, 1 tra to z37
3 dd, sub, tra to z6
inf, art to japIncome: 83 IPCs
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UK 13:
Purchase & Repair:
London
2art (8)
7inf (21)Combat moves:
Sz115 (4tp, 2SS, 3DD, 1CV, 1CA, 1BB, 2fgt)
5fgt, 1tac Norway
4DD, 1CA, 1BB, 2fgt sz112Gibraltar (1inf)
2inf, 1art UK, 1art Denmark via 2tp sz112 -> sz110 -> sz91Dice…
Gibraltar rd1
A: 2inf, 2art
Rolls: 4@2; Total Hits: 24@2: (3, 2, 5, 1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6)





