Flip(allies) vs MrMalachiCrunch(axis) Spring 1942

  • '12

    I was rushing my turn to get to the Sz2 battle and was a bit let down with the results and finished my turn in haste.  Would you let me change my non-combat moves as listed with the new map.  I hope it doesn’t change your thinking.

    The specific changes were to where I put my bombers from India (not WEu but another to Japan and one to Caucus) and the Mediterranean fleet moves to Sz16 not Sz15 and dropping the guys off in Cau rather than TrJ which allowed me to shuffle less tanks to Cau from India sit them in FIC.

    Flip v Crunch J14 version 2.AAM


  • NP
    This is the right map now then(your last attachment)

  • '12

    Yeah thanks.


  • Ok I’ve sulked long enough,now back to the war.

    US14
    Builds
    With 43
    3tt=21
    bb=20
    save 2

    Combat
    none

    Non Combat
    tank Sin to Rus
    4tank Nwy to WRu
    6inf Nwy to Kar
    5inf 5tank UK via 5tt cc,bb,cv 2ftr sz3 to sz6 land Nwy
    bb,cv 2ftr sz10 to sz12
    art to ECa
    dd sz56 to sz55
    bmr UK to WUS

    Build placement
    3tt,bb sz10

    Collect income
    Earned 40 saved 2=42 IPC’s

    Flip v Crunch US14.AAM


  • Rus15
    Builds
    With 18
    6inf=18
    save 0

    Combat
    none

    Non Combat
    inf Sin to Kaz
    7tank Sin to Rus
    3inf Nov to Eve
    aagun Sin to Nov
    sub sz7 to sz12

    Build placement
    6inf Rus

    Collect income
    Earned 18 saved 0=18 IPC’s

    Flip v Crunch R15.AAM

  • '12

    Ger 15
    –-----
    Builds:

    On Hand    37

    Repair        14
    11 Inf        30

    Saved        0

    Combat:
    EEu: 10 Tanks(WEu), 3 Tanks(SEu), 10 Inf(Ger), 6 Inf(Blk) Vs 2 Inf
    Kaz: 2 Inf+Ftr(Cau) Vs Inf
    Ukr: 2 Inf(Blk), 2 Ftr(Cau), 2 Ftr+Bmr(WEu) Vs Inf

    EEu: 10 Tanks(WEu), 3 Tanks(SEu), 10 Inf(Ger), 6 Inf(Blk) Vs 2 Inf
    DiceRolls: 16@1 13@3; Total Hits: 916@1: (4, 1, 2, 3, 2, 1, 5, 3, 6, 6, 5, 4, 2, 5, 5, 3)13@3: (3, 6, 6, 4, 2, 1, 1, 2, 4, 4, 4, 2, 2)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    Kaz: 2 Inf+Ftr(Cau) Vs Inf
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Ukr: 2 Inf(Blk), 2 Ftr(Cau), 2 Ftr+Bmr(WEu) Vs Inf
    DiceRolls: 2@1 4@3 1@4; Total Hits: 62@1: (1, 3)4@3: (1, 3, 2, 1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '12

    Combat Results:
    Kaz: TWOL
    Ukr: TWOL
    EEU: TWOL

    Non-Combat Moves:
    WEu: 3 Inf(SEu), 2 Ftr+Bmr(Ukr)
    Cau: 2 Ftr(Ukr), Ftr(Kaz)
    Ger: AA(SEu)
    EEu: AA(Ger), 4 Inf(Ger), 2 Inf+3 Tanks(Blk)

    Builds:
    Ger: 7 Inf
    Cau: 4 Inf

    Collect 39 IPC, 0 saved, 39 IPC On Hand

    Flip v Crunch G15.AAM


  • UK15
    Builds
    With 26
    7inf=21
    tank=5
    save 0

    Combat
    2bmr Sin SBR on Cau

    tank 3bmr Sin to Kaz vs 2inf

    Cau aagun vs 2bmr
    DiceRolling 2d6:
    (1, 4)


  • Cau SBR
    DiceRolling 1d6:
    (3)


  • Kaz attack(1)tank 3bmr
    DiceRolls: 1@3 3@4; Total Hits: 31@3: (5)3@4: (4, 1, 4)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • Results
    Cau IC takes 3 damage(shoots down bmr)
    Kaz lwol

    Non Combat
    bmr Cau to Eve
    3bmr Kaz to Eve
    9tank Sin to Rus
    tank Kar to Rus
    5inf Kar to Arc
    2tank Nwy to Arc
    4tt 2dd bb 2cv 4ftr sz3 to sz5

    Build placement
    7inf tank UK

    Collect income
    Earned 19 saved 0=19 IPC’s

    Flip v Crunch UK15.AAM

  • '12

    –-----------
    Japan 15

    Builds:

    On Hand  53

    1 Inf      3
    10 Tanks  50

    Saved      0

    Combat:
    Yak: Inf(Bry) Vs Undefended
    Sin: 28 Inf+7 Tanks(Chi) Vs Inf
    Kaz: 2 Inf+3 Ftr+Bmr(Cau), 1 Bmr(Jpn) Vs Tank

    Sin: 28 Inf+7 Tanks(Chi) Vs Inf
    DiceRolls: 28@1 7@3; Total Hits: 628@1: (3, 6, 6, 3, 5, 5, 5, 2, 3, 6, 1, 6, 6, 3, 1, 6, 4, 6, 5, 2, 2, 2, 1, 3, 5, 6, 4, 2)7@3: (4, 1, 4, 6, 6, 3, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Kaz: 2 Inf+3 Ftr+Bmr(Cau), 1 Bmr(Jpn) Vs Tank
    DiceRolls: 2@1 3@3 2@4; Total Hits: 42@1: (2, 1)3@3: (6, 5, 1)2@4: (1, 4)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '12

    Combat Results:
    Kaz: TWOL
    Sin: TWOL
    Yak: Undefended

    Non-Combat Moves:
    Sz61: 2 TT(Sz58)
    Man: 3 Inf(Jpn), Inf(Oki) Via 2 TT(Sz61), 3 Tanks(FIC)
    Sz49: TT(Sz48)
    Sz59: TT(Sz35)
    Sz34: CC+2 CV+2 BB+3 TT+Ftr(Kaz)
    Sin: AA(Chi)
    Chi: AA(FIC)
    Cau: 3 Tanks(Ind), 2 Ftr+Bmr(Kaz from Jpn), Bmr(WEu)
    Jpn: Bmr(Kaz from Cau)
    Per: Inf+AA(Ind), 2 Tanks(Egy)
    Egy: Inf(TrJ)

    Mobilisation:
    FIC: 3 Tanks
    Ind: 3 Tanks
    Jpn: 4 Tanks+Inf

    Collect 57 IPC, 0 saved, 57 IPC On Hand

    Flip v Crunch J15.AAM

  • '12

    Hey Flip, can you move that last Jap bomber from WEu to Cau.


  • Bmr moved

    US15
    Builds
    With 42
    3ftr=30
    bmr=12
    save 0

    Combat
    4inf art tank ECa via 3tt,bb sz10 to sz12 land in Alg(unoccupied)

    2inf ftr WRu to Ukr
    2ftr sz6 to Ukr vs 2inf

    Ukr attack(1)2inf 3ftr
    DiceRolls: 2@1 3@3; Total Hits: 22@1: (4, 6)3@3: (2, 1, 6)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)


  • Results
    Alg twol
    Ukr twlo inf

    Non Combat
    3ftr Ukr to Bel
    35inf 9tank(aagun)WRu to Bel
    tank Rus to Bel
    5inf Kar to Bel
    5tank Nwy to Bel
    4inf Nwy via 2tt,cc,cv sz6 to sz12 to Alg
    3tt,bb, sz6 to sz8

    Build placement
    3ftr EUS
    bmr WUS

    Collect income
    Earned 42 saved 0=42 IPC’s

    Flip v Crunch US15.AAM


  • Rus16(start of the 4rth year of war)lol
    Builds
    With 18
    3tank=15
    inf =3
    save 0

    Combat
    2inf 2ftr Rus to Kaz vs 2inf

    Kaz attack(1)2inf 2ftr
    DiceRolls: 2@1 2@3; Total Hits: 02@1: (3, 5)2@3: (5, 6)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 2)


  • OK

    Retreat ftr’s to Rus

    Results
    Kaz dwlo 2inf

    Non Combat
    inf Eve to Rus
    2inf WRu to Rus
    4tank WRu to Bel
    aagun Nov to Rus

    Build placement
    3tank inf Rus

    Collect income
    Earned 15 saved 0=15 IPC’s

    flip v crunch R16.AAM

  • '12

    Ger 16
    –-----
    Builds:

    On Hand    39

    Repair      3
    12 Inf      36

    Saved        0

    Combat:
    Ukr: 3 Inf(Cau), 1 Ftr(Cau) Vs Inf
    WRu: Inf+2 Ftr(Cau) Vs Inf
    Kar: Inf(EEu)+2 Ftr+Bmr(WEu)

    Ukr: 3 Inf(Cau), 1 Bmr(WEu) Vs Inf
    DiceRolls: 3@1 1@4; Total Hits: 23@1: (5, 4, 1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    WRu: Inf+2 Ftr(Cau) Vs Inf
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kar: Inf(EEu)+2 Ftr(Weu)+Ftr(Cau)
    DiceRolls: 1@1 3@3; Total Hits: 01@1: (3)3@3: (5, 5, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    Round 2

    Kar: Inf(EEu)+2 Ftr(Weu)+Ftr(Cau)
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (2)3@3: (2, 3, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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