Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L12G40 Karl7(Allies) vs Cmdr Jennifer(Axis) +3 Bid (Axis)
-
Bry
A
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 3, 2)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (4)
-
Bry twol
ncm
ftr, tacb from cau to vol
ftr from bry to rus
inf, 2art from kaz to vol
6arm, 2mech to rus
inf from voloto rus
inf in mongolia move west
2art, 4inf from sukr to ros
inf from bes to sukrplace new untis all in rus
collect 29
-
-
Japan:
Buy(36)
- 4 Repair
- 2 Infantry
- 1 Artillery
- Save 22
Combat Moves:
6 Infantry, 2 Armor from Japan to Kwangsi
2 Artillery, 3 Bombers to Kiangsi
3 Infantry, Bomber to Manchuria
3 Shore bombardments of kwangsiCombat:
Kwangsi:
Attacker:
Rolls: 6@1 3@3 2@4; Total Hits: 56@1: (1, 6, 5, 5, 2, 6)3@3: (1, 3, 1)2@4: (5, 2)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 2, 5)
-
Kiangsi:
Attacker:
Rolls: 2@2 3@4; Total Hits: 12@2: (3, 5)3@4: (5, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
-
Manchuria:
Attacker:
Rolls: 3@1 1@4; Total Hits: 13@1: (4, 2, 4)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
-
CRD:
Rolls: 2@3; Total Hits: 12@3: (3, 5)
-
-
USA – this is I think a breaker for the allies, if they do not succed here its over…
Buy
7inf
2ftr
cv
dd
ss
save 1CM
sz110(dd)
4dd, 3ssUK(ftr, tacb, 7arm, 8inf) – the aa sim says I have a 70% chance on this, we’ll see…
basically everything that can get thereCar(3inf, aa)
fleet from haw w/3inf
fleet from 54 w/inf, artCC
sz110
A
Rolls: 7@2; Total Hits: 17@2: (4, 5, 4, 3, 2, 4, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
-
sz 110 twlo ss
UK – ok big breath
A
Rolls: 3@1 16@2 4@3; Total Hits: 63@1: (2, 2, 2)16@2: (4, 5, 1, 5, 5, 4, 4, 6, 5, 5, 4, 1, 6, 5, 1, 4)4@3: (1, 2, 3, 6)
D
Rolls: 8@2 8@3 1@4; Total Hits: 78@2: (3, 2, 4, 3, 4, 4, 4, 1)8@3: (6, 6, 3, 3, 4, 4, 1, 2)1@4: (1)
-
UK – again
A
Rolls: 12@2 4@3; Total Hits: 612@2: (1, 3, 4, 5, 5, 1, 3, 2, 4, 4, 1, 6)4@3: (4, 1, 3, 4)
D
Rolls: 2@2 8@3 1@4; Total Hits: 42@2: (6, 4)8@3: (4, 2, 1, 1, 4, 6, 6, 5)1@4: (4)
-
Uk cont
A
Rolls: 8@2 4@3; Total Hits: 68@2: (2, 2, 5, 6, 4, 1, 3, 1)4@3: (4, 1, 1, 6)
D
Rolls: 4@3 1@4; Total Hits: 34@3: (2, 3, 5, 4)1@4: (2)
-
UK LIBERATED!
wlo 11inf, 3art
(aside from vc back with me, not sure if UK can really do anything given its at 16!)Car
A
Rolls: 3@1 2@4 3@3 1@4; Total Hits: 43@1: (3, 2, 2)2@4: (3, 6)3@3: (5, 1, 1)1@4: (1)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2)
-
damn! your troops fight!
Car twolo 2inf
(fyi no ftrs were employed)ncm
fleet of trns w/all land units to Que (mechunits travel by land so trns can carry aas from cus)
2 mech from wus to eus
3bombs to Iceland
dd from midway to haw
cv to 110, 2ftrs landplace units
7inf, 2ftrs inf eus
cv, dd, ss in 101collect 52 + 20no=72
-
China
buys
2art, 5infncm
inf from sze to yun
inf from hun to kweplace 4inf, 2art in kwe
inf in chacollect 15+6 no =21
UK
buy
art, 4infCM
bomb ic in cpraa fire
A
Rolls: 1@1; Total Hits: 11@1: (1)
-
ouch!
ncm
fleet from 109 to 110
ftr, tacb to UK
inf from yun to shn
inf from sai to shn
fleet from 42 to 39
1inf from bur to shn
6inf, art from ind to win
inf from bur to indplace
4inf, art in indcollet
UKE = 22
UKW 21 - 2CDR (not even going to role)= 19
-
I see I screwed up UK’s buy, it had 21 not 17 so it will buy 7inf instead of art, 4inf and place in ind
The sim tells me I should win the naval battle I expect will happen in 110, but the dice may desert me…
map
-
Bump
(just keeping it alive)
-
Italy:
Buy(38)
- 2 Destroyers
- 4 Infantry
- 1 Artillery
- 1 Armor
Combat Moves:
Infantry from Sudan to S. Africa
Infantry from Sudan to Ethiopia
Infantry from Sudan to Kenya
Infantry, Armor from Sudan to Tunis
Infantry, Artillery from Algeria to Tunis
Bomber frpom Romania to Tunis
Infantry from Romania to Bessarabia
Infantry from Sudan to Congo
Armor from Sudan to FEA to Nigeria
2 Infantry from NPR to Caucasus
Armor from Iraq to Caucasus
Infatnry from C. Persia to E. Persia
Fighter from Iraq to E. PersiaCombat:
Caucasus:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3)
-
Caucasus:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 3)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)