Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
2011 League Championship - Gamerman (1) vs. Zhukov (2)
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Z49 - FTR (Bor) CV (Z46)
Wake - ARM (WUS)
Z52 - TP, 2 DD, CV, 2 FTR (Z56) 2 DD, 2 CV, BB (Z46) 4 FTR (Z49) 6 SS (Z57) SS (Z60)
Iwo - 3 BMB (Mid)
NGu - FTR (Z49)
Cng - 2 INF (Bra)
Bra - INF, ARM (EUS)Place 2 TP, CV, 2 FTR (Z56)
Collect 55, 55 on hand -
germany 12 has 31 1 rpr, buy 10 inf
CM
2 inf ger, fig ita, 2 fig fra>blk
inf arm epl>ukr
4 inf art 14 arm epl>bst
4 inf art ger, 14 arm epl>pol
13 inf 2 art 6 arm epl, arm ger>bul -
blk
Rolls: 2@1 3@3; Total Hits: 22@1: (4, 4)3@3: (3, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
bul
Rolls: 11@1 4@2 7@3; Total Hits: 1111@1: (3, 1, 4, 5, 2, 3, 1, 1, 6, 2, 1)4@2: (2, 6, 2, 3)7@3: (3, 2, 2, 3, 3, 4, 5)
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (6, 3) -
ukr
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
pol
Rolls: 3@1 2@2 14@3; Total Hits: 123@1: (3, 3, 6)2@2: (4, 2)14@3: (6, 3, 2, 4, 1, 3, 3, 1, 1, 2, 2, 1, 3, 5)
Rolls: 1@2; Total Hits: 01@2: (4)bst
Rolls: 3@1 2@2 14@3; Total Hits: 93@1: (4, 5, 6)2@2: (1, 2)14@3: (6, 3, 2, 4, 5, 4, 1, 2, 3, 4, 4, 3, 1, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
pol t nl, bst t l inf
NCM
6 inf fra, 2 fig blk, 2 arm ger>ita
fig blk, 8 arm ger>fra
arm ger, aa epl>bst
arm ger>polplace 10 inf ger
collect 29+10=39, has 39. -
R12 with 37, buy 9 INF, 2 ARM
Combat moves -
TrJ - INF (Per)
Nin - 2 INF (Chi)
Ukr - 3 INF (Cau) FTR (EUk)
EPl - 51 INF, 9 ART, 6 ARM (EUk) 3 ARM (Rus) ARM (Kar)Ukr
Rolls: 3@1 1@3; Total Hits: 23@1: (6, 6, 1)1@3: (2)
Rolls: 1@3; Total Hits: 01@3: (5) -
Nin
Rolls: 2@1; Total Hits: 02@1: (4, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
Nin2
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
Nin3
Rolls: 2@1; Total Hits: 02@1: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
Disregard second die in subsequent rolls if defender hits -
Rolls: 10@1; Total Hits: 210@1: (3, 2, 4, 4, 4, 5, 1, 2, 1, 5)
Rolls: 10@2; Total Hits: 510@2: (4, 6, 1, 3, 2, 5, 2, 1, 2, 4) -
Cau - ART (Per)
Kaz - 2 INF (Nov)
EPl - AA (EUk)
EUk - 5 INF (Rus)
Arc - 3 INF, AA (Kar)
Rus - FTR (Ukr)Place 4 INF (Cau)
Place 4 INF, 2 ARM (Rus)
Place INF (Kar)
Collect 25, 25 on hand -
With 62, buy 8 inf 2 fig 2 arm aa, save 2 ipc
CM
arm ind (blitz per), inf egy>trj
inf nin>chi
2 fig hup, 2 fig jap, fig dd 36>61
fig bur>sz50
4 fig 38, art sum, fig 36>bor
fig fic, 2 fig 36>48
fleet 38, fleet 36>49
3 inf 5 arm egy>sud49
Rolls: 4@1 12@2 1@2 1@3 1@4; Total Hits: 54@1: (5, 1, 1, 2)12@2: (3, 3, 6, 6, 4, 5, 1, 1, 4, 5, 4, 4)1@2: (4)1@3: (5)1@4: (1)
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6) -
49 cl nl
Bor
Rolls: 1@2 5@3; Total Hits: 31@2: (1)5@3: (6, 2, 4, 4, 2)
Rolls: 2@2; Total Hits: 02@2: (5, 4)48
Rolls: 3@3; Total Hits: 13@3: (4, 6, 2)
Rolls: 1@2; Total Hits: 11@2: (2)61
Rolls: 1@2 5@3; Total Hits: 31@2: (3)5@3: (5, 6, 1, 3, 3)
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
bor t nl, 48 cl l fig, 61 cl nl
Trj
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
trj
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
sud
Rolls: 3@1 5@3; Total Hits: 33@1: (5, 3, 6)5@3: (5, 4, 1, 2, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
NCM
aa egy>sud
inf yun>sik
5 fig 61>jap
2 fig 48, fig 50, 5 fig bor>49place 2 inf fic, inf 2 arm ind, 5 inf aa 2 fig jap
collect 47+10=57, has 59. -
I have you with infantry in TrJ - you didn’t get hit
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That’s odd. Here u go.
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UK12 with 50, buy 7 INF, ART, 5 ARM
Combat moves -
Yak - 5 ARM (Nov) BMB (Cau)
TrJ - 2 FTR (Z14) FTR (Z13) INF, ART (Alg)
Blk - FTR (Z13) 2 FTR (Z5) INF (Alg) ART (Lib) 14-13-14
Egy - ARM (Alg)
NWE - BB (Z5) FTR (Kar) 3 INF, ARM (GBr) 13-7, 5-7NWE
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (2, 1, 4)2@3: (4, 4)1@4: (1)
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)





