Flip(allies) vs MrMalachiCrunch(axis) Spring 1942


  • Results
    WRu twol
    EEu twlo inf

    Non Combat
    2ftr 2bmr WRu to Rus
    2bmr EEu to Rus
    3ftr EEu to sz5
    2tank Arc to Rus
    tank Kar to Rus
    3inf 3tank UK via 3tt sz5 to Kar
    2inf Alg to Lib
    inf tank UK via tt sz12 to Alg
    sub sz21 to sz53

    Build placement
    7inf tank UK

    Collect income
    Earned 30 saved 1=31 IPC’s

    Flip v Crunch UK 10.AAM

  • '12

    Japan 10

    Builds:
    –---------
    On Hand  53

    2 Bmr 24
    8 Inf 24
    Tank   5

    Saved    0

    Combat:
    Rho: Inf(SAf) Vs Undefended
    Sz34: TT(Sz32) loading Inf(Ind)
    Egy: Inf(Sz32)
    Sz34: 3 TT(Sz36) loading 3 Inf+Art+Tank(FIC) and AA(Per)
    EAF: 2 Inf+Tank+AA(Sz34) Vs Undefended
    TrJ: Inf+Art+2 BB(Sz34), Bmr+4 Ftr+4 Tanks(Cau), 3 Tanks(Per)

    TrJ: Inf+Art+2 BB(Sz34), Bmr+4 Ftr+4 Tanks(Cau), 3 Tanks(Per)
    DiceRolls: 2@2 11@3 2@4; Total Hits: 72@2: (2, 6)11@3: (4, 3, 5, 3, 4, 1, 4, 5, 2, 4, 5)2@4: (3, 1)

  • '12

    and of course your defense…

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '12

    Combat Results:
    TRL: TWLO 1 Inf

    Non-Combat Moves:
    Sz36: TT(Sz61) loading 2 Inf(Jpn), TT(Sz60) loading Inf+AA(Jpn)
    FIC: Inf(Chi), 3 Inf+AA(Sz36)
    sz60: TT(Sz36) loading 2 Inf(Jpn)
    Bry: 2 Inf(Jpn), 3 Inf(Yak)
    Man: Tank(Yak)
    Sz34: 2 BB, CC, DD, 2 CV(Sz32), 2 Ftr(WEu), 2 Ftr(TrJ)
    Cau: 2 Ftr(TrJ), Tank(Sin)
    Chi: 2 Inf(Sin), 2 Inf(Man)
    Per: Inf(Ind)
    Ind: Inf+Tank(FIC)
    WEu: Bmr(TrJ)

    Mobilisation:
    FIC: Tank+2 Inf 11
    Ind: 3 Inf 9
    Jpn: 3 Inf+2 Bmr 33

    Collect 52 IPC, 0 saved, 52 IPC On Hand

  • '12

    Sorry, forgot the Map.

    Flip v Crunch J10.AAM


  • US 10
    Builds
    With 38
    6inf=18
    4tank=20
    save 0

    Combat
    tank Kar to Blk(unoccupied)

    tank Kar in&out Bel(unoccupied)

    inf 3ftr bmr Lib to Egy vs inf

    Egy attack(1)inf 3ftr bmr
    DiceRolls: 1@1 3@3 1@4; Total Hits: 11@1: (4)3@3: (2, 5, 5)1@4: (5)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Results
    Blk,Bel twol
    Egy lwol

    Non Combat
    3ftr bmr Egy to Lib
    bmr WCa to Lib
    6inf UK via 3tt sz5 to Kar
    5inf tank ECa via 3tt sz2 to UK
    2inf ECa via tt sz12 to Alg
    10inf EUS to ECa

    Build placement
    6inf EUS
    4tank WUS

    Collect income
    Earned 43 saved 0=43 IPC’s

    Flip v Crunch US 10.AAM


  • Rus 11
    Builds
    With 19
    5inf=15
    art=4
    save 0

    Combat
    tank Rus in&out Kaz(unoccupied)

    Non Combat
    2tank Rus to Kar
    2ftr Kar to Rus

    Build placement
    5inf art Rus

    Collect income
    Earned 17 saved 0=17 IPC’s

    Flip v Crunch R 11.AAM

  • '12

    Ger 11

    Builds:
    –---------
    On Hand 41

    4 Tanks 20
    7 Inf  21

    Saved    0

    Combat:
    WRu: 1 Inf(Ukr), Bmr(WEu) Vs Inf
    EEu: 3 Inf(Ger)+4 Ftr(WEu) Vs Inf+Art
    Kaz: Tank(Cau) Vs Undefended
    Bel: Tank(Ukr) Vs Undefended
    Blk: 3 Inf(SEu), Ftr(Cau) Vs Tank

    WRu: Inf(Ukr), Bmr+Ftr(WEu) Vs Inf
    DiceRolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (2)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    EEu: 3 Inf(Ukr)+4 Ftr(WEu) Vs 2 Inf
    DiceRolls: 3@1 4@3; Total Hits: 13@1: (2, 5, 2)4@3: (5, 5, 6, 1)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    Blk: 3 Inf(SEu), Ftr(Cau) Vs Tank
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (6, 4, 6)1@3: (4)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '12

    Man the dice are being cranky!

    EEu: 3 Inf(Ukr)+4 Ftr(WEu) Vs 2 Inf
    DiceRolls: 3@1 4@3; Total Hits: 43@1: (1, 2, 1)4@3: (1, 4, 6, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Blk: 3 Inf(SEu), Ftr(Cau) Vs Tank
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 4)1@3: (5)
    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • '12

    Blk: 1 Inf(SEu), Ftr(Cau) Vs Tank
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (2, 6, 6)1@3: (5)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '12

    I don’t believe it….

  • '12

    I rolled extra dice by mistake of copy and paste and still didn’t register a hit….

  • '12

    forgot to move the german tank from Kaz to Cau

  • '12

    D’oh, still in shock over those dice rolls, would help if I posted my map and the rest of my turn!

    Non-Combat Moves:
    WEu: 1 Tank(SEu), 4 Ftr(WEu), Ftr, Bmr(Ukr)
    Ger: 2 Inf(Seu)
    Cau: 3 Inf(Ukr), Tank(Kaz)
    Ukr: Tank(Bel)

    Builds:
    Ger: 5 Inf+1 Tank
    SEu: 2 Inf+3 Tanks

    Collect 38 IPC, 0 saved, 38 IPC On Hand

    Flip v Crunch G11.AAM


  • I think that map you sent already has your Jap turn on Dude

    I’ll use my own


  • Hows this look?

    F v C G11.AAM


  • Income of 36

  • '12

    for germany, just noticed that.  I didn’t move the tank, but hadn’t sent the map so….


  • UK 11
    Builds
    With 31
    3tank=15
    bmr=12
    inf=3
    save 1

    Combat
    3bmr Rus SBR Ger

    tank Kar in&out Bel(unoccupied)

    inf Kar to EEu
    2inf UK via tt(bb)sz5 to EEu
    3ftr sz5 to EEu
    2ftr bmr Rus to EEu vs 3inf

    Ger aagun vs 3bmr
    DiceRolling 3d6:
    (4, 5, 6)

Suggested Topics

  • 3
  • 4
  • 14
  • 36
  • 26
  • 20
  • 70
  • 60
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.6k

Topics

1.8m

Posts