Flip(allies) vs MrMalachiCrunch(axis) Spring 1942


  • Sin attack(1)inf 2ftr
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 5)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Yak attack(1)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Cau attack(1)30inf 13tank
    DiceRolls: 30@1 13@3; Total Hits: 1230@1: (6, 5, 2, 4, 1, 6, 5, 5, 5, 3, 1, 4, 1, 2, 1, 1, 2, 1, 5, 2, 3, 1, 5, 6, 3, 5, 4, 1, 3, 1)13@3: (3, 2, 5, 5, 6, 5, 4, 4, 4, 3, 6, 4, 6)

    defend 3inf
    DiceRolls: 3@2; Total Hits: 03@2: (6, 5, 6)


  • Results
    WCa lwol
    Egy lwol
    Cng lwol
    Sin lwol
    Yak lwol
    Cau lwol

    Non Combat
    4ftr Egy to sz13
    5tt,3bb,cc,2cv sz16 to sz13
    2ftr Sin to Nov
    2ftr sz16 to Lib
    2bmr WCa to WUS
    inf CUS to WUS
    2inf CUS to ECa
    4tank WUS to ECa
    2tt sz12 to sz10
    2tt sz19 to sz10
    sub,dd,bb,cv ftr(UKftr)sz54 to sz55

    Build placement
    2tt bb sz55
    ftr WUS

    Collect income
    Earned 39 saved 0=39 IPC’s

    Flip v Crunch US19.AAM


  • Rus20
    Builds
    With 18
    3tank=15
    inf=3
    save 0

    Combat
    2inf 2ftr Rus to Kaz vs inf

    Kaz attack(1)2inf 2ftr
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (3, 4)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Results
    Kaz lwol

    Non Combat
    2ftr Kaz to Cau
    35inf 10art 20tank(aagun) Rus to Cau
    inf Rus to Arc

    Build placement
    inf 3tank Rus

    Collect income
    Earned 20 saved 0=20 IPC’s

    Flip v Crunch R20.AAM

  • '12

    Your map didn’t have an AA in Caucus, I placed one there.

  • '12

    Ger 20
    –-----
    Builds:

    On Hand      43

    Repair        5
    9 Inf+2 Tanks 37

    Saved          1

    Combat:
    WRu: 21 Tanks+8 Inf(Kar), 38 Inf+Tank+AA(Ukr), 2 Inf+3 Tanks(Bel), 11 Tanks(EEu) Vs Inf
    Kaz: 3 Inf(Per)+Bmr(SEu) Vs 2 Inf
    WEu: 34 Inf+2 Ftr(SEu) Vs 2 Inf
    Arc: Inf(Kar), 2 Ftr(EEu) Vs Inf

    WRu: 21 Tanks+8 Inf(Kar), 38 Inf+Tank+AA(Ukr), 2 Inf+3 Tanks(Bel), 11 Tanks(EEu) Vs Inf
    DiceRolls: 46@1 36@3; Total Hits: 2446@1: (6, 6, 1, 3, 6, 3, 4, 1, 1, 6, 2, 3, 1, 6, 3, 3, 3, 1, 5, 4, 2, 2, 5, 6, 2, 2, 2, 1, 3, 3, 5, 3, 3, 5, 6, 3, 2, 3, 4, 3, 3, 6, 5, 3, 5, 1)36@3: (5, 2, 1, 4, 6, 3, 6, 4, 2, 1, 6, 4, 1, 3, 1, 5, 5, 4, 4, 5, 1, 6, 1, 4, 2, 3, 4, 1, 6, 3, 2, 4, 4, 3, 2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Kaz: 3 Inf(Per)+Bmr(SEu) Vs 2 Inf
    DiceRolls: 3@1 1@4; Total Hits: 43@1: (1, 1, 1)1@4: (1)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    WEu: 34 Inf+2 Ftr(SEu) Vs 2 Inf
    DiceRolls: 34@1 2@3; Total Hits: 834@1: (1, 3, 6, 6, 2, 3, 4, 6, 3, 3, 1, 1, 5, 4, 4, 5, 3, 6, 6, 1, 4, 2, 2, 1, 1, 2, 2, 2, 2, 2, 6, 3, 5, 5)2@3: (3, 1)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    Arc: Inf(Kar), 2 Ftr(EEu) Vs Inf
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (4, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '12

    Combat Results:
    WRu: TWOL
    Kaz: TWLO 1 Inf
    WEu: TWLO 1 Inf
    Arc: CWLO 1 Inf

    Non-Combat Moves:
    Ukr: Inf(Blk)
    Bel: 2 Inf(EEu), 2 Ftr(Arc)+AA(Kar)
    Kar: Inf(EEu)
    Ind: Bmr(Kaz)
    Blk: 2 Inf(SEu)
    EEu: 2 Inf(Ger)
    Ger: 3 Ftr(WEu), 3 Inf(SEu)

    Builds:
    SEu: 1 Inf
    Ger: 8 Inf+2 Tanks

    Collect 39 IPC, 0 saved, 39 IPC On Hand

    Flip v Crunch G20.AAM

  • '12

    Forgot to put my builds on

    Flip v Crunch G20.AAM

  • '12

    I also forgot to take the damage off the German IC, just fix it on your map please and thank you :-)


  • UK20
    Builds
    With 28
    4inf=12
    3tank=15
    save 1

    Combat
    inf tank Alg via tt sz12 to sz14 to SEu vs inf

    2inf tank 2bmr Rus to Kaz vs 2inf

    tank 2bmr Rus to Ukr vs inf

    SEu attack(1)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SEu attack(2)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SEu(3)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SEu(4)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Well!!!

    SEu(5)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • OMG

    SEu(6)inf tank
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)

    defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Kaz attack(1)2inf tank 2bmr
    DiceRolls: 2@1 1@3 2@4; Total Hits: 22@1: (5, 4)1@3: (2)2@4: (5, 1)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • Ukr attack(1)tank 2bmr
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (5)2@4: (1, 2)

    defend inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '12

    With these small battles it’s almost like you should copy and paste the dice rolls a few times, like maybe 4-5 and just say take the first set of rolls where ANYBODY scores a hit.  In my other game I attacked a Brit CC+CV with a Jap fleet of BB+4 Ftrs, he got a hit and I got 5 misses!  Thankfully in round 2 of combat he got 0 hits to my 3…woulda settled for 2 on the first round!

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