TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
Moscow
aRolls: 7@3, 4@4; Total Hits: 47@3,: (4, 4, 6, 4, 3, 6, 5)4@4: (4, 3, 4, 6)
dRolls: 21@2, 3@3, 4@4; Total Hits: 721@2,: (1, 4, 4, 6, 4, 4, 4, 4, 5, 2, 6, 2, 3, 4, 5, 4, 4, 3, 6, 5, 1)3@3,: (4, 5, 5)4@4: (6, 4, 3, 3)
Timguska 2
aRolls: 1@1, 2@2; Total Hits: 01@1,: (6)2@2: (6, 3)
dRolls: 1@2; Total Hits: 11@2: (1)
do NOT take the AA guns as losses
Moscow
I lose 4 armor, 1 fig, 2 Bmb, and retreat
you lose 4 inf
Timguska 3
aRolls: 2@2; Total Hits: 02@2: (5, 4)
dRolls: 1@2; Total Hits: 01@2: (5)
Timguska 4
aRolls: 2@2; Total Hits: 12@2: (6, 2)
dRolls: 1@2; Total Hits: 01@2: (6)
NONCOMBAT MOVES
Vologda
1 armor, 1 fig, 2 tac from battle of Moscow
Yakutsk
3 inf from Buryatia
1 art from Yenisey
Japan
1 fig from Philippines
MOBILIZE UNITS
none
COLLECT INCOME
convoy raid z6 (7 subs)
Rolling 14d6:
(1, 1, 2, 2, 2, 2, 3, 3, 3, 4, 5, 5, 5, 6)
Convoy raid z3 (1 sub)
Rolling 2d6:
(1, 5)
convoy raid z43 (2 subs)
Rolling 4d6:
(5, 5, 5, 5)
Japan 9 = 30(territories) -12(convoy damage) +46 saved = 64IPCs
America 9
Buy: 4 transports, 4 inf, 3 art, arm, minor IC, save 1 ipcs = 71 ipcs
Combat
attack finland: inf from norway (walk in)
attack S. France: 3 inf, art, mech, arm via trans frm tunis (swim in)
attack Denmark: inf, art via trans frmo morocco, mech via trans from norway vs. inf
attack Normandy: 2 inf, mech, arm frm morocco via trans (swim in)
attack Holland: inf via trans from morocco (swim in)
SBR Japan (bmr from W. USA, 2 bmrs frm manchuria)
–----INTERCEPT ORDERS------
attack lybia: inf, art from tunis/ftr, tac fr. SZ96 vs. 2 inf art, mech
attack Dzayhan: 2 inf, art, arm (walk in)
gonna do all attacks while waiting for intercept orders
Denmark
aRolls: 1@1 2@2 ; Total Hits: 21@1: (1)2@2: (1, 6)
dRolls: 1@2 ; Total Hits: 11@2: (1)
Denmark twlo inf
Intercept?
Libya
aRolls: 2@2 1@3 1@4 ; Total Hits: 12@2: (5, 5)1@3: (1)1@4: (5)
dRolls: 4@2 ; Total Hits: 24@2: (6, 1, 5, 2)
loss of 2 inf you lose inf –-RETREAT—
NCM and placement on map
Paid: 68 (TT)=+15 (NOs)=83 ipcs
China
Buy: 5 art, 3 inf = 29 ipcs
NCM and Placement on map
Paid 23 (TT)+6 (Burma)= 29 ipcs
UK 9
London Buy: airbase, 3 mech, fighter=37 ipcs
India Buy: 2 bombers=24 ipcs
combat
attack Evenkiyskiy: armor from Novsibisrk (Blitz thru Urils) (walk in)
NCM and placement on map
India gets paid: 18 (TT)+5 (empire)=23 ipcs
London gets paid: 30(TT)+5(OG TTs)= 35 ipcs
I will do SBR Japan with america when i get my intercept orders
Here is map before i start Anzac and france. If you would attack any TT with Italy on next turn just move the french or anzac back to where they would be.
Anzac 9
Buy: 2 trans, arm, 3 inf=29 ipcs
Combat
attack Phillipines: 2 inf, art via trans frm DGU, tac fr. SZ45 vs. inf, art
attack Borneo: 2 inf via trans from DGU ftr fr. SZ45 vs. inf
Phillipines
aRolls: 1@1 2@2 1@3 ; Total Hits: 11@1: (5)2@2: (3, 6)1@3: (3)
dRolls: 2@2 ; Total Hits: 12@2: (6, 1)
Borneo
aRolls: 2@1 1@3 ; Total Hits: 12@1: (1, 6)1@3: (6)
dRolls: 1@2 ; Total Hits: 11@2: (1)
Phillipines
lose inf, you lose inf
aRolls: 2@2 1@3 ; Total Hits: 32@2: (2, 2)1@3: (2)
dRolls: 1@2 ; Total Hits: 11@2: (2)
Borneo
twlo inf
Phillipines
twlo 2 inf
Borneo
twlo inf
NCM and Placement on Map
Paid: 17(TT)+5(Empire)+5 (outter defense)=27 ipcs
Italy is up and i need intercept orders for Japan on 3 boomber SBR
if you were planning on attacking anything that the french or anzac moved to as Italy feel free to move them back to where they came frm!
no intercept
This game is not over til its over.
Itay 9
PURCHASE & REPAIR
3art
12 total
COMBAT MOVES
z112 (2 transports)
1 Bmb from Southern Italy autokill
Southern France (3 inf, 1 art, 1 mech, 1 armor)
6 inf, 3 art from Nothern Italy
aRolls: 3@1, 6@2; Total Hits: 13@1,: (2, 2, 4)6@2: (1, 5, 6, 6, 6, 4)
dRolls: 5@2, 1@3; Total Hits: 55@2,: (2, 1, 6, 1, 2)1@3: (1)
Bryansk (2 art)
2 armor from Belarus
1 tac from Novgorod
aRolls: 2@3, 1@4; Total Hits: 32@3,: (3, 3)1@4: (3)
dRolls: 2@2; Total Hits: 22@2: (1, 2)
Southern France 2
aRolls: 4@2; Total Hits: 14@2: (6, 1, 6, 4)
dRolls: 4@2, 1@3; Total Hits: 24@2,: (3, 1, 1, 3)1@3: (6)