Scramble sz110?
2011 League Championship - Gamerman (1) vs. Zhukov (2)
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Uk at 65…that can’t be good :-o
Italy 9 has 10 buy 3 inf save 1
CM
all nwe and italy>fra
Rolls: 8@1 8@2 4@3; Total Hits: 58@1: (2, 6, 5, 4, 2, 1, 2, 6)8@2: (4, 5, 5, 2, 1, 6, 6, 5)4@3: (4, 3, 1, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
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US9 with 48, buy 3 INF, ART, SS, 3 TP, DD
Combat moves -
Phi - 2 INF, 3 BMB (Car) FTR (Z51)
Z60 - SS, 5 FTR (Z51)
Rolls: 2@1 1@3 3@4; Total Hits: 52@1: (2, 1)1@3: (1)3@4: (2, 1, 3)
Rolls: 1@3; Total Hits: 01@3: (4)
Z60
Rolls: 1@2 5@3; Total Hits: 31@2: (1)5@3: (1, 2, 4, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
Z51 - FTR (Phi) 5 FTR (Z60) 4 SS (Z56)
Car - 3 BMB (Phi) INF (Sol) 2 FTR (WUS)
Z50 - DD (Z51)
Z34 - DD (Z14)
WCa - 2 INF (WUS)
ECa - ARM (WUS)Place INF, ART, 2 TP, SS, DD (WUS)
Place 2 INF, TP (EUS)
Collect 55, 55 on hand -
Germany 10 has 46, 7 rpr, buy 5 inf art 4 arm
CM
2 inf art 2 fig bst, fig ger>kar
13 inf 2 art 25 arm bst, 13 inf 2 art ger>pol -
kar
Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (5)2@2: (4, 2)3@3: (3, 6, 1)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4) -
Pol
Rolls: 22@1 8@2 25@3; Total Hits: 1922@1: (6, 5, 2, 5, 6, 5, 4, 2, 2, 4, 6, 1, 4, 5, 5, 6, 3, 4, 6, 2, 2, 3)8@2: (6, 3, 3, 3, 1, 2, 1, 3)25@3: (2, 1, 1, 4, 5, 1, 3, 3, 3, 4, 6, 3, 4, 4, 1, 3, 3, 3, 1, 3, 5, 2, 5, 5, 4)
Rolls: 5@2 1@3; Total Hits: 55@2: (1, 1, 5, 2, 2)1@3: (2) -
ouch, that stingz.
NCM
arm bst>bul
4 inf aa nwe, 2 fig bst>fra
fig bst>ger
2 aa bst, 6 arm nwe, 2 arm bst>pol
4 arm bst>gerplace 5 inf art 4 arm
collect 28+10=38, has 38. -
Jeez, what luck. They were just there to keep the Italians from opening up the blitz from Berlin. Figured I’d be trading 20 IPC’s for about 6
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R10 with 29, buy 5 INF, ART, 2 ARM
Combat moves -
Bul - 3 INF (EPl) FTR (Rus)
Kar - 3 INF (Bel) 3 ARM (EPl)
Eve - INF (Nov)
Chi - INF (Nov)Kar
Rolls: 3@1 3@3; Total Hits: 03@1: (4, 6, 6)3@3: (5, 4, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Kar2
Rolls: 3@1 3@3; Total Hits: 33@1: (1, 5, 4)3@3: (1, 3, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
Bul
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 4, 6)1@3: (4)
Rolls: 1@3; Total Hits: 11@3: (1) -
Bul2
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (3)
Rolls: 1@3; Total Hits: 01@3: (5) -
Kaz - INF (Cau)
Cau - 2 INF, 2 ARM (Ukr) 3 INF (EUk) INF, 2 ARM (Rus)
Ukr - FTR (Bul) 44 INF, 9 ART (EPl)
Chi - INF (Nov) ARM (Rus)
Nov - 2 INF (Rus)Place 3 INF, ART (Cau)
Place 2 INF, 2 ARM (Rus)
Collect 37, 37 on hand -
It means that if there are only enemy subs (or transports) in a sea zone, you are perfectly free to move into or through that sea zone and ignore them. However, if there is a mix of units, say a battleship and a sub, you can’t attack the battleship and ignore the sub. You can never attack some units in a sea zone and ignore others. You also can’t start ignoring subs once they’re the only thing left on the other side in a battle. Thus, you can only ignore subs when moving, not when attacking.
Recent quote from Krieghund in the AA50 forums answering a guy’s question about ignoring subs/transports.
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Jap 10, has 61 buy 2 inf arm 5 ss, 2 fig
CM
dd 36, 3 fig jap>60
fig 36>35
fig 36>38
2 inf per, fig 36, arm fic>ind
inf per>trj
rest of fleet 36>50
2 inf bor, inf art fic, 5 fig 36>phisz50
Rolls: 4@1 9@2 1@3 1@4; Total Hits: 54@1: (2, 2, 3, 4)9@2: (5, 6, 2, 6, 2, 6, 5, 1, 5)1@3: (3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
50 cl bb dmg
phi
Rolls: 2@1 2@2 5@3; Total Hits: 52@1: (6, 3)2@2: (1, 2)5@3: (2, 6, 2, 4, 2)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
phi t l inf.
Ind
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 5)2@3: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
ind t nl
60
Rolls: 1@2 3@3; Total Hits: 21@2: (3)3@3: (2, 4, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
60 cl l dd
NCM
4 inf 5 arm per>trj
aa per>ind
inf fic>bur
2 inf siK>nin
5 fig phi, 3 fig 60>50
fig 35, fig 38>fic
fig ind>burplace 5 ss 62, inf 2 fig jap, inf arm fic
collect 41+10=51, has 51.





