this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Funcioneta (Axis) vs Yoshi (Allies) - G40 OOB (game 2)
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Russia 7:
Purchase & Repair:
1mech (4)
11inf (33)Combat moves:
Epl (1mech)
2inf Bel
1fgt, 1tac RussiaNovgorod (1inf)
25inf, 4art, 4mech Archangel
3tnk, 3mech Smolensk
1mech VologdaN. Ukranie (2inf, 1art)
2inf S. Ukranie
2mech Russia
2mech, 3tnk SmolenskNovo (1inf)
1mech Vologda
2fgt ArchangelKazakh (1inf)
3inf VolvogrodTimguska (1inf)
1mech Vologda
1bmb RussiaDice…
Novgorod rd1
A: 25inf, 4art, 8mech, 3tnk
Rolls: 29@1 8@2 3@3; Total Hits: 629@1: (4, 1, 6, 2, 6, 6, 2, 5, 4, 3, 3, 3, 3, 4, 6, 6, 5, 6, 3, 5, 5, 5, 1, 5, 4, 3, 2, 3, 6)8@2: (3, 3, 4, 3, 2, 5, 3, 1)3@3: (1, 1, 5)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Novgorod liberated, no losses.
Epl rd1
A: 2inf, 1fgt, 1tac
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (5, 1)1@3: (1)1@4: (2)D: 1mech
Rolls: 1@2; Total Hits: 01@2: (5) -
Epl liberated, no losses.
N. Ukranie rd1
A: 2inf, 4mech, 3tnk
Rolls: 6@1 3@3; Total Hits: 46@1: (6, 4, 1, 3, 2, 4)3@3: (3, 3, 1)D: 2inf, 1art
Rolls: 3@2; Total Hits: 13@2: (3, 5, 1) -
N. Ukranie liberated, 1inf lost.
Timguska rd1
A: 1inf, 1bmb
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (1)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Timguska liberated, no losses.
Novo rd1
A: 1inf, 2fgt
Rolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (5, 4)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Novgorod holds without loss, 2fgt retreat.
Kazakh rd1
A: 3inf
Rolls: 3@1; Total Hits: 03@1: (5, 2, 5)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kazakh rd2
A: 2inf
Rolls: 2@1; Total Hits: 02@1: (4, 6)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Kazakh rd3
A: 2inf
Rolls: 2@1; Total Hits: 02@1: (3, 5)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kazakh rd4
A: 2inf
Rolls: 2@1; Total Hits: 02@1: (4, 3)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
…
Kazakh rd5
A: 2inf
Rolls: 2@1; Total Hits: 02@1: (5, 5)D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
I’d like a hit !
Kazakh rd6
A: 2inf
Rolls: 2@1; Total Hits: 02@1: (5, 2)D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Results:
Novgorod holds without loss, 2fgt retreat.
Epl liberated, no losses.
N. Ukranie liberated, 1inf lost.
Kazakh holds without loss, 1inf retreat.
Novo liberated, no losses.
Timguska liberated, no losses.NCM:
1fgt, 1tac Epl -> Bryansk
1bmb Timguska -> Russia
2fgt Novo -> Russia
1AA Archangel -> Novgorod
1AA Bryansk -> N. Ukranie
1inf Bryansk -> S. Ukranie
1inf Bryansk -> Bel
2art Smolensk -> Bryansk
2inf Russia -> Bryansk
3inf Russia -> Samara
12inf Yakut -> Yenisey
1SS sz91 -> sz105Place Units:
8inf, 1mech Russia
3inf VolgogradCollect $30+5=35
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Japan 7
Buys: 2 bb, 1 fig, 1 cru, 3 mech, 2 inf, 1 sub
Combat moves:
inf sib to sha
inf Amur to bury
3 inf, art kan to tim
bomb sze to timinf novo to Urals
mech eper to turk
inf, tank eper to cper
2 inf wind to cper by tra
bb z80 supports cper
fig, tac z80 to cper
bomb eind to cper1 sub z37 to z46
3 fig, 3 tac z33 to z46Combat:
cper
A
Rolls: 3@1 2@3 3@4; Total Hits: 23@1: (5, 2, 6)2@3: (5, 4)3@4: (5, 3, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
cper taken, 1 inf lost
z46
A
Rolls: 1@2 3@3 3@4; Total Hits: 61@2: (2)3@3: (3, 2, 1)3@4: (6, 1, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
z46 cleared, no losses
tim
A
Rolls: 2@1 2@2 1@4; Total Hits: 32@1: (4, 5)2@2: (2, 1)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
tim taken, 1 inf lost
sha, bur, ura, turk taken, defenseless
NCMs:
inf tsi to novo
art, aa gun tsi to kan
2 mech, tank sze to kan
bomb tim to kan4 inf, aa gun wind to eper
bomb cper to eper2 inf eind to wind
fig cper to egy
tac cper to z80
1 fig car to Java
3 fig, 3 tac z46 to z33
cru z36 to z33
2 dd z20 to z33
sub z6 to z33sub z37 to z35
2 tra z5 to z19
2 inf jap to man by tra3 inf, art man to Amur
inf sfe to sib
2 fig jap to car
Deploy:
sub to z6
fig, 2 inf to jap
3 mech to eind
2 bb, cru to z37Income: 91 IPCs
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Bump
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yeah I know, sorry… Figured my UK turn, but now have to deal against Japan with Anzac.
This game is nice, but definitely too big for the time I have to play…
I will try to finish this turn during the week (UK+Anzac is really a big one, you need to deal with all the axis power in the same turn…)
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Some computer problems… won’t have access to it before next week :s
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Computer is back !
UK 7:
Purchase & Repair:
London
1tp (7)
2art (8)
8inf (24)Combat moves:
Norway (1art, 1AA)
1inf, 1art England via 1tp sz112 -> sz110 -> sz112
1BB, 1CA sz110 -> sz112 bombardmentDenmark(4inf)
4inf England via 2tp sz110 -> sz112
3fgt, 1tac sz112Tunis (1inf)
1inf, 1art Algeria
1fgt MoroccoIraq ()
1inf N. PersiaDice…
Norway rd1
A: 1inf, 1art, 1CA, 1BB
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (4)1@4: (4)D: 1art
Rolls: 1@2; Total Hits: 01@2: (3)





