Flip(allies) vs MrMalachiCrunch(axis) Spring 1942


  • The noose is tightening

    UK7
    Builds
    With 29
    4tank=20
    3inf=9
    save 0

    Combat
    2inf UK via tt sz5 to EEu(unoccupied)

    tank Arc to Bel(unoccupied)

    tank Arc to WRu
    5ftr 3bmr Cau to WRu
    bmr UK to WRu vs 3inf

    WRu attack(1)tank 5ftr 4bmr
    DiceRolls: 6@3 4@4; Total Hits: 76@3: (6, 1, 2, 2, 6, 4)4@4: (3, 3, 1, 4)

    defend 3inf
    DiceRolls: 3@2; Total Hits: 13@2: (1, 5, 3)


  • Results
    EEu twol
    Bel twol
    WRu cbnt loss of tank

    Non Combat
    4bmr WRu to Rus
    2ftr WRu to Nov
    2ftr WRu to sz5
    ftr WRu to Kar
    2inf art Nwy to Kar
    2inf 2tank UK via 2tt sz5 to Kar
    inf sz12(US tt)offload to Alg
    inf WUS to CUS
    tt sz20 to sz10
    sub sz33 to sz28

    Build placement
    4tank 3inf UK

    Collect income
    Earned 33 saved 0=33 IPC’s

    Flip v Crunch UK7.AAM

  • '12

    Japan 7

    Builds:
    –---------
    On Hand  45

    4 Tanks  20
    IC      15
    2 Inf    6
    Art      4

    Saved    0

    Combat:
    Sin: Inf(Chi), Tank(FIC), Tank(Man), Ftr(FIC), Bmr(Ind) Vs Inf+Tank
    Sz34: 2 BB+2 CV+2 TT+DD(Sz35), 3 Inf(Ind), CC(Sz37)
    Per: 2 Inf+2 Ftr(Ind), Ftr(Sz35), Ftr(FIC) Vs Tank
    Trj: 2 Inf(Sz34) Vs Undefended
    Egy: Inf(Sz34) Vs Undefended

    Sin: Inf(Chi), Tank(FIC), Tank(Man), Ftr(FIC), Bmr(Ind) Vs Inf+Tank
    Sz34: 2 BB+2 CV+2 TT+DD(Sz35), 2 Inf(Ind) 1 Per TT, CC(Sz37)
    Per: 2 Inf+2 Ftr(Ind), Ftr(Sz35), Ftr(FIC) Vs Tank

    Sin: Inf(Chi), Tank(FIC), Tank(Man), Ftr(FIC), Bmr(Ind) Vs Inf+Tank
    DiceRolls: 1@1 3@3 1@4; Total Hits: 31@1: (2)3@3: (3, 3, 4)1@4: (2)
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)

    Per: 2 Inf+2 Ftr(Ind), Ftr(Sz35), Ftr(FIC) Vs Tank
    DiceRolls: 2@1 4@3; Total Hits: 22@1: (5, 4)4@3: (1, 1, 6, 4)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • '12

    Combat Results:
    Sin: TWLO Inf+Tank
    Per: TWOL
    Egy: Undefended
    Trj: Undefended

    Non-Combat Moves:
    Sz50: Inf(NZe), TT(Sz41), DD, SS(Sz37)
    Car: Inf(Sz50)
    Chi: Inf(Man), 2 Tanks(FIC)
    Yak: 3 Inf+3 Tanks(Bry), Ftr(Sin)
    TRJ: 4 Tanks(Ind)
    Ind: 2 Tanks+AA(FIC), Bmr(Sin)
    Sz36: 2 TT(Sz60), TT(Sz61)
    FIC: 3 Inf+Art+2 Tanks(Jpn) Via 3 TT(Sz60/61>Sz36)
    Sz34: 4 Ftr(Per)

    Mobilisation:
    FIC: 3 Tanks
    Jpn: 2 Inf+Art+Tank
    Ind: IC

    Collect 48 IPC, 0 saved, 48 IPC On Hand

    Flip v Crunch J7.AAM


  • Sorry about the 4 extra inf there into WEu

    US7
    Builds
    With 38
    7inf=21
    2tank=10
    tt=7
    save 0

    Combat
    2inf Lib to Egy
    2ftr bmr Cau to Egy vs inf

    Egy attack(1)2inf 2ftr bmr
    DiceRolls: 2@1 2@3 1@4; Total Hits: 32@1: (6, 3)2@3: (2, 1)1@4: (4)

    defend inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Back in a few


  • OK
    Results
    Egy lwol

    Non Combat
    2ftr bmr Egy to Cau
    ftr sz5 to Cau
    ftr sz5 to sz12
    8inf UK via 4tt sz5 to Kar
    6inf tank ECa via 4tt sz2 to UK
    inf ECa via tt sz12 to Alg
    6inf 4tank EUS to ECa
    sub sz51 to sz56
    aagun Nwy to Kar

    Build placement
    7inf 2tank EUS
    tt sz10

    Collect income
    Earned 38 saved 0=38 IPC’s

    Flip v Crunch US7.AAM


  • Rus8
    Builds
    With 23
    6inf=18
    tank=5
    save 0

    Combat
    inf Rus to WRu(unoccupied)

    2inf ftr Nov to Sin vs tank

    2inf tank Cau to Per
    ftr Nov to Per vs 2inf

    Sin attack(1)2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (2)

    defend tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • Per attack(1)2inf tank ftr
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 3)2@3: (1, 6)

    defend 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)


  • Results
    WRu twol
    Sin lwol
    Per lwlo inf

    Non Combat
    ftr Sin to Cau
    ftr Per to Cau
    inf Rus to Cua
    3tank Nov to Cau
    inf Rus to Eve
    aagun Nov to Rus

    Build placement
    3inf tank Cau
    3inf Rus

    Collect income
    Earned 23 saved 0=23 IPC’s

    (Well it is what it is)

    Flip v Crunch R8.AAM

  • '12

    I thought you would be a bit more conservative and put more in Caucus.  It’s extremely tempting.  A couple more minutes of thought then I will make my move!

  • '12

    Ger 8

    Builds:
    –---------
    On Hand 36

    12 Inf  36

    Saved    0

    Combat:
    WRu: 18 Inf+18 Tanks(Ukr) Vs Inf
    Bel: Inf+Ftr(Ukr), Bmr(WEu) Vs Tank
    EEu: 2 Inf(Ger)+4 Ftr(WEu) Vs 2 Inf

    Kar: Inf(Bel), 3 Ftr(WEu) Vs Inf
    DiceRolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (3, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    WRu: 3 Inf(Ukr), 2 Ftr(Ger), Bmr(WEu) Vs 2 Inf
    DiceRolls: 3@1 3@3 1@4; Total Hits: 13@1: (3, 4, 5)3@3: (4, 4, 6)1@4: (4)
    DiceRolls: 3@2; Total Hits: 23@2: (2, 5, 1)

    EEu: 4 Inf(Blk), 6 Inf(Bel), 3 Tanks(Ukr), 5 Inf+2 Tanks(Ger) Vs Inf
    DiceRolls: 15@1 5@3; Total Hits: 115@1: (2, 2, 3, 5, 4, 3, 3, 2, 2, 5, 5, 6, 6, 6, 5)5@3: (4, 6, 6, 6, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '12

    Wrong copy and paste it seems!  I didn’t update the dice section.

  • '12

    WRu: 18 Inf+18 Tanks(Ukr) Vs Inf
    DiceRolls: 18@1 18@3; Total Hits: 1318@1: (4, 2, 5, 1, 3, 3, 5, 4, 3, 4, 1, 6, 2, 2, 4, 4, 2, 4)18@3: (4, 6, 2, 2, 2, 1, 6, 3, 1, 5, 5, 5, 3, 3, 6, 1, 3, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Bel: Inf+Ftr(Ukr), Bmr(WEu) Vs Tank
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (1)1@4: (6)
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    EEu: 2 Inf(Ger)+4 Ftr(WEu) Vs 2 Inf
    DiceRolls: 2@1 4@3; Total Hits: 42@1: (1, 5)4@3: (1, 3, 3, 4)
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)

  • '12

    Combat Results:
    WRu: TWOL
    Bel: TWOL
    EEU: TWLO 1 Inf

    Non-Combat Moves:
    WEu: Ftr+Bmr(Bel), 4 Ftr(EEu), 2 Inf(SEu), Inf(Ger)
    Blk: 10 Inf(Ger)
    Sz57: SS(Sz60)
    WEu: 2 Inf(SEu)

    Builds:
    Ger: 10 Inf
    SEu: 2 Inf

    Collect 35 IPC, 0 saved, 35 IPC On Hand

    Flip v Crunch G8.AAM

  • '12

    Forgot to move the fighter in Bel on the map.

    Flip v Crunch G8.AAM

  • '12

    D’oh, was playing with the Japs and made some moves I didn’t retract so here is the corrected correct map!

    Flip v Crunch G8.AAM


  • Ha

    Ya I didn’t really crunch the numbers until after I done my combat.By then it was to late.
    Did you feel sorry for me & not attack?(probably would have been the end for me if you had)probably still is.

    Anyway I’ll do UK turn tomorrow night.(CRUNCH)ouch

  • '12

    Well I did have about a 65-70% chance of winning the battle.  I probably should have gone for it, somewhat kicking myself for not.  I had planned to move the Germans to force you to choose to defend Caucus or Russia and I think I tunnel visioned myself into that move.  I was worried if I had a bad openingattack round my tank force would get trapped.  On the other hand, Germany could survive a few rounds losing that entire force with Jap airforce ready to reinforce anywhere in Germany required and only risking 2 of my 7 german planes to AA fire in that attack.


  • UK8
    Builds
    With 33
    7inf=21
    bmr=12
    save 0

    Combat
    3bmr Rus SBR on Ger

    inf tank UK via tt(bb) sz5 to EEu
    bmr Rus to EEu
    ftr Kar to EEu vs inf

    4inf Kar to Bel
    2ftr sz5 to Bel vs inf

    Ger aagun vs 3bmr
    DiceRolling 3d6:
    (1, 6, 6)

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