Wheatbeer vs jercules A3 game 2

  • 17

    sz43 cwol

    SZ44

    A 2 sub, 1 dest, 2 cru, 2 bsh, 3 fig, 3 tact, 2 strat, 1 carrier

    DiceRolls: 3@2 2@3 2@4 3@3 5@4; Total Hits: 93@2: (6, 6, 2)2@3: (2, 1)2@4: (2, 4)3@3: (5, 6, 5)5@4: (1, 2, 1, 3, 5)

    D 1 carrier, 2 dest, 1 cru, 1 bsh, 2 fig

    DiceRolls: 3@2 1@3 3@4; Total Hits: 33@2: (3, 5, 3)1@3: (2)3@4: (3, 6, 2)

  • 17

    sz44 cwlo 1 sub (2 bsh damaged)

  • 17

    NCM:
    1 tact SZ43 >> shn
    1 fig, 1 tact (originally from SZ35) SZ44 >> shn
    1 fig, 1 tact (originally from mal) SZ44 >> SZ35
    2 strat SZ44 >> phi
    4 fig, 1 tact SZ6 >> jap
    2 fig, 1 tact SZ6 >> phi
    1 sub SZ22 >> SZ35
    1 trans, 4 carrier SZ6 >> SZ35
    5 inf, 2 art mal >> shn
    1 inf, 1 art, 1 aa gun yun >> shn
    6 inf, 1 art kwe >> yun
    3 art anh >> ksi
    2 inf, 1 art ksu >> ksi
    2 inf tsi >> she
    4 inf, 1 art sik >> she

    Mobilize:
    6 damage to mal minor IC repaired
    10 inf jap
    2 mech, 1 tank mal

    Collect 44 IPC

    A3g2_wheat_v_Jerc_6cJapan.AAM


  • I’ll do China first, because I’m drinking and it’s just easier.

    -1 inf. buy
    -1 inf. takes CHA
    -1 inf. from MAN to JEH
    -place inf. in CHA (if I can’t do this, then he goes to JEH)
    -collects 1 (saved) + 5 (tt) = 6 IPCs


  • USA 6 - 71 IPCs

    PURCHASES
    -3 transports (21)
    -2 inf. (6)
    -2 subs (12)
    -1 dd ( 8 )
    -2 bombers (24)

    ATTACKS
    -s7 (minus a sub) vs. sz6
    -SBR on Malaya

    SBR (MALAYA AA)
    DiceRolls: 1@1; Total Hits: 01@1: (2)

    (if AA doesn’t hit) DAMAGE
    DiceRolls: 1@6; Total Hits: 11@6: (1)

    • 2

  • Wow, 3 damage.

    Ok, so I’m also sending the WUS air to sz6. This means 3 tac. bombers that must land on carriers. Now, my first assumption here is that you won’t scramble. If this is erroneous, we will reroll everything.

    Second, I’m going through with this even though you have kamikazes. You can use them when you do Italy, and record the damage as you see fit. The only way I can conceive of it mattering is if you get enough hits on my ac’s that not all 3 tac’s have a place to land (anything else that lands on the carrier following this turn could also land in Korea, as some of it will). If this occurs, I gladly lose any tacs I must (although remember, I can decide aftwerwards what ac’s they land on, so you’ll have to put 1 hit on 4 of my ac’s before it matters).

    The way I see it, I’m accepting disadvantage in the interest of expedience; knowing my NC’s before your kamikaze decision helps you (and by all means, use the information).

    So, anywhooo, as it stands:

    SZ6
    DiceRolls: 7@3; Total Hits: 57@3: (6, 2, 2, 3, 6, 3, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • So a damaged BB.

    NC
    -transports empty in Korea
    -3 bombers, 1 tac., 2 f. land in Korea
    -all other air to Korea (with additional air to Korea dependent upon any kamikaze strikes on my ac’s. Only 3 tac’s can be eliminated; if I must roll 4 ac’s, 3 if I must roll all 5)
    -2 subs to sz19
    -Malaya bomber to India
    -EUS units to CUS

    PLACE
    -land, air in EUS
    -trans. off EUS coast
    -warships in sz10

    COLLECTS
    70


  • UK PACIFIC 6 - 13 IPCs

    PURCHASES
    -pay 3 damage
    -3 inf. (9)
    -save 1

    ATTACKS
    -none

    NC
    -Burma units to Calcutta

    COLLECTS
    1 + 17 - 3 (convoy) = 15 IPCs


  • UK Europe 6 - 26 IPCs

    PURCHASES
    -1 tac. (11)
    -save 15

    ATTACKS
    -6 inf. take Norway
    -2 inf., 1 tac. vs. Iraq

    IRAQ
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • NC
    -5 inf., 1 tank, 2 aa’s to Scotland
    -Iraq tac lands in NwP
    -all African units consolidate in RHO

    PLACE
    -1 tac. in London

    COLLECTS
    29 (tt) + 15 (saved) = 44 IPCs

    A3g2_wheat_v_Jerc_6fUK.AAM

  • 17

    Italy 6

    Buy (47/47)
    3 inf
    1 art
    2 tank
    2 tact

    CM:

    IRQ
    2 inf trj
    1 inf, 1 art sud load trans SZ81 >> SZ80 unload irq
    1 bsh, 1 cru SZ98 >> SZ80 bombard
    2 fig, 1 strat egy

    CPR
    2 inf sud load trans SZ81 >> SZ80 unload cpr

    ETH
    1 inf sud

    CON
    1 tank sud blitz through con to ken

    KEN
    3 inf, 4 art sud >> ken
    1 mech, 1 tank egy

  • 17

    IRQ

    A 3 inf, 1 art, 2 fig, 1 strat, 1 cru, 1 bsh

    DiceRolls: 2@1 2@2 2@3 1@4 1@3 1@4; Total Hits: 22@1: (4, 6)2@2: (4, 6)2@3: (1, 6)1@4: (5)1@3: (4)1@4: (2)

    D 2 inf

    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

  • 17

    irq twlo 1 inf
    cpr, eth, con, ken twol

    NCM:
    2 fig, 1 strat irq >> egy
    3 fig sita >> egy
    1 dest SZ81 >> SZ80
    2 inf, 1 art, 1 tank nita load 2x trans SZ97 >> SZ81 unload sud
    1 cru SZ98 >> SZ81
    1 sub SZ98 >> SZ95
    1 sub SZ97 >> SZ95
    1 carrier SZ97 >> SZ81
    2 inf, 1 art sfr >> nita

    Mobilize:
    1 art, 2 tank saf
    3 inf nita
    2 tact sita

    Collect 34 + 19 = 53 IPC

    A3g2_wheat_v_Jerc_6gItaly.AAM

  • 17

    I forgot about kamikazees

    Guess I may as well roll them

    1 at the damaged battleship

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    1 at each cruiser

    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

    4 at 4 of your destroyers

    DiceRolls: 4@2; Total Hits: 24@2: (1, 6, 3, 2)

  • 17

    map updated w kamis

    A3g2_wheat_v_Jerc_6gItaly.AAM


  • You actually rolled 7 kamikazes, not 6, but no biggy.

    ANZAC 6 - 14 IPCs

    PURCHASES
    -save 14 IPCs

    ATTACKS
    -1 inf. liberates the Congo

    NC
    -2 inf. from NGU to NZ
    -QUE units to NSW
    -navy to sz62

    COLLECTS
    14 + 14 = 28 IPCs


    FRANCE
    -1 f. sinks 2 German transports (lands in Norway)
    -2 inf. liberate WSAfrica

    A3g2_wheat_v_Jerc_6hAnzac&France.AAM

  • 17

    Sorry about the kamikaze error, you should add back one of your destroyers to SZ6.

    Germany 7

    Buy (63/63)
    5 inf
    1 art
    5 mech
    4 tank

    CM:

    NOR
    4 inf, 2 art fin
    5 fig, 1 strat wgr

    NOV
    1 inf, 1 art kar
    5 tact hun

    SUKR
    1 inf nukr

  • 17

    NOR

    A 4 inf, 2 art, 5 fig, 1 strat

    DiceRolls: 2@1 4@2 5@3 1@4; Total Hits: 52@1: (2, 3)4@2: (2, 3, 5, 6)5@3: (1, 1, 2, 6, 5)1@4: (3)

    D 6 inf, 1 fig

    DiceRolls: 6@2 1@4; Total Hits: 26@2: (2, 5, 6, 3, 3, 1)1@4: (5)

  • 17

    NOR

    A 2 inf, 2 art, 5 fig, 1 strat

    DiceRolls: 4@2 5@3 1@4; Total Hits: 44@2: (1, 5, 4, 5)5@3: (6, 6, 1, 4, 1)1@4: (4)

    D 1 inf, 1 fig

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (5)

  • 17

    nor twlo 3 inf

    NOV

    A 1 inf, 1 art, 5 tact

    DiceRolls: 2@2 5@3; Total Hits: 22@2: (5, 3)5@3: (5, 1, 4, 1, 6)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

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